Player Matchup

Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ExiledBeast32
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,413 Elo+
Solo
Athena
Athena
Luke594
Athena
Level 107
God Stats
2W - 4L
1,399 SR
Queue Stats
26W - 36L
1,372 Elo+
Party 2
Amaterasu
Amaterasu
Vilux00
Amaterasu
Level 102
God Stats
0W - 2L
1,234 SR
Queue Stats
25W - 35L
1,361 Elo+
Party 2
Da Ji
Da Ji
xVMx Zanpakuto
Da Ji
Level 113
God Stats
7W - 5L
1,605 SR
Queue Stats
558W - 569L
1,399 Elo+
Solo
Team Averages
Level 95
1,448 SR
1,409 Elo+

VS

Team Averages
Level 104
1,528 SR
1,462 Elo+
Raijin
Raijin
Exandris1
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,498 Elo+
Solo
Scylla
Scylla
Tiliane
Scylla
Level 106
God Stats
2W - 1L
1,460 SR
Queue Stats
65W - 51L
1,525 Elo+
Solo
Hera
Hera
dr-7amzawy
Hera
Level 136
God Stats
8W - 7L
1,489 SR
Queue Stats
386W - 406L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
handante
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,397 Elo+
Party 1
Artio
Artio
pGx47
Artio
Level 66
God Stats
3W - 0L
1,693 SR
Queue Stats
63W - 67L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 4 / 4
7,145
715
10,423
11,770
18,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 5
6,649
665
6,031
14,052
17,843
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
Luke594
Athena
14
1 / 2 / 5
7,767
777
5,170
14,009
15,036
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Vilux00
Amaterasu
11
0 / 5 / 6
6,734
673
3,548
13,868
13,439
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 1
7,837
784
6,404
4,977
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Exandris1
Raijin
15
8 / 1 / 9
8,906
891
13,502
5,748
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Tiliane
Scylla
15
3 / 0 / 12
8,453
845
10,842
4,027
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 10
8,949
895
14,331
6,992
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
handante
Kuzenbo
12
0 / 2 / 13
8,140
814
5,858
12,248
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
pGx47
Artio
14
1 / 3 / 12
8,633
863
7,573
13,709
15,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
8
Kills
18
18
Deaths
8
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
4
0.75
W
Raijin
Exandris1
Raijin
8
1
9
12.5
L
1
7
5
0.5
L
Athena
Luke594
Athena
1
2
5
1.75
W
Scylla
Tiliane
Scylla
3
0
12
9
L
Amaterasu
Vilux00
Amaterasu
0
5
6
0.6
W
6
2
10
5.5
W
Kuzenbo
handante
Kuzenbo
0
2
13
3.25
W
Artio
pGx47
Artio
1
3
12
2.33
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,576
Damage
52,106
58,676
Taken
42,724
67,792
Mitigated
37,419
14,203
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,423
866
1,017
1,905
11,770
18,223
0
9,712
1,823
0
24,259
W
Raijin
Exandris1
Raijin
13,502
1,533
369
903
5,748
2,945
1,061
1,378
4,370
25,379
0
L
6,031
326
806
740
14,052
17,843
0
12,951
950
12,380
0
L
Athena
Luke594
Athena
5,170
1,236
799
4,561
14,009
15,036
0
12,065
1,660
15,297
0
W
Scylla
Tiliane
Scylla
10,842
1,359
1,698
1,120
4,027
2,000
1,099
1,732
2,295
19,618
0
L
Amaterasu
Vilux00
Amaterasu
3,548
1,812
281
2,227
13,868
13,439
0
12,011
1,514
0
11,559
W
14,331
3,538
366
557
6,992
3,562
1,169
2,052
4,940
32,035
0
W
Kuzenbo
handante
Kuzenbo
5,858
2,419
3,220
3,408
12,248
13,508
380
2,588
9,660
6,247
0
W
Artio
pGx47
Artio
7,573
674
3,249
4,033
13,709
15,404
0
3,451
10,258
12,475
0
L
6,404
733
899
968
4,977
3,251
0
4,354
623
0
13,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
43,081
94
Minions Killed
105
0
Camps Cleared
0
899,315
Distance Traveled
988,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,145
715
22
2
0
159,644
0
W
Raijin
8,906
891
21
2
0
175,586
0
L
Artio
6,649
665
4
0
0
165,478
0
L
Athena
7,767
777
21
2
0
207,647
0
W
Scylla
8,453
845
24
2
0
196,481
0
L
Amaterasu
6,734
673
30
3
0
170,410
0
W
Hera
8,949
895
54
5
0
190,295
0
W
Kuzenbo
8,140
814
2
0
0
215,474
0
W
Artio
8,633
863
4
0
0
211,055
0
L
Da Ji
7,837
784
17
2
0
196,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role