Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Asphyxiatinng
Vulcan
Level 151
God Stats
3W - 1L
1,655 SR
Queue Stats
103W - 20L
1,858 Elo+
Party 1
Thor
Thor
Existencialista
Thor
Level 206
God Stats
133W - 21L
1,877 SR
Queue Stats
1,492W - 322L
1,961 Elo+
Party 1
Jing Wei
Jing Wei
Jhanice
Jing Wei
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Khepri
Khepri
Varoskt
Khepri
Level 141
God Stats
1W - 2L
1,579 SR
Queue Stats
56W - 64L
1,480 Elo+
Party 2
Team Averages
Level 125
1,622 SR
1,660 Elo+

VS

Team Averages
Level 102
1,483 SR
1,490 Elo+
Aphrodite
Aphrodite
Avlis93
Aphrodite
Level 127
God Stats
1W - 4L
1,187 SR
Queue Stats
194W - 234L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
DavidGM03
Kuzenbo
Level 164
God Stats
0W - 1L
1,727 SR
Queue Stats
92W - 105L
1,465 Elo+
Solo
Hercules
Hercules
Glúon
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LNSnowKill
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,652 Elo+
Solo
Xbalanque
Xbalanque
eytandash
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 1 / 4
6,304
1,261
5,014
5,817
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 5
6,638
1,328
8,290
2,932
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
7 / 0 / 1
8,046
1,609
7,968
4,579
3,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Jhanice
Jing Wei
11
0 / 0 / 3
5,846
1,169
1,620
524
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Varoskt
Khepri
11
0 / 0 / 5
6,758
1,352
2,528
3,361
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

411

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Avlis93
Aphrodite
10
1 / 2 / 1
6,102
1,220
2,764
6,133
3,656
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
DavidGM03
Kuzenbo
10
0 / 2 / 0
5,681
1,136
3,229
9,354
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Glúon
Hercules
10
0 / 0 / 0
5,350
1,070
0
0
0
Morgan Le Fay
LNSnowKill
Morgan Le Fay
11
1 / 2 / 1
6,466
1,293
5,448
6,584
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
eytandash
Xbalanque
10
0 / 2 / 2
5,903
1,181
1,899
4,804
1,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
8
Kills
2
2
Deaths
8
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
4
2
W
1
1
5
3.5
L
Aphrodite
Avlis93
Aphrodite
1
2
1
0.75
L
Kuzenbo
DavidGM03
Kuzenbo
0
2
0
0
W
7
0
1
7.5
L
Hercules
Glúon
Hercules
0
0
0
0
W
Jing Wei
Jhanice
Jing Wei
0
0
3
1.5
L
Morgan Le Fay
LNSnowKill
Morgan Le Fay
1
2
1
0.75
W
Khepri
Varoskt
Khepri
0
0
5
2.5
L
Xbalanque
eytandash
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
13,340
17,213
Taken
26,875
12,876
Mitigated
19,025
5,004
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,014
218
0
1,759
5,817
5,128
0
3,519
2,131
2,186
13,253
W
8,290
2,278
0
400
2,932
1,305
0
2,011
880
18,665
0
L
Aphrodite
Avlis93
Aphrodite
2,764
163
1,224
1,318
6,133
3,656
0
3,691
2,306
5,787
0
L
Kuzenbo
DavidGM03
Kuzenbo
3,229
1,308
0
895
9,354
11,205
0
3,882
5,293
7,271
0
W
7,968
736
0
1,295
4,579
3,821
0
2,465
1,927
0
14,538
L
Hercules
Glúon
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Jhanice
Jing Wei
1,620
1,512
0
266
524
318
0
504
20
0
7,956
L
Morgan Le Fay
LNSnowKill
Morgan Le Fay
5,448
920
0
511
6,584
2,502
0
2,063
4,463
21,894
0
W
Khepri
Varoskt
Khepri
2,528
284
0
1,284
3,361
2,304
0
2,469
814
7,617
0
L
Xbalanque
eytandash
Xbalanque
1,899
1,370
0
134
4,804
1,662
0
1,598
3,112
0
8,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
29,502
84
Minions Killed
83
6
Camps Cleared
3
566,280
Distance Traveled
407,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,304
1,261
25
5
1
122,455
0
W
Vulcan
6,638
1,328
18
4
2
125,621
0
L
Aphrodite
6,102
1,220
4
1
0
102,483
0
L
Kuzenbo
5,681
1,136
6
1
1
121,366
0
W
Thor
8,046
1,609
20
4
3
111,363
0
L
Hercules
5,350
1,070
0
0
0
0
0
W
Jing Wei
5,846
1,169
16
3
0
86,021
0
L
Morgan Le Fay
6,466
1,293
52
10
2
101,273
0
W
Khepri
6,758
1,352
5
1
0
120,820
0
L
Xbalanque
5,903
1,181
21
4
0
81,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role