Player Matchup

Bacchus
Bacchus
DreamingXO
Bacchus
Level 183
God Stats
1W - 2L
1,448 SR
Queue Stats
330W - 370L
1,591 Elo+
Party 2
Neith
Neith
HBKHF
Neith
Level 126
God Stats
2W - 1L
1,323 SR
Queue Stats
19W - 20L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Leo_wolfxx
Kukulkan
Level 157
God Stats
41W - 17L
1,713 SR
Queue Stats
587W - 497L
1,540 Elo+
Solo
Da Ji
Da Ji
ShadeofGrim
Da Ji
Level 144
God Stats
1W - 1L
1,747 SR
Queue Stats
106W - 140L
1,424 Elo+
Party 2
Chaac
Chaac
firestone504
Chaac
Level 127
God Stats
2W - 1L
1,419 SR
Queue Stats
153W - 162L
1,433 Elo+
Solo
Team Averages
Level 147
1,530 SR
1,483 Elo+

VS

Team Averages
Level 135
1,510 SR
1,518 Elo+
Achilles
Achilles
BerserkerFPS
Achilles
Level 99
God Stats
0W - 1L
1,618 SR
Queue Stats
17W - 19L
1,489 Elo+
Party 3
Izanami
Izanami
GrrtBaow3
Izanami
Level 137
God Stats
1W - 1L
1,581 SR
Queue Stats
33W - 31L
1,525 Elo+
Party 3
Odin
Odin
Swift Ikaros
Odin
Level 127
God Stats
0W - 2L
1,211 SR
Queue Stats
253W - 261L
1,501 Elo+
Party 1
Zeus
Zeus
The Wrathy
Zeus
Level 155
God Stats
2W - 3L
1,511 SR
Queue Stats
444W - 446L
1,515 Elo+
Party 1
Eset
Eset
lLordofGod
Eset
Level 159
God Stats
1W - 2L
1,627 SR
Queue Stats
173W - 166L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DreamingXO
Bacchus
10
4 / 1 / 5
7,152
596
7,237
8,689
7,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Neith
HBKHF
Neith
13
5 / 2 / 2
7,929
661
7,463
10,043
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Leo_wolfxx
Kukulkan
13
1 / 1 / 3
7,294
608
4,475
4,959
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 1
6,856
571
2,979
10,711
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 2
6,969
581
4,768
14,249
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BerserkerFPS
Achilles
11
3 / 3 / 1
6,768
564
10,193
11,350
9,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
GrrtBaow3
Izanami
10
0 / 4 / 2
6,150
513
5,819
10,059
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 2 / 1
6,635
553
4,111
8,798
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
6,625
552
3,880
5,405
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
5,902
492
2,072
6,713
3,937
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
8
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
BerserkerFPS
Achilles
3
3
1
1.17
W
Bacchus
DreamingXO
Bacchus
4
1
5
6.5
L
Izanami
GrrtBaow3
Izanami
0
4
2
0.25
W
Neith
HBKHF
Neith
5
2
2
3
W
Kukulkan
Leo_wolfxx
Kukulkan
1
1
3
2.5
W
4
2
1
2.25
L
3
2
1
1.75
L
1
2
0
0.5
W
0
2
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
26,075
48,651
Taken
42,325
26,869
Mitigated
22,861
14,465
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BerserkerFPS
Achilles
10,193
3,627
0
2,556
11,350
9,575
0
1,774
9,576
0
40,373
W
Bacchus
DreamingXO
Bacchus
7,237
1,093
0
2,505
8,689
7,953
0
1,771
6,880
19,307
0
L
Izanami
GrrtBaow3
Izanami
5,819
3,676
52
2,347
10,059
3,595
269
2,274
7,785
0
46,255
W
Neith
HBKHF
Neith
7,463
3,006
0
2,853
10,043
3,884
352
328
9,715
0
65,292
W
Kukulkan
Leo_wolfxx
Kukulkan
4,475
193
0
863
4,959
2,275
156
3,047
1,912
66,815
0
W
2,979
442
0
2,447
10,711
4,230
0
806
9,822
0
51,257
L
4,111
1,514
0
1,795
8,798
3,664
0
2,078
6,720
0
41,718
L
3,880
195
0
1,408
5,405
2,090
0
2,814
2,591
55,010
0
W
4,768
1,329
0
5,797
14,249
8,527
60
0
13,313
0
47,950
L
2,072
201
462
1,942
6,713
3,937
0
2,772
3,941
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
32,080
413
Minions Killed
352
0
Camps Cleared
0
1,260,407
Distance Traveled
1,159,027
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,768
564
69
6
0
222,781
0
W
Bacchus
7,152
596
19
2
0
284,251
1
L
Izanami
6,150
513
81
7
0
208,237
2
W
Neith
7,929
661
104
9
0
221,883
0
W
Kukulkan
7,294
608
106
9
0
250,607
6
W
Da Ji
6,856
571
81
7
0
269,899
5
L
Odin
6,635
553
68
6
0
242,663
0
L
Zeus
6,625
552
103
9
0
236,340
0
W
Chaac
6,969
581
103
9
0
233,767
4
L
Eset
5,902
492
31
3
0
249,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role