Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Luminouslolipop_
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,351 Elo+
Solo
Anhur
Anhur
WENESage
Anhur
Level 126
God Stats
2W - 0L
1,865 SR
Queue Stats
71W - 62L
1,463 Elo+
Solo
Team Averages
Level 137
1,622 SR
1,438 Elo+

VS

Team Averages
Level 126
1,370 SR
1,340 Elo+
Awilix
Awilix
laang76
Awilix
Level 186
God Stats
50W - 53L
1,551 SR
Queue Stats
543W - 548L
1,490 Elo+
Solo
Ganesha
Ganesha
pipichonk
Ganesha
Level 107
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 14L
1,258 Elo+
Party 1
Anubis
Anubis
sweatr17
Anubis
Level 84
God Stats
2W - 4L
1,306 SR
Queue Stats
3W - 11L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 2 / 2
11,276
805
5,781
12,186
8,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 5
10,482
749
5,217
3,333
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
WENESage
Anhur
14
3 / 3 / 4
10,960
783
9,491
9,951
3,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
laang76
Awilix
12
3 / 4 / 1
9,866
705
10,055
10,521
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
pipichonk
Ganesha
13
0 / 2 / 6
9,444
675
2,658
8,969
8,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
sweatr17
Anubis
14
3 / 3 / 3
10,559
754
7,733
8,124
4,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
6
6
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
2
2.5
W
2
1
5
4.5
W
Anhur
WENESage
Anhur
3
3
4
1.67
L
Awilix
laang76
Awilix
3
4
1
0.88
L
Ganesha
pipichonk
Ganesha
0
2
6
1.5
L
Anubis
sweatr17
Anubis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
20,446
25,470
Taken
27,614
12,654
Mitigated
16,328
5,650
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,781
2,261
0
3,956
12,186
8,347
298
5,600
6,586
0
41,096
W
5,217
135
0
185
3,333
925
0
1,266
2,067
21,227
0
W
Anhur
WENESage
Anhur
9,491
6,681
0
1,509
9,951
3,382
0
4,119
5,832
0
41,242
L
Awilix
laang76
Awilix
10,055
2,987
0
1,097
10,521
3,747
0
2,484
7,935
0
39,593
L
Ganesha
pipichonk
Ganesha
2,658
159
0
240
8,969
8,392
0
1,125
7,740
13,631
0
L
Anubis
sweatr17
Anubis
7,733
312
0
2,703
8,124
4,189
0
1,901
6,139
49,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,718
Gold Earned
29,869
146
Minions Killed
128
0
Camps Cleared
0
630,396
Distance Traveled
788,820
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,276
805
74
5
0
255,467
0
W
Scylla
10,482
749
24
2
0
145,093
0
W
Anhur
10,960
783
48
3
0
229,836
0
L
Awilix
9,866
705
52
4
0
271,198
4
L
Ganesha
9,444
675
0
0
0
280,163
4
L
Anubis
10,559
754
76
5
0
237,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role