Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
AcrynxNoah
Chang'e
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,587 Elo+
Party 3
Mercury
Mercury
RyGuy43
Mercury
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,446 Elo+
Party 3
Medusa
Medusa
icky000
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,334 Elo+
Party 1
Hel
Hel
iybk
Hel
Level 54
God Stats
30W - 26L
1,476 SR
Queue Stats
73W - 80L
1,419 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,457 Elo+

VS

Team Averages
Level 90
1,484 SR
1,303 Elo+
Nemesis
Nemesis
FMJ573
Nemesis
Level 139
God Stats
3W - 4L
1,555 SR
Queue Stats
177W - 239L
1,288 Elo+
Party 2
Thoth
Thoth
QWM1321
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 99L
1,350 Elo+
Party 2
Jormungandr
Jormungandr
Slad3ban3
Jormungandr
Level 136
God Stats
3W - 2L
1,687 SR
Queue Stats
171W - 213L
1,335 Elo+
Party 2
Ishtar
Ishtar
tigger04
Ishtar
Level 25
God Stats
8W - 13L
1,394 SR
Queue Stats
25W - 49L
1,254 Elo+
Party 2
King Arthur
King Arthur
xl Emilio lx
King Arthur
Level 59
God Stats
4W - 11L
1,284 SR
Queue Stats
41W - 82L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 0 / 4
8,809
629
7,669
13,891
13,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
AcrynxNoah
Chang'e
14
2 / 2 / 4
8,595
614
6,692
12,392
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
RyGuy43
Mercury
16
11 / 1 / 4
10,039
717
9,482
12,000
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
icky000
Medusa
12
0 / 3 / 10
7,296
521
5,515
5,985
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
iybk
Hel
13
9 / 2 / 4
8,553
611
11,485
12,648
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FMJ573
Nemesis
13
2 / 4 / 1
7,279
520
6,037
14,036
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
QWM1321
Thoth
12
0 / 4 / 2
6,770
484
3,076
6,902
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Slad3ban3
Jormungandr
13
4 / 5 / 3
8,361
597
12,877
12,842
8,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
tigger04
Ishtar
10
2 / 6 / 2
6,536
467
4,545
10,986
4,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
xl Emilio lx
King Arthur
11
0 / 4 / 0
6,700
479
5,208
12,823
13,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
8
8
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
4
3
W
Chang'e
AcrynxNoah
Chang'e
2
2
4
2
L
Nemesis
FMJ573
Nemesis
2
4
1
0.63
L
Thoth
QWM1321
Thoth
0
4
2
0.25
W
Mercury
RyGuy43
Mercury
11
1
4
13
L
Jormungandr
Slad3ban3
Jormungandr
4
5
3
1.1
W
Medusa
icky000
Medusa
0
3
10
1.67
W
Hel
iybk
Hel
9
2
4
5.5
L
Ishtar
tigger04
Ishtar
2
6
2
0.5
L
King Arthur
xl Emilio lx
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,843
Damage
31,743
56,916
Taken
57,589
29,390
Mitigated
34,340
18,657
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,669
3,336
0
5,262
13,891
13,476
65
1,509
11,964
0
62,788
W
Chang'e
AcrynxNoah
Chang'e
6,692
358
548
4,229
12,392
4,484
443
3,264
8,725
58,457
0
L
Nemesis
FMJ573
Nemesis
6,037
2,687
0
1,153
14,036
6,133
0
3,742
10,242
0
63,226
L
Thoth
QWM1321
Thoth
3,076
605
0
750
6,902
2,631
0
2,811
4,091
41,539
0
W
Mercury
RyGuy43
Mercury
9,482
4,290
0
523
12,000
4,873
0
3,337
8,322
0
78,840
L
Jormungandr
Slad3ban3
Jormungandr
12,877
2,115
133
1,688
12,842
8,374
0
5,325
7,059
49,012
0
W
Medusa
icky000
Medusa
5,515
2,583
0
688
5,985
2,104
1,494
2,704
2,947
0
27,309
W
Hel
iybk
Hel
11,485
729
1,619
5,788
12,648
4,453
2,087
3,210
9,005
48,777
0
L
Ishtar
tigger04
Ishtar
4,545
3,405
0
1,588
10,986
4,029
33
5,483
5,197
0
26,730
L
King Arthur
xl Emilio lx
King Arthur
5,208
764
0
1,035
12,823
13,173
0
0
12,823
0
42,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
35,646
426
Minions Killed
355
0
Camps Cleared
0
1,503,186
Distance Traveled
1,442,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,809
629
111
8
0
291,180
0
W
Chang'e
8,595
614
91
7
0
308,286
0
L
Nemesis
7,279
520
96
7
0
334,875
0
L
Thoth
6,770
484
66
5
0
263,669
0
W
Mercury
10,039
717
111
8
0
362,922
0
L
Jormungandr
8,361
597
92
7
0
274,389
0
W
Medusa
7,296
521
36
3
0
248,325
0
W
Hel
8,553
611
77
6
0
292,473
2
L
Ishtar
6,536
467
42
3
0
275,503
0
L
King Arthur
6,700
479
59
4
0
294,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role