Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
C-Lew2xs
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 1
Sol
Sol
M3RRY_5112
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 1
Cliodhna
Cliodhna
Siegfriedhohen
Cliodhna
Level 154
God Stats
3W - 3L
1,538 SR
Queue Stats
267W - 273L
1,526 Elo+
Solo
He Bo
He Bo
nikko_5112
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,238 Elo+
Party 1
Team Averages
Level 135
1,508 SR
1,366 Elo+

VS

Team Averages
Level 123
1,379 SR
1,530 Elo+
Yemoja
Yemoja
Cio_054
Yemoja
Level 101
God Stats
2W - 6L
1,174 SR
Queue Stats
113W - 117L
1,505 Elo+
Solo
Hun Batz
Hun Batz
GRINDELL77
Hun Batz
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 73L
1,466 Elo+
Solo
Xbalanque
Xbalanque
PoeticVenom
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,719 Elo+
Solo
Mulan
Mulan
SpontaneousEel
Mulan
Level 125
God Stats
1W - 0L
1,314 SR
Queue Stats
110W - 96L
1,524 Elo+
Solo
Charon
Charon
red-i_240
Charon
Level 122
God Stats
2W - 3L
1,406 SR
Queue Stats
94W - 93L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 7 / 6
7,565
630
10,613
11,918
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
C-Lew2xs
Yemoja
15
3 / 5 / 7
8,804
734
9,646
19,167
23,941
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 5
8,502
709
10,184
13,233
5,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
16
4 / 6 / 2
8,884
740
9,611
14,096
7,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
14
2 / 8 / 6
8,410
701
7,197
13,946
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cio_054
Yemoja
13
0 / 3 / 10
8,489
707
9,062
10,532
6,157
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
GRINDELL77
Hun Batz
18
8 / 2 / 13
11,119
927
9,884
14,377
8,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
PoeticVenom
Xbalanque
18
14 / 3 / 9
11,458
955
27,007
14,514
8,799
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 2 / 17
11,034
920
16,452
16,459
14,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
red-i_240
Charon
16
0 / 2 / 21
9,836
820
4,775
14,374
14,789
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
12
Kills
31
31
Deaths
12
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
6
0.43
L
Yemoja
C-Lew2xs
Yemoja
3
5
7
1.3
W
Yemoja
Cio_054
Yemoja
0
3
10
1.67
W
Hun Batz
GRINDELL77
Hun Batz
8
2
13
7.25
L
3
5
5
1.1
W
Xbalanque
PoeticVenom
Xbalanque
14
3
9
6.17
L
Cliodhna
4
6
2
0.83
W
9
2
17
8.75
L
He Bo
2
8
6
0.63
W
Charon
red-i_240
Charon
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,251
Damage
67,180
72,360
Taken
70,256
47,057
Mitigated
53,028
16,289
Healing
30,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,613
1,321
492
937
11,918
4,567
92
1,858
10,060
20,230
0
L
Yemoja
C-Lew2xs
Yemoja
9,646
817
1,463
3,641
19,167
23,941
78
4,737
14,430
15,022
544
W
Yemoja
Cio_054
Yemoja
9,062
975
8,068
1,546
10,532
6,157
356
6,704
3,828
20,748
586
W
Hun Batz
GRINDELL77
Hun Batz
9,884
1,431
984
1,788
14,377
8,504
2,081
7,935
6,442
0
27,799
L
10,184
718
1,618
3,800
13,233
5,659
915
2,682
10,551
16,424
0
W
Xbalanque
PoeticVenom
Xbalanque
27,007
15,573
1,473
5,109
14,514
8,799
3,861
7,223
7,291
0
49,055
L
Cliodhna
9,611
0
131
1,902
14,096
7,461
266
2,400
11,696
0
26,490
W
16,452
943
3,332
4,773
16,459
14,779
896
7,613
8,846
0
27,419
L
He Bo
7,197
193
502
1,803
13,946
5,429
148
2,063
11,883
15,160
0
W
Charon
red-i_240
Charon
4,775
513
363
2,784
14,374
14,789
616
7,621
6,753
9,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
51,936
103
Minions Killed
141
0
Camps Cleared
0
973,552
Distance Traveled
1,148,416
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,565
630
24
2
0
178,699
0
L
Yemoja
8,804
734
9
1
0
192,009
0
W
Yemoja
8,489
707
19
2
0
201,349
0
W
Hun Batz
11,119
927
32
3
0
269,946
0
L
Sol
8,502
709
19
2
0
221,894
0
W
Xbalanque
11,458
955
50
4
0
214,760
0
L
Cliodhna
8,884
740
38
3
0
187,424
0
W
Mulan
11,034
920
27
2
0
240,657
1
L
He Bo
8,410
701
13
1
0
193,526
0
W
Charon
9,836
820
13
1
0
221,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role