Player Matchup

Jing Wei
Jing Wei
Dadless Dad
Jing Wei
Level 68
God Stats
2W - 4L
1,317 SR
Queue Stats
153W - 147L
1,493 Elo+
Solo
Atlas
Atlas
Deathbyhotdog
Atlas
Level 33
God Stats
3W - 1L
1,837 SR
Queue Stats
9W - 6L
1,350 Elo+
Solo
Poseidon
Poseidon
ninjaface15
Poseidon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo
Team Averages
Level 46
1,551 SR
1,344 Elo+

VS

Team Averages
Level 36
1,387 SR
1,425 Elo+
Horus
Horus
AleiMJ
Horus
Level 56
God Stats
2W - 2L
1,408 SR
Queue Stats
17W - 19L
1,454 Elo+
Party 1
Izanami
Izanami
DanielMCr
Izanami
Level 34
God Stats
11W - 13L
1,468 SR
Queue Stats
23W - 23L
1,322 Elo+
Solo
Ix Chel
Ix Chel
badbitxhsonly
Ix Chel
Level 19
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dadless Dad
Jing Wei
10
0 / 2 / 5
7,266
727
5,560
9,236
2,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 3
7,872
787
9,053
6,426
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
ninjaface15
Poseidon
10
3 / 4 / 2
7,740
774
3,002
6,992
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AleiMJ
Horus
10
2 / 2 / 3
7,404
740
8,014
12,100
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DanielMCr
Izanami
9
2 / 2 / 2
7,248
725
2,081
4,639
2,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
10
2 / 2 / 3
7,730
773
7,591
6,280
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
6
6
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
AleiMJ
Horus
2
2
3
1.75
W
Jing Wei
Dadless Dad
Jing Wei
0
2
5
1.25
L
Izanami
DanielMCr
Izanami
2
2
2
1.5
W
3
0
3
4.5
L
Ix Chel
2
2
3
1.75
W
Poseidon
ninjaface15
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
17,686
22,654
Taken
23,019
9,251
Mitigated
14,670
5,691
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AleiMJ
Horus
8,014
2,849
680
4,129
12,100
9,600
0
5,319
6,239
0
16,811
W
Jing Wei
Dadless Dad
Jing Wei
5,560
4,388
0
1,385
9,236
2,573
0
2,823
5,706
0
30,150
L
Izanami
DanielMCr
Izanami
2,081
774
0
309
4,639
2,318
0
3,063
1,373
0
17,982
W
9,053
2,894
495
2,446
6,426
5,037
0
1,944
4,010
23,155
0
L
Ix Chel
7,591
1,324
1,013
1,148
6,280
2,752
0
2,905
3,123
28,458
0
W
Poseidon
ninjaface15
Poseidon
3,002
543
0
1,365
6,992
1,641
0
2,513
3,918
26,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,878
Gold Earned
22,382
100
Minions Killed
80
0
Camps Cleared
0
528,859
Distance Traveled
479,964
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,404
740
16
2
0
198,730
1
W
Jing Wei
7,266
727
37
4
0
177,392
0
L
Izanami
7,248
725
30
3
0
99,500
1
W
Atlas
7,872
787
20
2
0
194,206
5
L
Ix Chel
7,730
773
34
3
0
181,734
2
W
Poseidon
7,740
774
43
4
0
157,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role