Player Matchup

Neith
Neith
DaMusty05
Neith
Level 109
God Stats
2W - 1L
1,361 SR
Queue Stats
72W - 68L
1,491 Elo+
Party 2
Achilles
Achilles
Dremmels
Achilles
Level 123
God Stats
1W - 1L
1,502 SR
Queue Stats
37W - 33L
1,504 Elo+
Party 2
Khepri
Khepri
Smiterd88
Khepri
Level 195
God Stats
2W - 0L
1,530 SR
Queue Stats
104W - 81L
1,566 Elo+
Party 2
Charon
Charon
TropicaleZeehond
Charon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,543 Elo+
Party 2
Ganesha
Ganesha
noah043
Ganesha
Level 157
God Stats
4W - 2L
1,607 SR
Queue Stats
99W - 86L
1,554 Elo+
Party 2
Team Averages
Level 143
1,500 SR
1,532 Elo+

VS

Team Averages
Level 118
1,461 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
DrJizztazztic
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
E-Eye
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,502 Elo+
Party 1
Apollo
Apollo
SundIey-
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,343 Elo+
Party 1
Chronos
Chronos
iAmTheMeta1
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,515 Elo+
Solo
Khepri
Khepri
milhojas
Khepri
Level 151
God Stats
0W - 2L
1,306 SR
Queue Stats
96W - 98L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaMusty05
Neith
18
5 / 1 / 11
10,640
818
15,542
12,891
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Dremmels
Achilles
18
9 / 1 / 7
11,004
846
14,719
15,479
21,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Smiterd88
Khepri
16
2 / 2 / 10
10,417
801
6,125
16,882
19,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 14
9,384
722
7,026
11,923
8,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
noah043
Ganesha
17
0 / 3 / 15
10,428
802
16,442
18,552
18,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrJizztazztic
Tsukuyomi
16
2 / 5 / 4
9,087
699
9,686
14,072
8,574
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
E-Eye
Cu Chulainn
16
2 / 4 / 5
9,712
747
13,480
16,484
16,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
SundIey-
Apollo
14
2 / 3 / 4
8,693
669
6,856
10,353
5,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
iAmTheMeta1
Chronos
16
3 / 3 / 3
9,284
714
23,301
12,034
7,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
milhojas
Khepri
16
0 / 2 / 6
9,422
725
6,300
11,808
12,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
17
Kills
9
9
Deaths
17
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
DaMusty05
Neith
5
1
11
10.5
L
Tsukuyomi
DrJizztazztic
Tsukuyomi
2
5
4
0.8
W
Achilles
Dremmels
Achilles
9
1
7
12.5
L
Cu Chulainn
E-Eye
Cu Chulainn
2
4
5
1.13
W
Khepri
Smiterd88
Khepri
2
2
10
3.5
L
Apollo
SundIey-
Apollo
2
3
4
1.33
W
1
2
14
4
L
Chronos
iAmTheMeta1
Chronos
3
3
3
1.5
L
Khepri
milhojas
Khepri
0
2
6
1.5
W
Ganesha
noah043
Ganesha
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,854
Damage
59,623
75,727
Taken
64,751
76,758
Mitigated
51,012
25,740
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaMusty05
Neith
15,542
6,036
24
3,000
12,891
8,016
3,161
3,379
9,512
0
34,046
L
Tsukuyomi
DrJizztazztic
Tsukuyomi
9,686
2,035
790
1,908
14,072
8,574
0
4,996
8,838
0
22,050
W
Achilles
Dremmels
Achilles
14,719
1,657
2,507
4,487
15,479
21,660
441
4,910
10,569
0
20,260
L
Cu Chulainn
E-Eye
Cu Chulainn
13,480
1,688
674
767
16,484
16,912
0
7,516
8,585
0
28,859
W
Khepri
Smiterd88
Khepri
6,125
312
4,430
3,148
16,882
19,576
616
8,448
8,434
15,192
0
L
Apollo
SundIey-
Apollo
6,856
2,847
1,483
780
10,353
5,557
0
6,057
4,118
0
9,645
W
7,026
1,020
402
451
11,923
8,677
1,628
4,236
7,687
17,600
0
L
Chronos
iAmTheMeta1
Chronos
23,301
8,836
814
1,600
12,034
7,411
0
5,924
6,061
35,382
0
L
Khepri
milhojas
Khepri
6,300
371
1,954
2,346
11,808
12,558
0
5,100
6,455
16,818
0
W
Ganesha
noah043
Ganesha
16,442
456
3,007
4,284
18,552
18,829
838
8,628
9,924
34,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
46,198
145
Minions Killed
108
0
Camps Cleared
0
1,228,403
Distance Traveled
1,227,767
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,640
818
67
5
0
250,039
0
L
Tsukuyomi
9,087
699
15
1
0
259,752
0
W
Achilles
11,004
846
25
2
0
270,182
0
L
Cu Chulainn
9,712
747
31
2
0
269,663
0
W
Khepri
10,417
801
25
2
0
241,606
2
L
Apollo
8,693
669
8
1
0
226,368
0
W
Charon
9,384
722
28
2
0
218,169
0
L
Chronos
9,284
714
45
3
0
225,449
0
L
Khepri
9,422
725
9
1
0
246,535
0
W
Ganesha
10,428
802
0
0
0
248,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role