Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DoubleTheDB
Sylvanus
Level 119
God Stats
15W - 22L
1,494 SR
Queue Stats
154W - 186L
1,582 Elo+
Solo
Sol
Sol
SquWeak3n
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,533 Elo+
Party 2
Bellona
Bellona
TheMyrlyn
Bellona
Level 154
God Stats
1W - 2L
1,306 SR
Queue Stats
72W - 74L
1,528 Elo+
Solo
Izanami
Izanami
claythames17
Izanami
Level 156
God Stats
2W - 4L
1,508 SR
Queue Stats
193W - 148L
1,573 Elo+
Party 2
Team Averages
Level 122
1,462 SR
1,543 Elo+

VS

Team Averages
Level 133
1,605 SR
1,537 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DIEGOUSKI
Discordia
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
Lyøko
Gilgamesh
Level 156
God Stats
10W - 4L
1,630 SR
Queue Stats
395W - 327L
1,593 Elo+
Solo
Hercules
Hercules
Purewel
Hercules
Level 170
God Stats
8W - 8L
1,644 SR
Queue Stats
369W - 348L
1,533 Elo+
Party 1
Skadi
Skadi
tinykitchen
Skadi
Level 31
God Stats
3W - 1L
1,749 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 3 / 3
6,987
537
4,809
10,561
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
DoubleTheDB
Sylvanus
11
0 / 1 / 0
6,511
501
1,782
7,982
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 2 / 0
8,185
630
4,892
9,773
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TheMyrlyn
Bellona
13
1 / 2 / 1
7,430
572
10,543
15,359
18,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
claythames17
Izanami
11
0 / 2 / 0
6,800
523
4,451
7,169
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 3
7,319
563
7,421
5,957
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
DIEGOUSKI
Discordia
14
2 / 2 / 1
8,335
641
6,001
6,552
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lyøko
Gilgamesh
14
3 / 2 / 4
8,298
638
7,544
9,855
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Purewel
Hercules
15
3 / 2 / 1
8,245
634
11,672
16,430
13,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 1 / 1
6,771
521
1,616
4,988
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
3
1.17
W
Ix Chel
 
Ix Chel
1
0
3
2.5
W
Discordia
DIEGOUSKI
Discordia
2
2
1
1.25
L
Sylvanus
DoubleTheDB
Sylvanus
0
1
0
0
W
Gilgamesh
Lyøko
Gilgamesh
3
2
4
2.5
W
Hercules
Purewel
Hercules
3
2
1
1.75
L
4
2
0
2
L
Bellona
TheMyrlyn
Bellona
1
2
1
0.75
L
Izanami
claythames17
Izanami
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
34,254
50,844
Taken
43,782
33,780
Mitigated
26,677
19,872
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,809
837
0
4,330
10,561
3,915
0
1,244
9,222
0
52,093
W
Ix Chel
 
Ix Chel
7,421
970
405
3,297
5,957
2,568
176
1,007
4,950
32,166
0
W
Discordia
DIEGOUSKI
Discordia
6,001
107
0
1,399
6,552
2,522
232
3,255
3,297
65,300
0
L
Sylvanus
DoubleTheDB
Sylvanus
1,782
226
2,166
2,449
7,982
5,247
0
3,842
4,140
15,442
0
W
Gilgamesh
Lyøko
Gilgamesh
7,544
2,576
0
784
9,855
6,052
677
1,489
8,327
0
65,536
W
Hercules
Purewel
Hercules
11,672
5,283
0
10,004
16,430
13,944
0
244
15,096
0
58,691
L
4,892
1,879
0
4,618
9,773
3,671
0
4,880
4,893
72,067
0
L
Bellona
TheMyrlyn
Bellona
10,543
3,989
0
5,263
15,359
18,223
0
0
14,416
0
57,087
L
Izanami
claythames17
Izanami
4,451
3,121
0
1,046
7,169
2,724
0
3,456
3,713
0
61,186
W
1,616
468
0
402
4,988
1,591
518
679
4,309
0
50,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
38,968
422
Minions Killed
447
0
Camps Cleared
0
1,313,469
Distance Traveled
1,347,456
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,987
537
76
6
0
293,513
1
W
Ix Chel
7,319
563
33
3
0
277,580
6
W
Discordia
8,335
641
114
9
0
269,578
0
L
Sylvanus
6,511
501
28
2
0
253,111
6
W
Gilgamesh
8,298
638
104
8
0
292,250
0
W
Hercules
8,245
634
91
7
0
264,344
2
L
Sol
8,185
630
119
9
0
244,524
0
L
Bellona
7,430
572
83
6
0
272,929
0
L
Izanami
6,800
523
116
9
0
249,392
2
W
Skadi
6,771
521
105
8
0
243,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role