Player Matchup

Bacchus
Bacchus
pipichonk
Bacchus
Level 107
God Stats
1W - 2L
1,748 SR
Queue Stats
4W - 14L
1,364 Elo+
Party 1
Ix Chel
Ix Chel
raresoupninja
Ix Chel
Level 78
God Stats
17W - 18L
1,535 SR
Queue Stats
19W - 20L
1,392 Elo+
Solo
Anubis
Anubis
sweatr17
Anubis
Level 84
God Stats
2W - 4L
1,436 SR
Queue Stats
3W - 11L
1,458 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,405 Elo+

VS

Team Averages
Level 103
1,456 SR
1,420 Elo+
Ra
Ra
TheHoneyMans
Ra
Level 89
God Stats
2W - 0L
1,450 SR
Queue Stats
60W - 58L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
crucify3nite
Danzaburou
Level 156
God Stats
10W - 10L
1,438 SR
Queue Stats
378W - 385L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
fighter920
Sun Wukong
Level 63
God Stats
7W - 5L
1,480 SR
Queue Stats
42W - 34L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
pipichonk
Bacchus
12
2 / 4 / 3
9,364
669
8,548
15,745
19,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
11
1 / 6 / 3
9,338
667
11,080
16,434
7,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
sweatr17
Anubis
12
3 / 6 / 3
9,911
708
11,289
10,916
6,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
11,891
849
13,629
11,475
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
crucify3nite
Danzaburou
15
5 / 1 / 9
12,262
876
14,462
9,826
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sun Wukong
fighter920
Sun Wukong
14
5 / 2 / 8
11,136
795
9,414
17,878
16,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Danzaburou
crucify3nite
Danzaburou
5
1
9
9.5
W
Sun Wukong
fighter920
Sun Wukong
5
2
8
4.5
L
Bacchus
pipichonk
Bacchus
2
4
3
0.88
L
Ix Chel
1
6
3
0.42
L
Anubis
sweatr17
Anubis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
37,505
43,095
Taken
39,179
32,946
Mitigated
26,411
10,868
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,629
1,759
2,252
3,020
11,475
5,286
729
9,539
1,936
51,325
0
W
Danzaburou
crucify3nite
Danzaburou
14,462
6,099
99
4,272
9,826
4,168
1,781
7,421
2,405
0
69,704
W
Sun Wukong
fighter920
Sun Wukong
9,414
1,536
0
1,979
17,878
16,957
381
14,298
3,580
0
22,124
L
Bacchus
pipichonk
Bacchus
8,548
715
0
1,840
15,745
19,240
58
4,898
10,574
19,489
0
L
Ix Chel
11,080
1,847
1,027
5,577
16,434
7,422
195
4,675
11,328
43,615
0
L
Anubis
sweatr17
Anubis
11,289
477
0
2,424
10,916
6,284
116
3,440
7,300
37,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
35,289
124
Minions Killed
165
0
Camps Cleared
0
699,159
Distance Traveled
743,024
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,891
849
73
5
0
235,691
0
W
Danzaburou
12,262
876
77
6
0
245,742
4
W
Sun Wukong
11,136
795
15
1
0
261,591
0
L
Bacchus
9,364
669
18
1
0
260,419
2
L
Ix Chel
9,338
667
71
5
0
224,638
0
L
Anubis
9,911
708
35
3
0
214,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role