Player Matchup

Artemis
Artemis
DaedricIV
Artemis
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 57L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grantual
Cu Chulainn
Level 44
God Stats
32W - 34L
1,489 SR
Queue Stats
63W - 69L
1,422 Elo+
Solo
Vulcan
Vulcan
Iron_Wizard_
Vulcan
Level 117
God Stats
1W - 0L
1,807 SR
Queue Stats
30W - 29L
1,484 Elo+
Party 3
Ares
Ares
TragicFurball45
Ares
Level 68
God Stats
2W - 3L
1,326 SR
Queue Stats
52W - 52L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
WizardEazy
Hun Batz
Level 125
God Stats
3W - 3L
1,504 SR
Queue Stats
49W - 44L
1,499 Elo+
Party 3
Team Averages
Level 84
1,525 SR
1,480 Elo+

VS

Team Averages
Level 86
1,619 SR
1,460 Elo+
Kuzenbo
Kuzenbo
DustysVibe
Kuzenbo
Level 22
God Stats
2W - 1L
1,767 SR
Queue Stats
26W - 28L
1,349 Elo+
Party 1
Mulan
Mulan
JustPlainMatt
Mulan
Level 138
God Stats
1W - 1L
1,703 SR
Queue Stats
41W - 40L
1,512 Elo+
Party 1
Ravana
Ravana
aamarin1337
Ravana
Level 109
God Stats
3W - 2L
1,658 SR
Queue Stats
174W - 173L
1,495 Elo+
Solo
Thoth
Thoth
b0tlane
Thoth
Level 95
God Stats
2W - 3L
1,199 SR
Queue Stats
114W - 104L
1,489 Elo+
Party 1
Izanami
Izanami
jettugababy
Izanami
Level 66
God Stats
8W - 1L
1,768 SR
Queue Stats
40W - 38L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaedricIV
Artemis
15
2 / 3 / 9
10,025
528
10,485
13,358
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Grantual
Cu Chulainn
16
1 / 2 / 3
10,729
565
14,132
20,961
21,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
16
2 / 4 / 4
10,558
556
9,166
8,131
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
8 / 3 / 4
9,980
525
9,975
18,932
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
WizardEazy
Hun Batz
19
9 / 1 / 4
12,078
636
14,126
13,479
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DustysVibe
Kuzenbo
7
1 / 2 / 0
6,387
336
1,757
6,131
5,042
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

17
5 / 3 / 1
10,475
551
16,411
23,095
23,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ravana
14
1 / 5 / 4
8,470
446
7,123
15,657
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
b0tlane
Thoth
17
3 / 3 / 1
10,152
534
5,303
10,809
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jettugababy
Izanami
14
2 / 9 / 3
9,025
475
8,312
19,797
6,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
22
Kills
12
13
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
DaedricIV
Artemis
2
3
9
2.17
L
Kuzenbo
DustysVibe
Kuzenbo
1
2
0
0.5
W
Cu Chulainn
Grantual
Cu Chulainn
1
2
3
1.25
W
Vulcan
2
4
4
1
L
5
3
1
1.83
W
8
3
4
3.33
W
Hun Batz
WizardEazy
Hun Batz
9
1
4
11
L
Ravana
1
5
4
0.6
L
Thoth
b0tlane
Thoth
3
3
1
1.17
L
Izanami
jettugababy
Izanami
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,884
Damage
38,906
74,861
Taken
75,489
57,832
Mitigated
45,201
16,606
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DaedricIV
Artemis
10,485
5,998
0
3,232
13,358
5,537
5,243
1,666
11,692
0
80,332
L
Kuzenbo
DustysVibe
Kuzenbo
1,757
674
0
925
6,131
5,042
0
1,719
4,412
6,868
0
W
Cu Chulainn
Grantual
Cu Chulainn
14,132
1,639
0
5,653
20,961
21,363
72
840
20,121
0
81,996
W
Vulcan
9,166
1,809
0
0
8,131
3,023
1,931
2,832
5,299
71,458
0
L
16,411
1,899
0
8,166
23,095
23,157
0
2,055
21,040
135
89,596
W
9,975
113
350
2,992
18,932
21,758
2,016
1,482
17,450
27,020
0
W
Hun Batz
WizardEazy
Hun Batz
14,126
3,065
0
4,379
13,479
6,151
237
974
12,505
0
110,414
L
Ravana
7,123
1,618
0
2,893
15,657
6,195
0
3,231
12,426
0
66,455
L
Thoth
b0tlane
Thoth
5,303
0
0
500
10,809
3,837
360
4,282
6,527
80,044
0
L
Izanami
jettugababy
Izanami
8,312
4,641
0
2,221
19,797
6,970
768
7,854
11,943
0
63,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,370
Gold Earned
44,509
511
Minions Killed
513
0
Camps Cleared
0
1,830,533
Distance Traveled
1,600,602
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,025
528
104
5
0
315,367
0
L
Kuzenbo
6,387
336
8
0
0
166,905
0
W
Cu Chulainn
10,729
565
114
6
0
368,481
0
W
Vulcan
10,558
556
118
6
0
360,586
0
L
Mulan
10,475
551
139
7
0
365,913
0
W
Ares
9,980
525
28
1
0
359,382
4
W
Hun Batz
12,078
636
147
8
0
426,717
0
L
Ravana
8,470
446
85
4
0
395,816
0
L
Thoth
10,152
534
167
9
0
356,769
1
L
Izanami
9,025
475
114
6
0
315,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role