Player Matchup

Sun Wukong
Sun Wukong
BoJangles3129
Sun Wukong
Level 127
God Stats
3W - 4L
1,444 SR
Queue Stats
26W - 29L
1,402 Elo+
Party 1
Surtr
Surtr
Bobbies Bigboy
Surtr
Level 96
God Stats
2W - 1L
1,553 SR
Queue Stats
13W - 17L
1,363 Elo+
Party 1
Charybdis
Charybdis
NOBLE-x-KNIGHT
Charybdis
Level 152
God Stats
5W - 3L
1,270 SR
Queue Stats
46W - 39L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
SloshFace
Baron Samedi
Level 106
God Stats
2W - 0L
1,764 SR
Queue Stats
44W - 49L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Uldranax
Kuzenbo
Level 157
God Stats
2W - 2L
1,383 SR
Queue Stats
186W - 129L
1,647 Elo+
Solo
Team Averages
Level 128
1,483 SR
1,472 Elo+

VS

Team Averages
Level 151
1,540 SR
1,481 Elo+
Artemis
Artemis
Jerry22
Artemis
Level 127
God Stats
20W - 10L
1,647 SR
Queue Stats
94W - 88L
1,495 Elo+
Party 2
Bellona
Bellona
Lazers 4 Win
Bellona
Level 158
God Stats
15W - 13L
1,413 SR
Queue Stats
278W - 333L
1,425 Elo+
Solo
Mulan
Mulan
RAWKHIGH
Mulan
Level 147
God Stats
1W - 3L
1,553 SR
Queue Stats
84W - 76L
1,513 Elo+
Party 2
Bake Kujira
Bake Kujira
king_meg93
Bake Kujira
Level 148
God Stats
0W - 1L
1,731 SR
Queue Stats
142W - 115L
1,491 Elo+
Solo
Janus
Janus
Şyçąmŏяє
Janus
Level 175
God Stats
4W - 14L
1,355 SR
Queue Stats
219W - 235L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoJangles3129
Sun Wukong
17
5 / 0 / 13
9,602
960
6,953
11,052
7,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 1 / 14
8,495
850
9,046
11,397
10,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
NOBLE-x-KNIGHT
Charybdis
16
7 / 1 / 7
9,224
922
12,860
9,372
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SloshFace
Baron Samedi
15
5 / 2 / 12
9,348
935
12,923
7,811
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Uldranax
Kuzenbo
15
4 / 4 / 11
8,987
899
7,878
12,650
14,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jerry22
Artemis
14
1 / 4 / 4
7,940
794
8,757
8,653
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Lazers 4 Win
Bellona
14
3 / 4 / 3
7,880
788
5,298
13,394
14,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
RAWKHIGH
Mulan
13
0 / 7 / 2
7,303
730
8,362
13,026
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bake Kujira
king_meg93
Bake Kujira
13
3 / 5 / 3
7,640
764
5,937
13,709
11,362
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 3
8,006
801
12,351
10,385
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
25
Kills
8
8
Deaths
25
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoJangles3129
Sun Wukong
5
0
13
11.5
W
4
1
14
11
L
Artemis
Jerry22
Artemis
1
4
4
0.75
L
Bellona
Lazers 4 Win
Bellona
3
4
3
1.13
W
Charybdis
NOBLE-x-KNIGHT
Charybdis
7
1
7
10.5
L
Mulan
RAWKHIGH
Mulan
0
7
2
0.14
W
Baron Samedi
SloshFace
Baron Samedi
5
2
12
5.5
W
Kuzenbo
Uldranax
Kuzenbo
4
4
11
2.38
L
Bake Kujira
king_meg93
Bake Kujira
3
5
3
0.9
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,660
Damage
40,705
52,282
Taken
59,167
39,581
Mitigated
40,523
9,679
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoJangles3129
Sun Wukong
6,953
2,895
840
991
11,052
7,849
848
4,641
5,969
0
39,100
W
9,046
3,355
164
717
11,397
10,088
638
3,177
7,877
717
15,303
L
Artemis
Jerry22
Artemis
8,757
4,240
0
987
8,653
3,454
118
3,516
4,818
0
26,585
L
Bellona
Lazers 4 Win
Bellona
5,298
871
0
490
13,394
14,142
16
3,381
9,811
584
13,630
W
Charybdis
NOBLE-x-KNIGHT
Charybdis
12,860
6,701
0
2,192
9,372
3,661
2,709
4,549
4,616
0
29,317
L
Mulan
RAWKHIGH
Mulan
8,362
1,747
0
1,197
13,026
7,752
91
5,029
7,914
0
21,149
W
Baron Samedi
SloshFace
Baron Samedi
12,923
1,533
1,800
1,881
7,811
3,937
936
3,041
4,530
27,186
0
W
Kuzenbo
Uldranax
Kuzenbo
7,878
2,149
0
1,094
12,650
14,046
0
2,587
9,732
18,573
0
L
Bake Kujira
king_meg93
Bake Kujira
5,937
3,203
0
1,238
13,709
11,362
0
4,541
8,967
14,190
0
L
12,351
457
0
250
10,385
3,813
0
3,770
6,433
29,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,656
Gold Earned
38,769
184
Minions Killed
185
0
Camps Cleared
0
1,031,859
Distance Traveled
902,949
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,602
960
70
7
0
223,061
0
W
Surtr
8,495
850
6
1
0
221,544
0
L
Artemis
7,940
794
54
5
0
172,809
1
L
Bellona
7,880
788
25
3
0
141,529
0
W
Charybdis
9,224
922
45
5
0
192,223
0
L
Mulan
7,303
730
34
3
0
180,436
0
W
Baron Samedi
9,348
935
39
4
0
199,067
0
W
Kuzenbo
8,987
899
24
2
0
195,964
0
L
Bake Kujira
7,640
764
24
2
0
192,717
3
L
Janus
8,006
801
48
5
0
215,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role