Player Matchup

Kukulkan
Kukulkan
Bronze I
DanTheGoat
Kukulkan
Bronze I
Level 78
God Stats
8W - 7L
1,524 SR
Queue Stats
58W - 82L
560 MMR
Solo
Neith
Neith
Bronze IV
kobeer187
Neith
Bronze IV
Level 89
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 28L
447 MMR
Party 2
Hercules
Hercules
Bronze II
wsg copper
Hercules
Bronze II
Level 43
God Stats
2W - 3L
1,388 SR
Queue Stats
21W - 45L
341 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,406 SR
449 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,221 SR
654 MMR
Chaac
Chaac
Bronze I
BigZombiz
Chaac
Bronze I
Level 79
God Stats
1W - 0L
1,311 SR
Queue Stats
14W - 24L
982 MMR
Party 1
Tiamat
Tiamat
Bronze III
Master Yab
Tiamat
Bronze III
Level 122
God Stats
1W - 2L
1,160 SR
Queue Stats
36W - 75L
334 MMR
Solo
Izanami
Izanami
Bronze I
YoneWayne9
Izanami
Bronze I
Level 56
God Stats
1W - 2L
1,190 SR
Queue Stats
33W - 49L
646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanTheGoat
Kukulkan
1
0 / 0 / 0
8,045
423
0
0
0
Neith
kobeer187
Neith
16
2 / 7 / 3
13,050
687
16,449
20,697
11,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
wsg copper
Hercules
18
6 / 2 / 2
13,884
731
12,240
30,744
39,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesDiscordiaHeraLokiArachne

VS

Bans
ThothPoseidonKaliJanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigZombiz
Chaac
16
1 / 4 / 6
13,325
701
14,201
22,381
28,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Master Yab
Tiamat
17
4 / 3 / 5
14,240
749
13,047
12,407
10,279
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
YoneWayne9
Izanami
17
4 / 1 / 3
14,515
764
16,625
11,689
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
9
9
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigZombiz
Chaac
1
4
6
1
L
Kukulkan
DanTheGoat
Kukulkan
0
0
0
0
W
Tiamat
Master Yab
Tiamat
4
3
5
2.17
W
Izanami
YoneWayne9
Izanami
4
1
3
5.5
L
Neith
kobeer187
Neith
2
7
3
0.5
L
Hercules
wsg copper
Hercules
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
43,873
51,441
Taken
46,477
50,935
Mitigated
45,464
11,568
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigZombiz
Chaac
14,201
668
0
2,838
22,381
28,634
119
600
21,781
0
42,263
L
Kukulkan
DanTheGoat
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Master Yab
Tiamat
13,047
383
0
3,896
12,407
10,279
369
637
11,770
52,685
0
W
Izanami
YoneWayne9
Izanami
16,625
11,991
0
4,967
11,689
6,551
2,404
621
11,068
0
81,551
L
Neith
kobeer187
Neith
16,449
5,629
95
4,459
20,697
11,861
710
7,150
13,250
0
70,350
L
Hercules
wsg copper
Hercules
12,240
2,548
195
6,819
30,744
39,074
0
5,360
24,934
7,320
52,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
42,080
144
Minions Killed
195
0
Camps Cleared
0
588,185
Distance Traveled
1,008,687
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,325
701
36
2
0
388,233
0
L
Kukulkan
8,045
423
0
0
0
0
0
W
Tiamat
14,240
749
63
3
0
342,549
1
W
Izanami
14,515
764
96
5
0
277,905
4
L
Neith
13,050
687
88
5
0
248,568
3
L
Hercules
13,884
731
56
3
0
339,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role