Player Matchup

Shiva
Shiva
CrisMason_pr
Shiva
Level 191
God Stats
3W - 2L
1,815 SR
Queue Stats
192W - 168L
1,541 Elo+
Party 3
Hachiman
Hachiman
HeBoOnly
Hachiman
Level 109
God Stats
2W - 2L
1,315 SR
Queue Stats
19W - 6L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
Queen-Anne115
Kukulkan
Level 123
God Stats
22W - 16L
1,592 SR
Queue Stats
96W - 93L
1,535 Elo+
Party 3
Fenrir
Fenrir
TROYAMAN_
Fenrir
Level 129
God Stats
8W - 12L
1,517 SR
Queue Stats
342W - 343L
1,556 Elo+
Party 3
Bacchus
Bacchus
agni
Bacchus
Level 151
God Stats
4W - 1L
1,797 SR
Queue Stats
19W - 6L
1,810 Elo+
Party 1
Team Averages
Level 141
1,607 SR
1,651 Elo+

VS

Team Averages
Level 130
1,456 SR
1,553 Elo+
Chaac
Chaac
Doughtykid3
Chaac
Level 158
God Stats
4W - 1L
1,690 SR
Queue Stats
128W - 105L
1,556 Elo+
Party 2
Chiron
Chiron
Kooters
Chiron
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,590 Elo+
Solo
Vulcan
Vulcan
Skormin
Vulcan
Level 115
God Stats
7W - 4L
1,617 SR
Queue Stats
198W - 191L
1,521 Elo+
Solo
Achilles
Achilles
YeezyYerrr
Achilles
Level 122
God Stats
3W - 0L
1,280 SR
Queue Stats
103W - 88L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
awenner96
Ao Kuang
Level 144
God Stats
7W - 3L
1,195 SR
Queue Stats
137W - 124L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
10,413
521
16,578
22,415
26,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
HeBoOnly
Hachiman
17
4 / 3 / 2
10,717
536
17,669
12,389
5,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Queen-Anne115
Kukulkan
16
0 / 3 / 1
9,741
487
4,257
10,190
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
TROYAMAN_
Fenrir
16
2 / 3 / 4
9,630
482
4,341
16,102
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
agni
Bacchus
15
0 / 3 / 3
9,599
480
7,654
17,602
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
11,300
565
19,526
23,097
31,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Kooters
Chiron
16
2 / 4 / 4
10,183
509
8,270
12,766
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Skormin
Vulcan
18
1 / 0 / 4
11,037
552
6,080
5,301
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
YeezyYerrr
Achilles
14
3 / 2 / 5
8,661
433
9,180
19,563
16,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
awenner96
Ao Kuang
18
6 / 1 / 6
11,205
560
10,394
20,494
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
15
15
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
3
3
5
1.83
L
Hachiman
HeBoOnly
Hachiman
4
3
2
1.67
W
Chiron
Kooters
Chiron
2
4
4
1
L
Kukulkan
Queen-Anne115
Kukulkan
0
3
1
0.17
W
Vulcan
Skormin
Vulcan
1
0
4
3
L
Fenrir
TROYAMAN_
Fenrir
2
3
4
1.33
W
Achilles
YeezyYerrr
Achilles
3
2
5
2.75
L
Bacchus
agni
Bacchus
0
3
3
0.5
W
Ao Kuang
awenner96
Ao Kuang
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
53,450
78,698
Taken
81,221
67,419
Mitigated
64,136
25,090
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,578
2,587
900
4,228
22,415
26,026
77
2,639
18,315
890
82,067
W
19,526
1,418
0
9,230
23,097
31,015
0
2,242
19,219
0
95,518
L
Hachiman
HeBoOnly
Hachiman
17,669
11,402
0
5,700
12,389
5,090
1,089
2,390
9,999
33
104,913
W
Chiron
Kooters
Chiron
8,270
3,674
963
3,597
12,766
5,085
122
1,648
11,118
0
80,428
L
Kukulkan
Queen-Anne115
Kukulkan
4,257
0
0
876
10,190
4,726
52
4,321
5,709
83,065
0
W
Vulcan
Skormin
Vulcan
6,080
2,369
0
490
5,301
2,913
610
1,943
3,304
97,740
0
L
Fenrir
TROYAMAN_
Fenrir
4,341
506
0
6,769
16,102
7,832
0
4,631
11,231
0
71,054
W
Achilles
YeezyYerrr
Achilles
9,180
1,612
0
2,933
19,563
16,088
0
4,633
14,844
0
39,384
L
Bacchus
agni
Bacchus
7,654
643
0
6,617
17,602
23,745
0
2,288
15,116
61,278
0
W
Ao Kuang
awenner96
Ao Kuang
10,394
2,026
0
5,256
20,494
9,035
32
2,611
17,742
100,562
6,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
52,386
643
Minions Killed
630
0
Camps Cleared
0
2,043,650
Distance Traveled
2,157,734
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,413
521
123
6
0
360,875
5
W
Chaac
11,300
565
146
7
0
418,907
2
L
Hachiman
10,717
536
183
9
0
395,809
2
W
Chiron
10,183
509
148
7
0
386,325
0
L
Kukulkan
9,741
487
170
9
0
390,234
0
W
Vulcan
11,037
552
176
9
0
428,137
7
L
Fenrir
9,630
482
112
6
0
464,081
1
W
Achilles
8,661
433
42
2
0
450,340
2
L
Bacchus
9,599
480
55
3
0
432,651
2
W
Ao Kuang
11,205
560
118
6
0
474,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role