Player Matchup

Cu Chulainn
Cu Chulainn
Silver V
Feroxx95
Cu Chulainn
Silver V
Level 127
God Stats
2W - 3L
1,266 SR
Queue Stats
100W - 122L
834 MMR
Party 2
Thanatos
Thanatos
Silver I
Solo Maalla
Thanatos
Silver I
Level 80
God Stats
6W - 11L
1,374 SR
Queue Stats
223W - 287L
1,050 MMR
Party 2
Sol
Sol
Bronze II
dyszel
Sol
Bronze II
Level 117
God Stats
3W - 3L
1,512 SR
Queue Stats
6W - 19L
901 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,384 SR
928 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,489 SR
1,165 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Silver III
Ronde20
Jing Wei
Silver III
Level 113
God Stats
20W - 23L
1,491 SR
Queue Stats
160W - 222L
1,082 MMR
Solo
Danzaburou
Danzaburou
Silver IV
elementari7
Danzaburou
Silver IV
Level 171
God Stats
18W - 16L
1,477 SR
Queue Stats
69W - 101L
913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Feroxx95
Cu Chulainn
13
4 / 3 / 11
10,726
894
10,714
17,751
19,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Solo Maalla
Thanatos
14
9 / 3 / 4
11,207
934
15,618
13,028
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
dyszel
Sol
13
3 / 3 / 7
10,554
880
12,030
10,315
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KukulkanDiscordiaMorgan Le FayAthenaAnubis

VS

Bans
BastetBacchusKuzenboGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 8 / 4
9,386
782
9,536
18,737
8,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Ronde20
Jing Wei
12
1 / 4 / 6
8,858
738
7,456
13,893
3,681
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
elementari7
Danzaburou
13
5 / 4 / 3
10,464
872
8,481
11,412
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
9
9
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
8
4
0.63
W
Cu Chulainn
Feroxx95
Cu Chulainn
4
3
11
3.17
L
Jing Wei
Ronde20
Jing Wei
1
4
6
1
W
Thanatos
Solo Maalla
Thanatos
9
3
4
3.67
W
Sol
dyszel
Sol
3
3
7
2.17
L
Danzaburou
elementari7
Danzaburou
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,362
Damage
25,473
41,094
Taken
44,042
31,080
Mitigated
16,568
21,143
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,536
1,258
154
2,993
18,737
8,759
163
4,808
13,629
27,024
0
W
Cu Chulainn
Feroxx95
Cu Chulainn
10,714
1,692
0
5,398
17,751
19,499
456
4,416
12,987
190
28,646
L
Jing Wei
Ronde20
Jing Wei
7,456
5,539
0
605
13,893
3,681
0
2,671
10,821
0
25,387
W
Thanatos
Solo Maalla
Thanatos
15,618
2,803
0
10,551
13,028
6,925
210
2,259
10,617
0
38,661
W
Sol
dyszel
Sol
12,030
4,140
0
5,194
10,315
4,656
1,995
3,112
7,049
47,830
7,730
L
Danzaburou
elementari7
Danzaburou
8,481
3,761
0
1,356
11,412
4,128
29
4,008
7,287
0
43,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
28,708
127
Minions Killed
118
0
Camps Cleared
0
647,884
Distance Traveled
606,818
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,386
782
35
3
0
191,947
3
W
Cu Chulainn
10,726
894
41
3
0
223,802
0
L
Jing Wei
8,858
738
37
3
0
212,302
0
W
Thanatos
11,207
934
22
2
0
237,950
0
W
Sol
10,554
880
64
5
0
186,132
0
L
Danzaburou
10,464
872
46
4
0
202,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role