Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bandalo
Baron Samedi
Level 118
God Stats
3W - 0L
1,549 SR
Queue Stats
69W - 77L
1,510 Elo+
Solo
Merlin
Merlin
Geerbeer_01
Merlin
Level 146
God Stats
8W - 9L
1,473 SR
Queue Stats
388W - 391L
1,521 Elo+
Solo
Bellona
Bellona
PrimeTime0203
Bellona
Level 123
God Stats
3W - 0L
1,820 SR
Queue Stats
86W - 53L
1,599 Elo+
Solo
Sobek
Sobek
Shm0n3
Sobek
Level 146
God Stats
4W - 5L
1,480 SR
Queue Stats
674W - 665L
1,477 Elo+
Solo
Team Averages
Level 141
1,564 SR
1,521 Elo+

VS

Team Averages
Level 132
1,595 SR
1,504 Elo+
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
DoltishOlive16
Bake Kujira
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 194L
1,463 Elo+
Solo
Skadi
Skadi
TTV-Dr_Psych
Skadi
Level 66
God Stats
3W - 3L
1,543 SR
Queue Stats
66W - 72L
1,513 Elo+
Party 1
Anubis
Anubis
Vagrant_Snipez
Anubis
Level 84
God Stats
1W - 1L
1,796 SR
Queue Stats
77W - 73L
1,503 Elo+
Party 1
Olorun
Olorun
tinomejia
Olorun
Level 195
God Stats
1W - 1L
1,638 SR
Queue Stats
159W - 135L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 3 / 12
9,312
847
13,787
7,989
3,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Bandalo
Baron Samedi
16
4 / 2 / 12
8,942
813
12,137
11,417
7,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
18
6 / 3 / 15
10,901
991
13,924
9,425
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
14
5 / 4 / 16
9,085
826
10,033
16,154
16,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Shm0n3
Sobek
16
3 / 3 / 15
9,015
820
8,371
16,115
19,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
5 / 3 / 6
8,794
799
8,392
16,087
16,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
DoltishOlive16
Bake Kujira
14
2 / 6 / 7
8,303
755
9,865
14,332
20,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 6
8,778
798
11,119
11,707
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 8
7,615
692
8,277
10,519
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
tinomejia
Olorun
13
1 / 4 / 9
7,511
683
9,489
8,829
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
23
Kills
14
15
Deaths
23
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
3
12
3.67
L
Maui
 
Maui
5
3
6
2.67
W
Baron Samedi
Bandalo
Baron Samedi
4
2
12
5
L
Bake Kujira
DoltishOlive16
Bake Kujira
2
6
7
0.92
W
Merlin
6
3
15
4.5
W
Bellona
5
4
16
3.25
W
Sobek
Shm0n3
Sobek
3
3
15
3.5
L
4
4
6
1.75
L
2
6
8
1
L
Olorun
tinomejia
Olorun
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,252
Damage
47,142
61,100
Taken
61,474
52,286
Mitigated
51,981
28,930
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,787
1,342
2,087
1,180
7,989
3,610
1,316
5,056
2,881
32,621
0
L
Maui
 
Maui
8,392
1,449
2,113
4,602
16,087
16,285
0
13,009
2,757
10,957
0
W
Baron Samedi
Bandalo
Baron Samedi
12,137
319
7,771
5,238
11,417
7,013
1,400
7,042
4,116
18,731
0
L
Bake Kujira
DoltishOlive16
Bake Kujira
9,865
4,793
1,370
1,801
14,332
20,414
0
10,824
3,302
21,006
302
W
Merlin
13,924
421
1,326
2,466
9,425
5,428
622
4,789
4,636
30,474
0
W
Bellona
10,033
662
808
3,089
16,154
16,462
283
9,914
6,057
3,054
8,523
W
Sobek
Shm0n3
Sobek
8,371
348
379
4,586
16,115
19,773
294
8,259
7,689
11,382
549
L
11,119
4,090
0
1,780
11,707
5,098
70
10,478
966
0
19,449
L
8,277
263
157
1,588
10,519
6,290
0
9,172
1,269
18,422
0
L
Olorun
tinomejia
Olorun
9,489
6,349
1,326
1,243
8,829
3,894
312
6,827
1,923
16,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
41,001
118
Minions Killed
91
0
Camps Cleared
0
983,423
Distance Traveled
855,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,312
847
41
4
0
188,023
0
L
Maui
8,794
799
4
0
0
199,536
0
W
Baron Samedi
8,942
813
17
2
0
196,080
0
L
Bake Kujira
8,303
755
23
2
0
171,499
0
W
Merlin
10,901
991
44
4
0
183,897
0
W
Bellona
9,085
826
7
1
0
208,922
1
W
Sobek
9,015
820
9
1
0
206,501
0
L
Skadi
8,778
798
20
2
0
159,267
0
L
Anubis
7,615
692
22
2
0
157,223
0
L
Olorun
7,511
683
22
2
0
167,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role