Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Armageddon9882
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,402 Elo+
Party 1
Hera
Hera
Madio4772
Hera
Level 112
God Stats
0W - 3L
1,289 SR
Queue Stats
11W - 19L
1,398 Elo+
Party 1
Osiris
Osiris
SIRBIGGLESNARF
Osiris
Level 210
God Stats
1W - 1L
1,480 SR
Queue Stats
155W - 176L
1,516 Elo+
Solo
Team Averages
Level 143
1,454 SR
1,463 Elo+

VS

Team Averages
Level 142
1,611 SR
1,556 Elo+
Hades
Hades
Camapardo
Hades
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 59L
1,579 Elo+
Party 2
Persephone
Persephone
KidzBop2005
Persephone
Level 126
God Stats
2W - 3L
1,391 SR
Queue Stats
414W - 388L
1,470 Elo+
Solo
Sylvanus
Sylvanus
OlImPoDaWn
Sylvanus
Level 157
God Stats
1W - 0L
1,706 SR
Queue Stats
80W - 48L
1,630 Elo+
Party 2
Xbalanque
Xbalanque
PooterShooter
Xbalanque
Level 157
God Stats
4W - 3L
1,566 SR
Queue Stats
177W - 163L
1,578 Elo+
Solo
Agni
Agni
lenornes
Agni
Level 122
God Stats
4W - 0L
1,894 SR
Queue Stats
37W - 31L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 5 / 3
8,153
815
10,451
9,629
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
 
Set
14
1 / 5 / 8
7,928
793
6,542
13,087
17,298
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 6 / 4
7,911
791
6,611
21,380
25,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
14
3 / 5 / 3
8,508
851
9,128
8,888
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 3
8,124
812
8,302
14,955
17,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Camapardo
Hades
15
3 / 2 / 13
8,931
893
8,613
10,848
10,359
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
KidzBop2005
Persephone
14
4 / 3 / 15
8,987
899
11,856
7,348
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
OlImPoDaWn
Sylvanus
17
6 / 0 / 18
10,597
1,060
9,329
12,081
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
PooterShooter
Xbalanque
16
9 / 2 / 11
9,797
980
14,532
7,991
4,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
16
5 / 5 / 15
9,822
982
16,674
10,207
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
12
Kills
27
27
Deaths
12
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
3
0.7
L
Set
 
Set
1
5
8
1
L
2
6
4
0.67
W
Hades
Camapardo
Hades
3
2
13
4.75
W
Persephone
KidzBop2005
Persephone
4
3
15
3.83
L
Hera
3
5
3
0.9
W
Sylvanus
OlImPoDaWn
Sylvanus
6
0
18
15
W
Xbalanque
PooterShooter
Xbalanque
9
2
11
7.25
L
4
6
3
0.92
W
Agni
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,034
Damage
61,004
67,939
Taken
48,475
68,670
Mitigated
36,182
13,055
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,451
1,704
2,075
1,202
9,629
4,372
0
7,699
1,930
25,998
0
L
Set
 
Set
6,542
1,543
675
1,060
13,087
17,298
0
7,298
5,789
27
15,363
L
6,611
354
1,381
4,222
21,380
25,556
0
14,524
6,856
12,365
0
W
Hades
Camapardo
Hades
8,613
1,582
2,338
3,269
10,848
10,359
99
7,077
3,691
19,273
0
W
Persephone
KidzBop2005
Persephone
11,856
1,231
580
1,221
7,348
3,685
833
4,364
2,841
20,272
0
L
Hera
9,128
2,014
286
229
8,888
4,096
0
7,423
1,465
18,598
0
W
Sylvanus
OlImPoDaWn
Sylvanus
9,329
1,344
6,888
6,843
12,081
12,332
142
6,276
5,761
13,719
0
W
Xbalanque
PooterShooter
Xbalanque
14,532
9,379
1,338
1,056
7,991
4,295
2,866
2,756
4,903
0
23,982
L
8,302
2,122
378
1,547
14,955
17,348
0
9,528
5,427
0
11,559
W
Agni
16,674
476
415
1,005
10,207
5,511
200
5,734
4,307
36,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
48,134
111
Minions Killed
117
0
Camps Cleared
0
816,377
Distance Traveled
916,330
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,153
815
44
4
0
172,524
0
L
Set
7,928
793
20
2
0
155,960
0
L
Sobek
7,911
791
10
1
0
157,597
0
W
Hades
8,931
893
18
2
0
182,499
0
W
Persephone
8,987
899
12
1
0
180,965
0
L
Hera
8,508
851
33
3
0
163,724
1
W
Sylvanus
10,597
1,060
4
0
0
208,323
0
W
Xbalanque
9,797
980
31
3
0
157,523
0
L
Osiris
8,124
812
4
0
0
166,572
0
W
Agni
9,822
982
52
5
0
187,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role