Player Matchup

Bellona
Bellona
AstralOutlaw
Bellona
Level 129
God Stats
3W - 2L
1,671 SR
Queue Stats
217W - 217L
1,444 Elo+
Solo
Awilix
Awilix
FLOW5991
Awilix
Level 69
God Stats
25W - 19L
1,522 SR
Queue Stats
218W - 215L
1,488 Elo+
Solo
Sol
Sol
Fetichiste
Sol
Level 157
God Stats
2W - 1L
1,438 SR
Queue Stats
44W - 31L
1,549 Elo+
Solo
Cupid
Cupid
Memestar1538
Cupid
Level 89
God Stats
1W - 1L
1,570 SR
Queue Stats
166W - 148L
1,470 Elo+
Solo
Charon
Charon
Tomasius117
Charon
Level 123
God Stats
5W - 3L
1,636 SR
Queue Stats
80W - 80L
1,468 Elo+
Solo
Team Averages
Level 113
1,567 SR
1,484 Elo+

VS

Team Averages
Level 107
1,434 SR
1,531 Elo+
Hun Batz
Hun Batz
CrazyValca08
Hun Batz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Atlas
Atlas
CxrsedAnimal
Atlas
Level 101
God Stats
2W - 2L
1,515 SR
Queue Stats
608W - 593L
1,467 Elo+
Solo
Ra
Ra
EarliestMarlin1
Ra
Level 142
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 10L
1,349 Elo+
Solo
Hel
Hel
Httep
Hel
Level 95
God Stats
4W - 2L
1,277 SR
Queue Stats
93W - 80L
1,499 Elo+
Solo
Cupid
Cupid
RelaxWolf
Cupid
Level 85
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstralOutlaw
Bellona
12
1 / 3 / 2
6,891
574
6,500
13,731
12,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
FLOW5991
Awilix
12
4 / 0 / 3
7,310
609
5,525
7,969
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 0 / 1
7,656
638
11,610
10,939
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
6,177
515
2,639
5,153
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
10
0 / 0 / 7
6,747
562
6,007
9,236
7,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrazyValca08
Hun Batz
9
1 / 3 / 0
5,576
465
4,934
10,856
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 0
5,643
470
2,864
9,505
7,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 0
7,313
609
7,241
9,317
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Httep
Hel
11
0 / 6 / 0
6,316
526
6,595
10,557
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
RelaxWolf
Cupid
9
0 / 1 / 0
5,193
433
5,287
6,785
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
3
3
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
AstralOutlaw
Bellona
1
3
2
0.67
L
Hun Batz
CrazyValca08
Hun Batz
1
3
0
0.33
L
0
1
0
0
L
2
3
0
0.67
W
Awilix
FLOW5991
Awilix
4
0
3
5.5
W
8
0
1
8.5
L
Hel
Httep
Hel
0
6
0
0
W
1
0
0
1
L
Cupid
RelaxWolf
Cupid
0
1
0
0
W
Charon
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
26,921
47,028
Taken
47,020
29,021
Mitigated
21,713
20,760
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AstralOutlaw
Bellona
6,500
2,474
0
4,733
13,731
12,874
0
7,136
6,556
0
53,732
L
Hun Batz
CrazyValca08
Hun Batz
4,934
1,164
0
1,190
10,856
4,019
0
4,648
6,208
0
37,354
L
2,864
1,088
212
2,886
9,505
7,321
0
3,618
5,887
16,226
0
L
7,241
494
0
5,068
9,317
3,910
144
0
9,317
59,548
0
W
Awilix
FLOW5991
Awilix
5,525
2,019
0
1,713
7,969
2,977
46
1,343
6,626
0
49,069
W
11,610
5,845
0
7,201
10,939
4,040
796
4,164
6,775
62,056
0
L
Hel
Httep
Hel
6,595
245
446
2,642
10,557
4,226
216
6,181
4,376
51,523
0
W
2,639
1,822
530
2,582
5,153
1,919
986
2,148
3,005
0
37,587
L
Cupid
RelaxWolf
Cupid
5,287
3,355
200
2,194
6,785
2,237
0
3,170
3,615
0
35,739
W
Charon
6,007
1,650
164
3,837
9,236
7,211
0
1,870
7,366
23,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
30,041
331
Minions Killed
339
0
Camps Cleared
0
1,137,429
Distance Traveled
1,126,979
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,891
574
67
6
0
225,640
4
L
Hun Batz
5,576
465
54
5
0
274,118
0
L
Atlas
5,643
470
19
2
0
212,899
0
L
Ra
7,313
609
108
9
0
201,995
4
W
Awilix
7,310
609
76
6
0
293,158
0
W
Sol
7,656
638
89
7
0
221,435
2
L
Hel
6,316
526
88
7
0
206,365
0
W
Cupid
6,177
515
75
6
0
190,798
0
L
Cupid
5,193
433
70
6
0
231,602
0
W
Charon
6,747
562
24
2
0
206,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role