Player Matchup

Sobek
Sobek
DDedEE
Sobek
Level 127
God Stats
6W - 7L
1,540 SR
Queue Stats
325W - 354L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
Faze-Manguro
Zhong Kui
Level 127
God Stats
5W - 2L
1,715 SR
Queue Stats
135W - 155L
1,446 Elo+
Solo
Thor
Thor
GrumpyEspeon
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
janettotadeushu
Persephone
Level 67
God Stats
1W - 4L
1,364 SR
Queue Stats
81W - 87L
1,406 Elo+
Solo
King Arthur
King Arthur
xWarHoundx
King Arthur
Level 120
God Stats
0W - 7L
1,096 SR
Queue Stats
252W - 266L
1,392 Elo+
Party 1
Team Averages
Level 97
1,443 SR
1,430 Elo+

VS

Team Averages
Level 116
1,604 SR
1,459 Elo+
Chaac
Chaac
AigleLeader1119
Chaac
Level 138
God Stats
3W - 4L
1,540 SR
Queue Stats
293W - 407L
1,369 Elo+
Solo
Fafnir
Fafnir
Angelus Di Nex
Fafnir
Level 127
God Stats
2W - 0L
1,735 SR
Queue Stats
54W - 52L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
DRjointPL
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,565 Elo+
Solo
Cernunnos
Cernunnos
Kerwhi
Cernunnos
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 2
Charon
Charon
XxJohnHDxX
Charon
Level 89
God Stats
2W - 0L
1,743 SR
Queue Stats
28W - 33L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DDedEE
Sobek
13
0 / 5 / 8
8,025
730
9,605
16,996
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Faze-Manguro
Zhong Kui
16
4 / 2 / 4
9,515
865
9,464
12,953
17,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 9 / 2
7,286
662
6,007
13,960
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
janettotadeushu
Persephone
16
2 / 1 / 6
8,836
803
13,502
10,193
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
xWarHoundx
King Arthur
14
1 / 6 / 4
7,619
693
10,437
15,976
10,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
9,031
821
15,046
15,012
20,737
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 1 / 13
9,748
886
10,467
15,148
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
DRjointPL
Ne Zha
16
8 / 3 / 13
10,101
918
14,203
13,512
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Kerwhi
Cernunnos
16
3 / 1 / 14
9,481
862
15,059
9,925
4,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
XxJohnHDxX
Charon
17
4 / 1 / 14
10,100
918
11,154
9,936
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
8
Kills
23
23
Deaths
8
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
5
1
13
11.5
L
Sobek
DDedEE
Sobek
0
5
8
0.8
W
Ne Zha
DRjointPL
Ne Zha
8
3
13
4.83
L
Zhong Kui
Faze-Manguro
Zhong Kui
4
2
4
3
L
1
9
2
0.22
W
Cernunnos
Kerwhi
Cernunnos
3
1
14
10
W
Charon
XxJohnHDxX
Charon
4
1
14
11
L
Persephone
janettotadeushu
Persephone
2
1
6
5
L
King Arthur
xWarHoundx
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,015
Damage
65,929
70,078
Taken
63,533
58,410
Mitigated
62,911
22,606
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,046
1,095
2,513
3,740
15,012
20,737
163
6,406
8,606
0
29,581
W
10,467
1,942
1,173
2,888
15,148
20,060
247
7,599
7,549
12,446
1,522
L
Sobek
DDedEE
Sobek
9,605
178
666
4,315
16,996
19,399
0
4,879
11,761
15,548
0
W
Ne Zha
DRjointPL
Ne Zha
14,203
3,208
1,407
3,149
13,512
7,851
2,157
7,154
6,358
0
24,024
L
Zhong Kui
Faze-Manguro
Zhong Kui
9,464
306
1,427
5,307
12,953
17,886
0
2,694
10,019
17,583
0
L
6,007
1,038
0
540
13,960
6,368
0
3,617
10,213
0
11,305
W
Cernunnos
Kerwhi
Cernunnos
15,059
8,380
1,066
2,167
9,925
4,659
3,309
5,720
4,205
0
33,060
W
Charon
XxJohnHDxX
Charon
11,154
1,288
1,362
1,571
9,936
9,604
442
5,692
4,244
19,988
0
L
Persephone
janettotadeushu
Persephone
13,502
1,294
827
4,233
10,193
4,379
0
2,571
7,423
29,013
0
L
King Arthur
xWarHoundx
King Arthur
10,437
127
2,739
2,552
15,976
10,378
0
5,187
10,563
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
48,461
106
Minions Killed
129
0
Camps Cleared
0
939,896
Distance Traveled
1,122,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,031
821
21
2
0
254,281
0
W
Fafnir
9,748
886
5
0
0
231,624
0
L
Sobek
8,025
730
9
1
0
210,583
0
W
Ne Zha
10,101
918
23
2
0
211,102
0
L
Zhong Kui
9,515
865
30
3
0
172,586
0
L
Thor
7,286
662
8
1
0
176,028
0
W
Cernunnos
9,481
862
57
5
0
210,559
0
W
Charon
10,100
918
23
2
0
214,978
0
L
Persephone
8,836
803
42
4
0
181,645
0
L
King Arthur
7,619
693
17
2
0
199,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role