Player Matchup

Hel
Hel
GRAVITY795
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,324 Elo+
Solo
Geb
Geb
MrFruitCake
Geb
Level 125
God Stats
5W - 0L
1,883 SR
Queue Stats
98W - 93L
1,527 Elo+
Party 2
Mercury
Mercury
MrsFruitCake
Mercury
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 145L
1,516 Elo+
Party 2
Nox
Nox
T0RM3NT0RX
Nox
Level 122
God Stats
2W - 0L
1,695 SR
Queue Stats
58W - 60L
1,473 Elo+
Solo
Da Ji
Da Ji
Tuchini
Da Ji
Level 123
God Stats
4W - 1L
1,663 SR
Queue Stats
299W - 290L
1,445 Elo+
Solo
Team Averages
Level 118
1,648 SR
1,457 Elo+

VS

Team Averages
Level 35
1,507 SR
1,351 Elo+
Da Ji
Da Ji
Azachiro
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,496 Elo+
Solo
Ganesha
Ganesha
Azelioh
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 1
Skadi
Skadi
GodGolube
Skadi
Level 74
God Stats
1W - 2L
1,536 SR
Queue Stats
99W - 92L
1,462 Elo+
Solo
Yemoja
Yemoja
GsTMrVersus
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 1
Nemesis
Nemesis
GsTOrion
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
8,507
851
8,561
8,629
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 0 / 18
8,319
832
7,227
10,531
8,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Mercury
MrsFruitCake
Mercury
16
8 / 1 / 12
9,503
950
10,777
9,875
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 8
7,239
724
5,083
3,602
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Tuchini
Da Ji
16
9 / 2 / 7
9,681
968
18,413
11,973
7,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azachiro
Da Ji
11
3 / 7 / 2
7,317
732
9,602
10,360
5,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Azelioh
Ganesha
14
0 / 2 / 5
7,690
769
5,479
11,765
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
GodGolube
Skadi
13
1 / 5 / 0
7,300
730
6,869
9,074
3,576
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
1 / 2 / 4
7,662
766
3,870
11,320
11,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
GsTOrion
Nemesis
13
0 / 7 / 4
7,184
718
8,832
13,999
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
22
Kills
5
5
Deaths
23
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azachiro
Da Ji
3
7
2
0.57
L
Ganesha
Azelioh
Ganesha
0
2
5
1.25
W
4
1
11
9.5
L
Skadi
GodGolube
Skadi
1
5
0
0.2
L
Yemoja
1
2
4
1.5
L
Nemesis
GsTOrion
Nemesis
0
7
4
0.29
W
1
0
18
10
W
Mercury
MrsFruitCake
Mercury
8
1
12
14
W
0
1
8
4
W
Da Ji
Tuchini
Da Ji
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
34,652
44,610
Taken
56,518
26,670
Mitigated
44,381
28,628
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azachiro
Da Ji
9,602
1,540
0
8
10,360
5,982
0
2,565
7,795
0
13,119
L
Ganesha
Azelioh
Ganesha
5,479
330
314
1,908
11,765
11,655
69
4,341
7,424
11,238
0
W
8,561
900
12,034
6,150
8,629
4,218
118
2,110
6,475
15,276
0
L
Skadi
GodGolube
Skadi
6,869
1,843
617
211
9,074
3,576
38
2,960
6,114
0
20,306
L
Yemoja
3,870
1,445
4,118
1,467
11,320
11,205
264
5,740
5,580
11,917
0
L
Nemesis
GsTOrion
Nemesis
8,832
1,671
948
1,523
13,999
11,963
88
5,265
8,734
0
15,341
W
7,227
207
829
2,125
10,531
8,746
0
2,448
7,951
10,974
0
W
Mercury
MrsFruitCake
Mercury
10,777
4,386
2,804
2,837
9,875
4,516
710
2,097
7,567
0
18,524
W
5,083
631
0
727
3,602
1,548
250
306
3,254
15,569
0
W
Da Ji
Tuchini
Da Ji
18,413
3,667
565
557
11,973
7,642
181
2,388
9,404
0
33,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,249
Gold Earned
37,153
104
Minions Killed
83
0
Camps Cleared
0
1,013,979
Distance Traveled
824,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,317
732
9
1
0
124,705
0
L
Ganesha
7,690
769
0
0
0
189,798
0
W
Hel
8,507
851
16
2
0
205,222
0
L
Skadi
7,300
730
31
3
0
176,707
0
L
Yemoja
7,662
766
25
3
0
164,702
0
L
Nemesis
7,184
718
18
2
0
168,418
0
W
Geb
8,319
832
8
1
0
215,662
0
W
Mercury
9,503
950
14
1
0
259,832
0
W
Nox
7,239
724
32
3
0
123,584
0
W
Da Ji
9,681
968
34
3
0
209,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role