Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Embi_17
Anubis
Level 48
God Stats
108W - 147L
1,510 SR
Queue Stats
114W - 167L
1,442 Elo+
Party 1
Medusa
Medusa
Hari_Gersack
Medusa
Level 73
God Stats
47W - 36L
1,506 SR
Queue Stats
208W - 257L
1,427 Elo+
Party 1
Cerberus
Cerberus
WH1TE_D_BE4RD
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,420 Elo+
Solo
Chaac
Chaac
mahatma_bambi_7
Chaac
Level 67
God Stats
5W - 0L
1,828 SR
Queue Stats
148W - 187L
1,424 Elo+
Party 1
Team Averages
Level 67
1,569 SR
1,443 Elo+

VS

Team Averages
Level 52
1,471 SR
1,354 Elo+
Ganesha
Ganesha
B4ssius-104
Ganesha
Level 49
God Stats
1W - 3L
1,478 SR
Queue Stats
37W - 64L
1,344 Elo+
Party 3
Kali
Kali
JokesXplsX
Kali
Level 16
God Stats
2W - 5L
1,329 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2
Olorun
Olorun
Psihodelicar
Olorun
Level 59
God Stats
2W - 5L
1,260 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2
Anhur
Anhur
Stryfer__
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
1,345 Elo+
Party 3
Shiva
Shiva
x-ENERGY7
Shiva
Level 88
God Stats
1W - 2L
1,790 SR
Queue Stats
13W - 17L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 0 / 4
8,031
574
4,572
8,709
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Embi_17
Anubis
15
3 / 0 / 1
9,571
684
4,651
4,782
2,393
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
3 / 0 / 2
7,609
544
9,091
4,383
1,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
WH1TE_D_BE4RD
Cerberus
12
3 / 0 / 2
7,803
557
6,137
11,904
8,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
7,406
529
5,754
10,686
8,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B4ssius-104
Ganesha
10
0 / 2 / 0
6,265
448
2,442
10,762
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 0
6,196
443
1,394
10,485
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
11
0 / 2 / 0
6,441
460
3,352
7,236
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Stryfer__
Anhur
10
0 / 3 / 0
5,898
421
3,007
8,736
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
x-ENERGY7
Shiva
12
0 / 2 / 1
7,004
500
6,516
9,796
5,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
4
4
L
Ganesha
B4ssius-104
Ganesha
0
2
0
0
W
Anubis
Embi_17
Anubis
3
0
1
3.5
W
Medusa
3
0
2
4
L
1
3
0
0.33
L
Olorun
0
2
0
0
L
Anhur
Stryfer__
Anhur
0
3
0
0
W
Cerberus
WH1TE_D_BE4RD
Cerberus
3
0
2
4
W
1
1
2
2
L
Shiva
x-ENERGY7
Shiva
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
16,711
40,464
Taken
47,015
24,801
Mitigated
22,206
14,153
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,572
1,192
45
585
8,709
3,145
604
217
8,352
0
65,216
L
Ganesha
B4ssius-104
Ganesha
2,442
299
0
1,084
10,762
7,299
0
3,063
7,699
21,454
0
W
Anubis
Embi_17
Anubis
4,651
0
0
3,374
4,782
2,393
1,388
1,937
2,845
86,832
0
W
Medusa
9,091
3,379
0
1,540
4,383
1,599
892
1,077
3,306
0
58,214
L
1,394
1,060
0
1,692
10,485
3,896
0
730
9,755
0
39,964
L
Olorun
3,352
973
0
1,430
7,236
2,250
0
4,024
3,212
44,188
0
L
Anhur
Stryfer__
Anhur
3,007
1,124
0
1,115
8,736
2,889
0
2,641
6,095
0
33,204
W
Cerberus
WH1TE_D_BE4RD
Cerberus
6,137
726
1,375
4,064
11,904
8,978
174
2,563
9,341
29,915
0
W
5,754
1,099
0
3,170
10,686
8,686
90
0
10,114
0
33,941
L
Shiva
x-ENERGY7
Shiva
6,516
1,166
0
2,834
9,796
5,872
0
330
9,466
0
45,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
31,804
465
Minions Killed
280
0
Camps Cleared
0
1,392,344
Distance Traveled
1,461,744
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,031
574
95
7
0
303,006
7
L
Ganesha
6,265
448
9
1
0
297,426
1
W
Anubis
9,571
684
162
12
0
258,043
0
W
Medusa
7,609
544
96
7
0
275,513
4
L
Kali
6,196
443
59
4
0
334,938
0
L
Olorun
6,441
460
77
6
0
280,141
0
L
Anhur
5,898
421
68
5
0
276,096
0
W
Cerberus
7,803
557
59
4
0
277,324
0
W
Chaac
7,406
529
53
4
0
278,458
8
L
Shiva
7,004
500
67
5
0
273,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role