Player Matchup

Pele
Pele
AurochsArt
Pele
Level 173
God Stats
8W - 11L
1,424 SR
Queue Stats
512W - 505L
1,531 Elo+
Solo
Ishtar
Ishtar
IiISeyaIiI
Ishtar
Level 46
God Stats
1W - 0L
1,254 SR
Queue Stats
40W - 41L
1,516 Elo+
Solo
Chang'e
Chang'e
flaco147006
Chang'e
Level 124
God Stats
4W - 1L
1,232 SR
Queue Stats
273W - 276L
1,514 Elo+
Solo
Geb
Geb
galinhamorta
Geb
Level 141
God Stats
5W - 4L
1,565 SR
Queue Stats
98W - 80L
1,609 Elo+
Solo
Surtr
Surtr
ŋεℓℓiεℓ
Surtr
Level 194
God Stats
1W - 1L
1,562 SR
Queue Stats
29W - 29L
1,508 Elo+
Solo
Team Averages
Level 136
1,407 SR
1,535 Elo+

VS

Team Averages
Level 116
1,554 SR
1,542 Elo+
Ra
Ra
CabraMaldita
Ra
Level 206
God Stats
0W - 3L
1,211 SR
Queue Stats
80W - 80L
1,497 Elo+
Solo
Guan Yu
Guan Yu
LeviatabBRp
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,572 Elo+
Solo
Medusa
Medusa
Nkol-12
Medusa
Level 64
God Stats
3W - 1L
1,751 SR
Queue Stats
89W - 79L
1,541 Elo+
Party 1
Athena
Athena
XBladersX
Athena
Level 120
God Stats
7W - 4L
1,679 SR
Queue Stats
111W - 96L
1,537 Elo+
Party 1
Thor
Thor
Yaibis
Thor
Level 122
God Stats
31W - 19L
1,630 SR
Queue Stats
784W - 737L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,397
600
9,945
12,626
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
IiISeyaIiI
Ishtar
12
0 / 3 / 3
7,292
521
7,739
11,465
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
flaco147006
Chang'e
14
2 / 2 / 5
8,801
629
8,974
11,894
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 3
7,408
529
6,519
7,591
5,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 1
8,774
627
7,113
10,270
6,973
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,232
588
8,638
10,672
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LeviatabBRp
Guan Yu
10
0 / 1 / 0
6,526
466
5,068
10,508
9,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Nkol-12
Medusa
14
2 / 2 / 1
8,153
582
8,988
9,780
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
XBladersX
Athena
10
0 / 4 / 2
6,645
475
4,723
16,579
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Yaibis
Thor
13
3 / 2 / 0
7,366
526
5,266
12,737
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
7
7
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
2
4
0
0.5
W
Ishtar
IiISeyaIiI
Ishtar
0
3
3
0.5
L
Guan Yu
LeviatabBRp
Guan Yu
0
1
0
0
L
Medusa
Nkol-12
Medusa
2
2
1
1.25
L
Athena
XBladersX
Athena
0
4
2
0.25
L
Thor
Yaibis
Thor
3
2
0
1.5
W
Chang'e
flaco147006
Chang'e
2
2
5
2.25
W
3
0
3
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
32,683
53,846
Taken
60,276
25,948
Mitigated
37,309
19,619
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,945
2,583
0
5,142
12,626
4,809
0
3,575
9,051
0
66,074
L
8,638
1,105
574
3,574
10,672
4,711
0
5,518
5,154
72,363
552
W
Ishtar
IiISeyaIiI
Ishtar
7,739
4,912
0
3,174
11,465
4,265
0
2,249
9,216
0
56,023
L
Guan Yu
LeviatabBRp
Guan Yu
5,068
1,534
34
2,578
10,508
9,878
0
798
9,710
0
45,518
L
Medusa
Nkol-12
Medusa
8,988
4,669
0
3,720
9,780
4,428
499
1,480
8,300
0
77,531
L
Athena
XBladersX
Athena
4,723
1,354
0
3,680
16,579
13,002
0
4,306
12,273
21,547
0
L
Thor
Yaibis
Thor
5,266
1,018
0
807
12,737
5,290
0
4,291
8,446
0
54,990
W
Chang'e
flaco147006
Chang'e
8,974
981
585
4,643
11,894
4,413
629
5,287
6,607
74,349
0
W
6,519
1,277
0
2,556
7,591
5,488
21
1,850
5,741
19,624
0
W
7,113
3,234
0
3,519
10,270
6,973
82
69
10,201
9,957
37,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
36,922
451
Minions Killed
435
0
Camps Cleared
0
1,425,866
Distance Traveled
1,353,654
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,397
600
96
7
0
291,760
0
L
Ra
8,232
588
128
9
0
272,233
0
W
Ishtar
7,292
521
114
8
0
252,878
1
L
Guan Yu
6,526
466
72
5
0
199,617
0
L
Medusa
8,153
582
125
9
0
270,329
0
L
Athena
6,645
475
31
2
0
299,415
7
L
Thor
7,366
526
79
6
0
312,060
0
W
Chang'e
8,801
629
122
9
0
290,083
4
W
Geb
7,408
529
17
1
0
324,554
8
W
Surtr
8,774
627
102
7
0
266,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role