Player Matchup

Ares
Ares
Sage_WDW
Ares
Level 129
God Stats
6W - 2L
1,633 SR
Queue Stats
153W - 146L
1,452 Elo+
Party 1
Pele
Pele
SzdRebel
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Wrathboi
Kukulkan
Level 40
God Stats
2W - 1L
1,627 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 2
Neith
Neith
ninjaface15
Neith
Level 37
God Stats
1W - 1L
1,314 SR
Queue Stats
2W - 8L
1,062 Elo+
Solo
Bellona
Bellona
whitestarmania
Bellona
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 66L
1,460 Elo+
Party 1
Team Averages
Level 87
1,515 SR
1,373 Elo+

VS

Team Averages
Level 57
1,444 SR
1,400 Elo+
Raijin
Raijin
Anubis22xd
Raijin
Level 67
God Stats
0W - 3L
1,334 SR
Queue Stats
189W - 195L
1,518 Elo+
Solo
Amaterasu
Amaterasu
AsesinoRic
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Panther02
Cthulhu
Level 55
God Stats
1W - 1L
1,480 SR
Queue Stats
20W - 22L
1,466 Elo+
Solo
Loki
Loki
Pyrotechnic2106
Loki
Level 44
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 9L
1,461 Elo+
Solo
Ishtar
Ishtar
SKILLZFLAME
Ishtar
Level 76
God Stats
0W - 3L
1,174 SR
Queue Stats
4W - 22L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 0 / 4
6,725
560
4,109
10,115
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
14
7 / 1 / 4
8,239
687
6,757
10,655
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Wrathboi
Kukulkan
12
2 / 0 / 1
7,362
614
2,503
5,415
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
6,398
533
5,297
6,799
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 0
7,405
617
6,423
11,038
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anubis22xd
Raijin
13
1 / 2 / 0
7,158
597
6,221
6,734
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
AsesinoRic
Amaterasu
10
0 / 1 / 2
5,649
471
5,504
9,567
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Panther02
Cthulhu
7
0 / 3 / 1
5,364
447
4,208
11,704
7,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 4 / 0
4,948
412
3,346
6,637
2,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ishtar
9
1 / 2 / 0
5,492
458
3,233
4,783
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
Anubis22xd
Raijin
1
2
0
0.5
L
Amaterasu
AsesinoRic
Amaterasu
0
1
2
1
L
Cthulhu
Panther02
Cthulhu
0
3
1
0.17
L
1
4
0
0.25
L
Ishtar
1
2
0
0.5
W
Ares
1
0
4
3
W
Pele
7
1
4
9
W
Kukulkan
Wrathboi
Kukulkan
2
0
1
2.5
W
1
1
2
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
22,512
44,022
Taken
39,425
25,852
Mitigated
23,448
12,668
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Anubis22xd
Raijin
6,221
122
0
500
6,734
2,492
0
2,093
4,641
64,570
0
L
Amaterasu
AsesinoRic
Amaterasu
5,504
1,865
0
1,682
9,567
9,931
0
0
9,567
0
22,682
L
Cthulhu
Panther02
Cthulhu
4,208
547
1,061
1,624
11,704
7,254
0
2,550
9,154
20,311
0
L
3,346
849
142
225
6,637
2,166
0
779
5,858
0
24,519
L
Ishtar
3,233
1,584
288
572
4,783
1,605
0
1,190
3,593
0
27,573
W
Ares
4,109
709
0
2,590
10,115
7,805
257
2,567
7,548
31,187
0
W
Pele
6,757
1,711
0
2,062
10,655
3,990
0
852
9,803
0
64,300
W
Kukulkan
Wrathboi
Kukulkan
2,503
191
0
1,126
5,415
2,014
627
4,060
1,355
51,228
0
W
5,297
2,123
219
2,996
6,799
2,604
0
1,572
5,227
0
42,374
W
6,423
2,512
0
3,675
11,038
9,439
268
1,378
8,892
0
46,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
28,611
397
Minions Killed
235
0
Camps Cleared
0
1,163,613
Distance Traveled
1,143,181
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,158
597
108
9
0
244,120
0
L
Amaterasu
5,649
471
28
2
0
244,558
0
L
Cthulhu
5,364
447
16
1
0
231,907
0
L
Loki
4,948
412
37
3
0
232,848
6
L
Ishtar
5,492
458
46
4
0
189,748
2
W
Ares
6,725
560
41
3
0
224,778
4
W
Pele
8,239
687
94
8
0
291,652
2
W
Kukulkan
7,362
614
102
9
0
227,333
0
W
Neith
6,398
533
74
6
0
167,944
0
W
Bellona
7,405
617
86
7
0
251,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role