Player Matchup

Danzaburou
Danzaburou
Cracker_Jacks
Danzaburou
Level 140
God Stats
0W - 2L
1,196 SR
Queue Stats
115W - 113L
1,471 Elo+
Party 1
Agni
Agni
DecraimenOm
Agni
Level 120
God Stats
2W - 1L
1,792 SR
Queue Stats
107W - 76L
1,566 Elo+
Solo
Olorun
Olorun
GrudgingAce
Olorun
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 115L
1,492 Elo+
Party 1
Izanami
Izanami
InhumanSanctuary
Izanami
Level 24
God Stats
1W - 2L
1,554 SR
Queue Stats
63W - 57L
1,538 Elo+
Solo
Atlas
Atlas
PLGPitchBlack
Atlas
Level 141
God Stats
0W - 2L
1,430 SR
Queue Stats
244W - 212L
1,558 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,525 Elo+

VS

Team Averages
Level 86
1,600 SR
1,497 Elo+
Baron Samedi
Baron Samedi
NattensMadrigal
Baron Samedi
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
81W - 79L
1,528 Elo+
Solo
Shiva
Shiva
RockyDolpin
Shiva
Level 144
God Stats
7W - 1L
1,763 SR
Queue Stats
93W - 82L
1,514 Elo+
Solo
Ares
Ares
TheHallow1
Ares
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,587 Elo+
Solo
Geb
Geb
Themasiosare
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,407 Elo+
Solo
Charon
Charon
mLalli
Charon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 88L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cracker_Jacks
Danzaburou
13
1 / 4 / 4
7,048
705
5,089
8,523
4,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 4 / 4
6,928
693
8,869
6,304
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
1 / 6 / 6
7,036
704
5,040
9,542
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 4
7,773
777
6,263
8,959
4,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 6
6,599
660
6,596
13,055
13,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NattensMadrigal
Baron Samedi
15
7 / 1 / 12
9,115
912
9,326
4,915
4,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 12
8,620
862
10,515
14,094
15,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 1 / 15
9,178
918
7,543
10,410
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 1 / 18
8,209
821
7,287
10,910
12,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
mLalli
Charon
16
6 / 1 / 13
9,781
978
7,991
9,386
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
7
Kills
23
23
Deaths
8
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cracker_Jacks
Danzaburou
1
4
4
0.75
L
2
4
4
1
L
Olorun
1
6
6
0.67
L
3
4
4
1.25
W
Baron Samedi
NattensMadrigal
Baron Samedi
7
1
12
13
L
0
5
6
0.6
W
4
4
12
2.5
W
5
1
15
12.5
W
1
1
18
10
W
Charon
mLalli
Charon
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
42,662
46,383
Taken
49,715
30,276
Mitigated
56,383
7,821
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cracker_Jacks
Danzaburou
5,089
2,298
195
902
8,523
4,398
195
6,330
2,151
0
11,316
L
8,869
417
654
206
6,304
2,945
0
4,481
1,823
14,095
0
L
Olorun
5,040
1,961
1,063
968
9,542
4,835
400
6,761
2,596
14,291
0
L
6,263
3,712
0
970
8,959
4,402
40
6,266
2,511
0
16,670
W
Baron Samedi
NattensMadrigal
Baron Samedi
9,326
846
3,999
950
4,915
4,728
1,150
2,391
2,524
22,531
0
L
6,596
1,694
693
2,170
13,055
13,696
60
8,309
4,267
13,337
244
W
10,515
659
622
2,680
14,094
15,952
363
5,796
8,298
0
18,273
W
7,543
52
2,137
1,804
10,410
12,832
1,335
4,455
5,955
10,557
0
W
7,287
390
525
1,586
10,910
12,776
805
3,708
7,202
12,502
0
W
Charon
mLalli
Charon
7,991
432
2,036
2,527
9,386
10,095
962
3,911
5,475
21,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
44,903
83
Minions Killed
105
0
Camps Cleared
0
771,635
Distance Traveled
910,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,048
705
20
2
0
162,081
0
L
Agni
6,928
693
15
2
0
154,806
0
L
Olorun
7,036
704
16
2
0
162,340
0
L
Izanami
7,773
777
24
2
0
153,930
0
W
Baron Samedi
9,115
912
51
5
0
148,573
0
L
Atlas
6,599
660
8
1
0
138,478
0
W
Shiva
8,620
862
17
2
0
203,690
0
W
Ares
9,178
918
3
0
0
169,728
0
W
Geb
8,209
821
9
1
0
194,431
0
W
Charon
9,781
978
25
3
0
194,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role