Player Matchup

Tiamat
Tiamat
Saborym
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,637 Elo+
Solo
Cernunnos
Cernunnos
SirZoomZ
Cernunnos
Level 119
God Stats
6W - 12L
1,555 SR
Queue Stats
46W - 52L
1,493 Elo+
Party 1
Awilix
Awilix
SticksAlt
Awilix
Level 19
God Stats
1W - 2L
1,488 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 1
Maui
Maui
TTVKiblunisbad
Maui
Level 49
God Stats
5W - 7L
1,441 SR
Queue Stats
114W - 111L
1,424 Elo+
Solo
Mulan
Mulan
TheBigTastyCp
Mulan
Level 111
God Stats
3W - 4L
1,525 SR
Queue Stats
132W - 112L
1,511 Elo+
Solo
Team Averages
Level 67
1,502 SR
1,513 Elo+

VS

Team Averages
Level 82
1,713 SR
1,593 Elo+
Achilles
Achilles
AXtKill
Achilles
Level 46
God Stats
8W - 7L
1,487 SR
Queue Stats
72W - 84L
1,440 Elo+
Solo
Ix Chel
Ix Chel
ChangEBest
Ix Chel
Level 142
God Stats
23W - 12L
1,731 SR
Queue Stats
56W - 37L
1,637 Elo+
Party 2
Terra
Terra
Lezalit2012
Terra
Level 84
God Stats
15W - 13L
1,601 SR
Queue Stats
389W - 346L
1,509 Elo+
Solo
Hachiman
Hachiman
PostureChec
Hachiman
Level 113
God Stats
4W - 0L
1,948 SR
Queue Stats
14W - 4L
1,757 Elo+
Party 2
Athena
Athena
Texasman1211564
Athena
Level 24
God Stats
22W - 7L
1,799 SR
Queue Stats
30W - 17L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Saborym
Tiamat
12
1 / 3 / 2
8,083
449
7,435
9,881
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
SirZoomZ
Cernunnos
14
0 / 4 / 0
8,034
446
4,998
13,080
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
SticksAlt
Awilix
17
4 / 5 / 1
9,517
529
7,506
14,940
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
7,580
421
4,590
11,340
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 3 / 2
10,280
571
18,758
22,962
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AXtKill
Achilles
16
2 / 2 / 1
9,846
547
10,924
19,001
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
ChangEBest
Ix Chel
18
8 / 4 / 3
11,833
657
19,629
14,095
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 1 / 10
10,201
567
4,260
19,190
20,479
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
PostureChec
Hachiman
18
2 / 0 / 8
10,781
599
11,455
9,900
5,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 7
10,163
565
6,986
16,529
14,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
18
18
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
AXtKill
Achilles
2
2
1
1.25
W
Ix Chel
ChangEBest
Ix Chel
8
4
3
2.38
W
2
1
10
7
W
Hachiman
PostureChec
Hachiman
2
0
8
6
L
Tiamat
Saborym
Tiamat
1
3
2
0.67
L
Cernunnos
SirZoomZ
Cernunnos
0
4
0
0
L
Awilix
SticksAlt
Awilix
4
5
1
0.9
L
0
3
0
0
W
4
2
7
3.75
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
53,254
72,203
Taken
78,715
42,463
Mitigated
63,507
17,917
Healing
32,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AXtKill
Achilles
10,924
1,974
0
7,054
19,001
17,601
0
547
17,420
0
61,653
W
Ix Chel
ChangEBest
Ix Chel
19,629
2,459
2,058
3,443
14,095
6,359
1,043
6,145
7,268
94,127
0
W
4,260
616
4,021
5,897
19,190
20,479
211
3,382
15,594
25,668
0
W
Hachiman
PostureChec
Hachiman
11,455
6,144
0
4,712
9,900
5,055
5,386
924
8,924
0
113,894
L
Tiamat
Saborym
Tiamat
7,435
645
0
1,734
9,881
6,166
0
7,455
2,426
43,091
0
L
Cernunnos
SirZoomZ
Cernunnos
4,998
1,794
0
1,302
13,080
4,135
406
5,870
7,156
0
48,359
L
Awilix
SticksAlt
Awilix
7,506
2,677
0
250
14,940
5,925
0
7,967
6,919
0
82,859
L
4,590
1,363
0
2,971
11,340
6,725
0
4,548
6,792
41,109
13,415
W
6,986
1,372
0
4,993
16,529
14,013
72
2,272
13,967
63,521
930
L
18,758
2,435
0
11,660
22,962
19,512
0
4,787
16,999
2,833
79,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,494
Gold Earned
52,824
502
Minions Killed
526
0
Camps Cleared
0
1,591,835
Distance Traveled
1,854,052
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,846
547
87
5
0
379,053
0
W
Ix Chel
11,833
657
159
9
0
357,274
0
W
Terra
10,201
567
40
2
0
346,370
4
W
Hachiman
10,781
599
159
9
0
360,515
2
L
Tiamat
8,083
449
94
5
0
273,209
4
L
Cernunnos
8,034
446
86
5
0
299,150
4
L
Awilix
9,517
529
113
6
0
395,664
0
L
Maui
7,580
421
90
5
0
297,563
0
W
Athena
10,163
565
81
5
0
410,840
1
L
Mulan
10,280
571
119
7
0
326,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role