Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Bendizzle13
Ganesha
Level 192
God Stats
3W - 1L
1,601 SR
Queue Stats
132W - 130L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Dralarco
Hou Yi
Level 149
God Stats
1W - 0L
1,136 SR
Queue Stats
17W - 13L
1,666 Elo+
Solo
Ix Chel
Ix Chel
LimblessPatrick
Ix Chel
Level 114
God Stats
6W - 3L
1,615 SR
Queue Stats
690W - 681L
1,417 Elo+
Solo
Charybdis
Charybdis
SensoNoOkami
Charybdis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,550 Elo+
Solo
Team Averages
Level 144
1,470 SR
1,533 Elo+

VS

Team Averages
Level 157
1,504 SR
1,442 Elo+
Chaac
Chaac
Animalism
Chaac
Level 146
God Stats
0W - 2L
1,275 SR
Queue Stats
56W - 33L
1,626 Elo+
Solo
Ah Puch
Ah Puch
ChrisForClarity
Ah Puch
Level 153
God Stats
1W - 4L
1,432 SR
Queue Stats
271W - 279L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
GreasyWhitey
Zhong Kui
Level 107
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 9L
1,287 Elo+
Party 1
Ne Zha
Ne Zha
LemmKova
Ne Zha
Level 228
God Stats
24W - 19L
1,567 SR
Queue Stats
1,072W - 1,085L
1,474 Elo+
Solo
Horus
Horus
Reaper of Men
Horus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 3 / 17
10,839
723
15,551
21,180
27,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ganesha
Bendizzle13
Ganesha
17
0 / 2 / 21
11,543
770
6,752
21,704
30,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Dralarco
Hou Yi
20
10 / 2 / 12
12,577
838
26,106
17,933
10,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 16
12,041
803
14,859
19,532
11,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
SensoNoOkami
Charybdis
17
4 / 3 / 14
10,706
714
6,243
14,122
7,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Animalism
Chaac
15
0 / 6 / 6
8,966
598
17,319
17,989
22,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 5
11,021
735
23,257
10,632
6,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
GreasyWhitey
Zhong Kui
16
1 / 6 / 5
9,474
632
13,161
14,097
11,415
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
LemmKova
Ne Zha
18
5 / 4 / 5
10,932
729
21,098
13,092
7,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 5 / 5
9,611
641
5,048
18,220
22,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
23
Kills
11
12
Deaths
23
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
17
4.17
L
Chaac
Animalism
Chaac
0
6
6
0.5
W
Ganesha
Bendizzle13
Ganesha
0
2
21
5.25
L
3
2
5
2.75
W
Hou Yi
Dralarco
Hou Yi
10
2
12
8
L
Zhong Kui
GreasyWhitey
Zhong Kui
1
6
5
0.58
L
Ne Zha
LemmKova
Ne Zha
5
4
5
1.88
W
5
2
16
6.5
L
2
5
5
0.9
W
Charybdis
SensoNoOkami
Charybdis
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,511
Damage
79,883
94,471
Taken
74,030
86,756
Mitigated
70,340
53,070
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,551
5,174
2,274
2,766
21,180
27,305
390
7,049
14,131
24,974
0
L
Chaac
Animalism
Chaac
17,319
217
1,117
3,879
17,989
22,686
0
9,198
8,791
232
33,334
W
Ganesha
Bendizzle13
Ganesha
6,752
165
3,148
4,988
21,704
30,241
559
9,378
12,326
20,069
0
L
23,257
335
731
2,816
10,632
6,037
0
5,235
5,397
48,123
0
W
Hou Yi
Dralarco
Hou Yi
26,106
12,958
1,896
6,075
17,933
10,543
2,736
7,200
10,733
0
51,272
L
Zhong Kui
GreasyWhitey
Zhong Kui
13,161
993
373
2,865
14,097
11,415
0
6,496
7,601
21,344
0
L
Ne Zha
LemmKova
Ne Zha
21,098
709
682
2,057
13,092
7,916
0
6,974
6,118
0
37,169
W
14,859
3,251
19,625
11,041
19,532
11,641
1,910
8,626
10,906
41,326
0
L
5,048
1,769
1,823
4,385
18,220
22,286
0
9,259
8,961
0
7,229
W
Charybdis
SensoNoOkami
Charybdis
6,243
2,143
877
380
14,122
7,026
2,604
4,308
9,814
0
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,706
Gold Earned
50,004
202
Minions Killed
162
0
Camps Cleared
0
1,404,226
Distance Traveled
1,298,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,839
723
29
2
0
290,215
0
L
Chaac
8,966
598
34
2
0
275,333
0
W
Ganesha
11,543
770
3
0
0
266,073
0
L
Ah Puch
11,021
735
69
5
0
258,750
0
W
Hou Yi
12,577
838
68
5
0
275,172
0
L
Zhong Kui
9,474
632
26
2
0
219,635
0
L
Ne Zha
10,932
729
28
2
0
297,281
0
W
Ix Chel
12,041
803
65
4
0
294,277
0
L
Horus
9,611
641
5
0
0
247,910
0
W
Charybdis
10,706
714
37
2
0
278,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role