Player Matchup

Da Ji
Da Ji
GBT1989
Da Ji
Level 136
God Stats
1W - 0L
1,583 SR
Queue Stats
49W - 41L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Saaaf-
Cthulhu
Level 121
God Stats
3W - 4L
1,455 SR
Queue Stats
349W - 347L
1,513 Elo+
Solo
Nike
Nike
TehJaistar
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,511 Elo+
Party 1
Thoth
Thoth
iAmTheMeta1
Thoth
Level 63
God Stats
2W - 3L
1,379 SR
Queue Stats
45W - 53L
1,503 Elo+
Solo
Neith
Neith
kooljoe2000
Neith
Level 44
God Stats
1W - 0L
1,203 SR
Queue Stats
56W - 47L
1,544 Elo+
Party 1
Team Averages
Level 76
1,424 SR
1,519 Elo+

VS

Team Averages
Level 97
1,526 SR
1,515 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
GangZ_WeeDz
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,561 Elo+
Party 3
Apollo
Apollo
Ioupie
Apollo
Level 99
God Stats
0W - 2L
1,254 SR
Queue Stats
37W - 39L
1,473 Elo+
Party 2
Surtr
Surtr
ResRose
Surtr
Level 109
God Stats
2W - 1L
1,711 SR
Queue Stats
93W - 67L
1,532 Elo+
Solo
Sol
Sol
Yoroj
Sol
Level 109
God Stats
0W - 2L
1,666 SR
Queue Stats
40W - 38L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GBT1989
Da Ji
12
2 / 4 / 10
7,998
800
2,646
8,026
4,458
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Saaaf-
Cthulhu
15
3 / 1 / 16
9,392
939
7,509
13,710
15,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 14
9,740
974
13,681
15,176
15,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 1 / 10
9,159
916
14,892
5,907
2,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 1 / 13
9,787
979
14,153
8,355
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 5 / 5
7,421
742
6,588
10,488
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
GangZ_WeeDz
Artemis
13
3 / 6 / 4
7,557
756
8,318
9,585
3,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
Ioupie
Apollo
11
1 / 5 / 5
7,060
706
2,603
8,934
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
ResRose
Surtr
11
0 / 7 / 4
6,509
651
5,777
15,841
13,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Yoroj
Sol
15
1 / 3 / 5
7,937
794
12,398
10,062
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
26
Kills
8
9
Deaths
26
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
5
1.1
W
Da Ji
GBT1989
Da Ji
2
4
10
1.75
L
Artemis
GangZ_WeeDz
Artemis
3
6
4
0.83
L
Apollo
Ioupie
Apollo
1
5
5
0.7
L
Surtr
ResRose
Surtr
0
7
4
0.29
W
Cthulhu
Saaaf-
Cthulhu
3
1
16
11
W
6
2
14
6.5
L
Sol
Yoroj
Sol
1
3
5
1.17
W
7
1
10
12
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,881
Damage
35,684
51,174
Taken
54,910
42,494
Mitigated
27,460
16,230
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,588
2,019
0
437
10,488
3,505
0
5,477
5,011
0
16,714
W
Da Ji
GBT1989
Da Ji
2,646
341
236
1,117
8,026
4,458
1,050
496
7,530
0
3,671
L
Artemis
GangZ_WeeDz
Artemis
8,318
2,304
241
461
9,585
3,464
0
3,227
6,358
0
13,320
L
Apollo
Ioupie
Apollo
2,603
1,866
1,340
1,122
8,934
3,275
0
4,126
4,808
0
4,832
L
Surtr
ResRose
Surtr
5,777
1,225
459
3,086
15,841
13,566
0
6,815
9,026
406
8,952
W
Cthulhu
Saaaf-
Cthulhu
7,509
97
1,871
4,004
13,710
15,982
981
4,296
9,414
16,738
0
W
13,681
544
850
2,727
15,176
15,142
373
4,518
10,658
1,611
25,502
L
Sol
Yoroj
Sol
12,398
4,761
923
4,141
10,062
3,650
0
3,971
6,091
27,250
0
W
14,892
190
330
1,106
5,907
2,537
2,494
1,646
4,261
29,636
0
W
14,153
1,933
1,053
2,936
8,355
4,375
3,033
1,744
6,611
0
27,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,076
Gold Earned
36,484
145
Minions Killed
80
0
Camps Cleared
0
944,960
Distance Traveled
807,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,421
742
20
2
0
160,402
0
W
Da Ji
7,998
800
5
1
0
184,221
0
L
Artemis
7,557
756
9
1
0
148,350
0
L
Apollo
7,060
706
8
1
0
175,761
0
L
Surtr
6,509
651
6
1
0
159,929
0
W
Cthulhu
9,392
939
27
3
0
206,240
0
W
Nike
9,740
974
39
4
0
193,734
0
L
Sol
7,937
794
37
4
0
162,658
0
W
Thoth
9,159
916
34
3
0
185,378
0
W
Neith
9,787
979
40
4
0
175,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role