Player Matchup

Thanatos
Thanatos
Akrimi
Thanatos
Level 13
God Stats
9W - 7L
1,442 SR
Queue Stats
17W - 23L
1,282 Elo+
Party 1
Hachiman
Hachiman
PikSlayer69420
Hachiman
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 28L
1,323 Elo+
Party 1
Anubis
Anubis
SonOfApocalypse
Anubis
Level 89
God Stats
17W - 11L
1,488 SR
Queue Stats
26W - 29L
1,329 Elo+
Party 1
Team Averages
Level 40
1,477 SR
1,311 Elo+

VS

Team Averages
Level 53
1,516 SR
1,430 Elo+
Bacchus
Bacchus
DiegoYeah
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,458 Elo+
Party 2
Fenrir
Fenrir
Eliiaas20
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,428 Elo+
Party 2
Medusa
Medusa
Stixsus2000
Medusa
Level 27
God Stats
10W - 7L
1,548 SR
Queue Stats
30W - 27L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akrimi
Thanatos
11
5 / 4 / 8
9,298
845
5,124
9,004
2,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
12
4 / 2 / 10
9,410
855
9,357
7,371
2,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 8
9,690
881
11,452
6,439
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiegoYeah
Bacchus
11
1 / 5 / 4
8,264
751
5,108
12,607
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Eliiaas20
Fenrir
11
3 / 5 / 3
8,555
778
7,050
9,765
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
8
2 / 5 / 1
7,464
679
3,606
8,996
2,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
6
7
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akrimi
Thanatos
5
4
8
2.25
L
Bacchus
DiegoYeah
Bacchus
1
5
4
0.6
L
Fenrir
Eliiaas20
Fenrir
3
5
3
0.9
W
Hachiman
4
2
10
4.5
W
6
1
8
10
L
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
15,764
22,814
Taken
31,368
7,884
Mitigated
20,880
4,548
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akrimi
Thanatos
5,124
1,185
0
3,134
9,004
2,724
1,000
1,685
6,746
0
12,415
L
Bacchus
DiegoYeah
Bacchus
5,108
657
0
2,608
12,607
13,922
0
4,063
8,544
25,877
0
L
Fenrir
Eliiaas20
Fenrir
7,050
1,939
0
1,878
9,765
4,631
0
3,243
6,522
0
20,785
W
Hachiman
9,357
5,914
0
278
7,371
2,412
922
1,136
5,987
0
38,027
W
11,452
963
0
1,136
6,439
2,748
592
1,684
4,304
36,376
0
L
Medusa
3,606
1,551
0
1,375
8,996
2,327
0
4,372
4,624
0
16,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
24,283
97
Minions Killed
71
0
Camps Cleared
0
577,135
Distance Traveled
483,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,298
845
15
1
0
186,595
0
L
Bacchus
8,264
751
24
2
0
202,666
0
L
Fenrir
8,555
778
28
3
0
178,888
0
W
Hachiman
9,410
855
42
4
0
191,419
0
W
Anubis
9,690
881
40
4
0
199,121
0
L
Medusa
7,464
679
19
2
0
102,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role