Player Matchup

Xbalanque
Xbalanque
Aliroks
Xbalanque
Level 142
God Stats
2W - 2L
1,580 SR
Queue Stats
148W - 133L
1,522 Elo+
Solo
Zeus
Zeus
LegitHaskis
Zeus
Level 89
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo
Arachne
Arachne
PsYcKoS_80
Arachne
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,223 Elo+
Solo
Hel
Hel
lCrixusl
Hel
Level 127
God Stats
2W - 3L
1,530 SR
Queue Stats
377W - 378L
1,527 Elo+
Solo
Mulan
Mulan
sugarDATbacon
Mulan
Level 129
God Stats
4W - 4L
1,478 SR
Queue Stats
343W - 334L
1,557 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,433 Elo+

VS

Team Averages
Level 157
1,657 SR
1,605 Elo+
Bellona
Bellona
FoxySpecter
Bellona
Level 141
God Stats
1W - 2L
1,366 SR
Queue Stats
92W - 89L
1,483 Elo+
Solo
Yu Huang
Yu Huang
LordFatshark
Yu Huang
Level 151
God Stats
2W - 1L
1,675 SR
Queue Stats
72W - 51L
1,643 Elo+
Party 1
Yemoja
Yemoja
MorriganFreeman
Yemoja
Level 184
God Stats
1W - 1L
1,664 SR
Queue Stats
65W - 26L
1,766 Elo+
Solo
Atlas
Atlas
SteakTeppich945
Atlas
Level 156
God Stats
2W - 0L
1,722 SR
Queue Stats
72W - 51L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
opseniitty
Nu Wa
Level 151
God Stats
12W - 2L
1,857 SR
Queue Stats
441W - 434L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aliroks
Xbalanque
14
1 / 4 / 6
7,989
666
9,171
14,553
6,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 5
8,277
690
11,437
13,135
5,548
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PsYcKoS_80
Arachne
15
4 / 5 / 2
8,391
699
5,547
13,310
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

17
2 / 1 / 7
8,909
742
13,399
13,853
10,469
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 6
8,048
671
7,249
17,895
20,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FoxySpecter
Bellona
16
7 / 5 / 10
9,905
825
15,734
19,251
18,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
LordFatshark
Yu Huang
16
1 / 1 / 15
9,451
788
18,560
10,573
6,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 13
9,718
810
5,132
7,294
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 2 / 12
10,743
895
14,748
16,479
24,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
18
6 / 2 / 12
10,874
906
13,539
6,366
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
9
Kills
22
22
Deaths
11
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aliroks
Xbalanque
1
4
6
1
W
Bellona
FoxySpecter
Bellona
7
5
10
2.4
L
0
7
5
0.36
W
Yu Huang
LordFatshark
Yu Huang
1
1
15
8.5
W
1
1
13
7.5
L
Arachne
PsYcKoS_80
Arachne
4
5
2
1
W
7
2
12
6.5
L
2
1
7
5.5
W
Nu Wa
6
2
12
6
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,803
Damage
67,713
72,746
Taken
59,963
50,633
Mitigated
60,813
31,669
Healing
26,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aliroks
Xbalanque
9,171
3,152
187
1,908
14,553
6,404
0
12,989
1,517
0
27,107
W
Bellona
FoxySpecter
Bellona
15,734
5,417
1,401
5,589
19,251
18,096
1,062
6,836
12,249
271
26,245
L
11,437
2,297
232
1,744
13,135
5,548
0
11,182
1,914
41,407
0
W
Yu Huang
LordFatshark
Yu Huang
18,560
1,381
1,690
1,277
10,573
6,160
152
6,343
4,209
35,341
0
W
5,132
787
9,455
1,518
7,294
8,349
69
3,601
3,693
11,758
0
L
Arachne
PsYcKoS_80
Arachne
5,547
2,937
874
2,602
13,310
7,808
0
8,780
4,255
0
9,181
W
14,748
5,735
1,068
3,598
16,479
24,181
95
6,651
9,653
27,142
0
L
13,399
876
12,269
9,084
13,853
10,469
0
9,756
3,957
41,084
0
W
Nu Wa
13,539
5,949
762
580
6,366
4,027
2,667
1,405
4,827
32,906
0
L
7,249
734
318
2,451
17,895
20,404
0
9,543
7,726
0
14,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
50,691
182
Minions Killed
174
0
Camps Cleared
0
1,049,092
Distance Traveled
1,106,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,989
666
42
4
0
212,101
0
W
Bellona
9,905
825
32
3
0
233,101
0
L
Zeus
8,277
690
65
5
0
173,910
0
W
Yu Huang
9,451
788
46
4
0
242,625
0
W
Yemoja
9,718
810
23
2
0
204,942
0
L
Arachne
8,391
699
13
1
0
222,060
0
W
Atlas
10,743
895
22
2
0
242,422
0
L
Hel
8,909
742
50
4
0
229,951
0
W
Nu Wa
10,874
906
51
4
0
183,793
0
L
Mulan
8,048
671
12
1
0
211,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role