Player Matchup

Bellona
Bellona
Silver I
Aragavvy
Bellona
Silver I
Level 59
God Stats
4W - 1L
1,675 SR
Queue Stats
15W - 13L
1,417 MMR
Solo
Maui
Maui
Gold III
Erdite
Maui
Gold III
Level 177
God Stats
11W - 17L
1,405 SR
Queue Stats
230W - 229L
1,413 MMR
Solo
Ra
Ra
Gold IV
MauroICARDİİİİİ
Ra
Gold IV
Level 159
God Stats
14W - 11L
1,478 SR
Queue Stats
195W - 193L
1,417 MMR
Solo
Hachiman
Hachiman
Gold II
ScorpionLars074
Hachiman
Gold II
Level 149
God Stats
2W - 2L
1,589 SR
Queue Stats
73W - 79L
1,262 MMR
Party 1
Susano
Susano
Gold I
ryuunjakka3
Susano
Gold I
Level 158
God Stats
12W - 3L
1,907 SR
Queue Stats
154W - 156L
1,481 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,611 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,572 SR
1,397 MMR
Ah Puch
Ah Puch
Gold IV
AvengerDav
Ah Puch
Gold IV
Level 177
God Stats
7W - 5L
1,618 SR
Queue Stats
374W - 379L
1,397 MMR
Solo
Xing Tian
Xing Tian
Silver I
Chorin
Xing Tian
Silver I
Level 160
God Stats
7W - 5L
1,757 SR
Queue Stats
278W - 293L
1,363 MMR
Solo
King Arthur
King Arthur
Silver V
cebollacoindepac
King Arthur
Silver V
Level 119
God Stats
0W - 3L
1,279 SR
Queue Stats
26W - 31L
1,354 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
fedReptile
Cernunnos
Gold IV
Level 156
God Stats
8W - 10L
1,563 SR
Queue Stats
197W - 205L
1,370 MMR
Solo
Arachne
Arachne
Bronze III
francarlos7
Arachne
Bronze III
Level 115
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aragavvy
Bellona
14
2 / 0 / 0
9,258
661
10,012
13,652
19,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
Erdite
Maui
12
0 / 2 / 2
7,403
529
3,672
9,727
8,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
7,491
535
4,786
7,544
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
3 / 0 / 1
8,273
591
9,258
9,342
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
14
3 / 2 / 0
7,993
571
6,057
11,981
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Yu HuangAo KuangMaman BrigitteHades

VS

Bans
ThanatosPoseidonAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AvengerDav
Ah Puch
14
5 / 1 / 0
7,860
561
6,924
9,428
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Chorin
Xing Tian
11
1 / 1 / 3
7,232
517
4,100
9,526
8,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
cebollacoindepac
King Arthur
13
0 / 1 / 0
7,537
538
8,568
13,367
13,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
fedReptile
Cernunnos
13
0 / 1 / 2
7,466
533
7,452
9,555
6,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
francarlos7
Arachne
8
0 / 4 / 0
5,353
382
2,299
14,184
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
6
6
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aragavvy
Bellona
2
0
0
2
L
Ah Puch
AvengerDav
Ah Puch
5
1
0
5
L
Xing Tian
Chorin
Xing Tian
1
1
3
2.5
W
Maui
Erdite
Maui
0
2
2
0.5
W
0
2
1
0.25
W
Hachiman
3
0
1
3.5
L
King Arthur
cebollacoindepac
King Arthur
0
1
0
0
L
Cernunnos
fedReptile
Cernunnos
0
1
2
1
L
Arachne
francarlos7
Arachne
0
4
0
0
W
Susano
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
29,343
52,246
Taken
56,060
40,592
Mitigated
37,172
21,627
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aragavvy
Bellona
10,012
3,966
0
5,705
13,652
19,887
697
0
13,652
0
80,488
L
Ah Puch
AvengerDav
Ah Puch
6,924
317
0
4,398
9,428
5,230
0
2,883
6,460
67,782
0
L
Xing Tian
Chorin
Xing Tian
4,100
200
0
1,687
9,526
8,044
0
3,491
5,938
14,162
0
W
Maui
Erdite
Maui
3,672
696
538
2,602
9,727
8,525
0
3,566
6,161
18,819
0
W
4,786
293
427
2,710
7,544
3,426
0
3,165
4,379
70,058
0
W
Hachiman
9,258
5,782
0
3,982
9,342
3,720
0
1,752
7,590
0
68,792
L
King Arthur
cebollacoindepac
King Arthur
8,568
2,098
0
2,460
13,367
13,290
0
0
13,367
0
66,453
L
Cernunnos
fedReptile
Cernunnos
7,452
3,796
0
1,713
9,555
6,135
0
881
8,674
0
69,740
L
Arachne
francarlos7
Arachne
2,299
1,342
0
3,016
14,184
4,473
9
1,021
13,163
0
27,842
W
Susano
6,057
1,664
0
5,663
11,981
5,034
0
2,541
9,440
0
69,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
35,448
532
Minions Killed
440
0
Camps Cleared
0
1,424,645
Distance Traveled
1,411,633
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,258
661
147
11
0
254,634
2
L
Ah Puch
7,860
561
131
9
0
276,269
0
L
Xing Tian
7,232
517
17
1
0
299,610
5
W
Maui
7,403
529
25
2
0
279,780
5
W
Ra
7,491
535
117
8
0
316,617
2
W
Hachiman
8,273
591
128
9
0
242,117
3
L
King Arthur
7,537
538
127
9
0
295,234
0
L
Cernunnos
7,466
533
120
9
0
239,948
6
L
Arachne
5,353
382
45
3
0
300,572
0
W
Susano
7,993
571
115
8
0
331,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role