Player Matchup

He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ayan_419
Chang'e
Level 163
God Stats
61W - 43L
1,584 SR
Queue Stats
378W - 397L
1,410 Elo+
Solo
Medusa
Medusa
Raina_Morrigane
Medusa
Level 123
God Stats
12W - 10L
1,555 SR
Queue Stats
460W - 446L
1,477 Elo+
Party 1
Nemesis
Nemesis
VFede21
Nemesis
Level 109
God Stats
21W - 13L
1,576 SR
Queue Stats
335W - 331L
1,469 Elo+
Party 1
Neith
Neith
kot-walczacy
Neith
Level 128
God Stats
96W - 104L
1,490 SR
Queue Stats
509W - 540L
1,453 Elo+
Solo
Team Averages
Level 133
1,541 SR
1,462 Elo+

VS

Team Averages
Level 119
1,474 SR
1,438 Elo+
Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Amaryliso
Kukulkan
Level 129
God Stats
6W - 7L
1,482 SR
Queue Stats
165W - 180L
1,394 Elo+
Party 2
Surtr
Surtr
BEOWULF2
Surtr
Level 98
God Stats
2W - 2L
1,386 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Bacchus
Bacchus
Paulicieuse
Bacchus
Level 121
God Stats
16W - 17L
1,504 SR
Queue Stats
55W - 70L
1,407 Elo+
Party 2
Apollo
Apollo
PsyForAll
Apollo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 254L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 1 / 1
4,029
672
3,004
3,449
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Ayan_419
Chang'e
5
1 / 1 / 0
3,417
570
1,749
2,452
795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
4,128
688
1,593
2,159
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
VFede21
Nemesis
6
0 / 1 / 1
3,640
607
1,534
4,532
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
3,844
641
1,778
4,929
1,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 0 / 0
3,840
640
2,224
4,575
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
Amaryliso
Kukulkan
8
1 / 1 / 0
4,431
739
1,227
3,441
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
BEOWULF2
Surtr
8
2 / 1 / 0
5,082
847
3,681
5,131
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Paulicieuse
Bacchus
5
0 / 0 / 0
3,641
607
1,599
3,657
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
PsyForAll
Apollo
6
0 / 1 / 0
3,632
605
530
3,177
948
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
4
5
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
1
0.5
W
Awilix
 
Awilix
1
0
0
1
W
Kukulkan
Amaryliso
Kukulkan
1
1
0
1
L
Chang'e
Ayan_419
Chang'e
1
1
0
1
W
Surtr
BEOWULF2
Surtr
2
1
0
2
W
Bacchus
Paulicieuse
Bacchus
0
0
0
0
W
Apollo
PsyForAll
Apollo
0
1
0
0
L
1
0
0
1
L
Nemesis
VFede21
Nemesis
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,658
Damage
9,261
17,521
Taken
19,981
5,006
Mitigated
7,931
6,111
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,004
259
0
1,444
3,449
896
0
565
2,884
20,134
0
W
Awilix
 
Awilix
2,224
785
0
750
4,575
1,415
0
1,521
2,884
0
15,575
W
Kukulkan
Amaryliso
Kukulkan
1,227
164
0
375
3,441
1,005
0
925
2,352
30,190
0
L
Chang'e
Ayan_419
Chang'e
1,749
117
61
526
2,452
795
0
502
1,950
11,523
1,422
W
Surtr
BEOWULF2
Surtr
3,681
1,561
0
1,295
5,131
2,161
8
0
5,131
196
30,114
W
Bacchus
Paulicieuse
Bacchus
1,599
200
0
1,940
3,657
2,402
0
761
2,891
6,767
0
W
Apollo
PsyForAll
Apollo
530
466
0
1,201
3,177
948
0
1,132
2,011
0
17,681
L
1,593
579
0
378
2,159
657
160
806
1,353
0
24,786
L
Nemesis
VFede21
Nemesis
1,534
667
0
1,844
4,532
1,351
0
953
3,579
0
15,721
L
1,778
920
0
1,858
4,929
1,307
0
80
4,849
0
20,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,058
Gold Earned
20,626
170
Minions Killed
171
0
Camps Cleared
0
635,188
Distance Traveled
690,645
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,029
672
53
9
0
133,163
1
W
Awilix
3,840
640
25
4
0
162,214
0
W
Kukulkan
4,431
739
53
9
0
136,728
1
L
Chang'e
3,417
570
17
3
0
107,685
2
W
Surtr
5,082
847
47
8
0
114,923
0
W
Bacchus
3,641
607
6
1
0
135,147
2
W
Apollo
3,632
605
40
7
0
141,633
0
L
Medusa
4,128
688
40
7
0
124,227
0
L
Nemesis
3,640
607
34
6
0
154,361
4
L
Neith
3,844
641
26
4
0
115,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role