Player Matchup

Bacchus
Bacchus
Crook-Zz
Bacchus
Level 124
God Stats
8W - 3L
1,667 SR
Queue Stats
249W - 262L
1,491 Elo+
Party 2
Vamana
Vamana
DntMsg
Vamana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lawry11
Fenrir
Level 30
God Stats
5W - 8L
1,379 SR
Queue Stats
6W - 8L
1,390 Elo+
Party 2
Medusa
Medusa
ThetrueMenace103
Medusa
Level 51
God Stats
50W - 40L
1,611 SR
Queue Stats
60W - 59L
1,473 Elo+
Party 2
Yu Huang
Yu Huang
kalimdorsan
Yu Huang
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Team Averages
Level 48
1,531 SR
1,466 Elo+

VS

Team Averages
Level 46
1,475 SR
1,434 Elo+
Eset
Eset
Derverbante
Eset
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,404 Elo+
Solo
Hera
Hera
LIGHT-_-56
Hera
Level 41
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 27L
1,396 Elo+
Party 3
Thor
Thor
Piterfeuer1
Thor
Level 127
God Stats
0W - 2L
1,161 SR
Queue Stats
39W - 48L
1,458 Elo+
Party 1
Janus
Janus
turkeytruck
Janus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
vKiyotaka
Cupid
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crook-Zz
Bacchus
10
2 / 1 / 3
6,539
503
4,171
10,012
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
DntMsg
Vamana
14
6 / 0 / 2
9,036
695
5,970
8,973
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Lawry11
Fenrir
14
8 / 2 / 1
8,164
628
8,494
12,206
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 1
7,392
569
6,652
7,059
2,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
kalimdorsan
Yu Huang
11
0 / 3 / 3
6,345
488
5,498
6,617
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,089
468
3,834
10,372
6,743
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 1
7,052
542
4,054
9,412
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 0
7,473
575
3,922
11,731
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
6,003
462
2,963
7,367
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
vKiyotaka
Cupid
10
1 / 2 / 2
6,521
502
4,626
7,688
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
19
Kills
8
8
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Crook-Zz
Bacchus
2
1
3
3.5
L
0
4
4
0.5
W
Vamana
DntMsg
Vamana
6
0
2
7
L
2
5
1
0.5
W
Fenrir
Lawry11
Fenrir
8
2
1
4.25
L
5
2
0
2.5
W
3
2
1
1.75
W
Yu Huang
kalimdorsan
Yu Huang
0
3
3
0.5
L
0
6
0
0
L
Cupid
vKiyotaka
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
19,399
44,867
Taken
46,570
27,639
Mitigated
18,998
7,999
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Crook-Zz
Bacchus
4,171
375
0
2,185
10,012
9,349
30
1,516
8,496
19,204
0
L
3,834
364
88
1,926
10,372
6,743
0
2,476
7,896
20,379
0
W
Vamana
DntMsg
Vamana
5,970
1,699
0
901
8,973
8,590
550
2,679
5,983
0
59,444
L
4,054
1,026
0
0
9,412
3,112
554
3,558
5,854
46,295
0
W
Fenrir
Lawry11
Fenrir
8,494
2,273
0
1,245
12,206
5,074
0
1,501
10,705
0
59,573
L
3,922
442
0
4,575
11,731
4,378
0
2,093
9,589
0
46,916
W
6,652
2,564
0
2,918
7,059
2,546
789
1,083
5,976
0
54,678
W
Yu Huang
kalimdorsan
Yu Huang
5,498
298
0
750
6,617
2,080
666
3,761
2,856
33,660
0
L
2,963
813
0
250
7,367
2,056
0
0
6,733
30,861
0
L
Cupid
vKiyotaka
Cupid
4,626
2,216
175
1,944
7,688
2,709
0
1,542
6,146
0
39,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
33,138
340
Minions Killed
290
0
Camps Cleared
0
1,245,549
Distance Traveled
1,195,505
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,539
503
22
2
0
263,294
4
L
Eset
6,089
468
21
2
0
245,231
0
W
Vamana
9,036
695
103
8
0
255,651
0
L
Hera
7,052
542
72
6
0
215,461
0
W
Fenrir
8,164
628
87
7
0
282,768
0
L
Thor
7,473
575
69
5
0
282,852
2
W
Medusa
7,392
569
76
6
0
230,156
1
W
Yu Huang
6,345
488
52
4
0
213,680
0
L
Janus
6,003
462
55
4
0
192,528
0
L
Cupid
6,521
502
73
6
0
259,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role