Player Matchup

Tyr
Tyr
ProGolfer
Tyr
Level 128
God Stats
1W - 0L
1,329 SR
Queue Stats
108W - 90L
1,575 Elo+
Solo
Charon
Charon
deadxscene
Charon
Level 157
God Stats
7W - 4L
1,639 SR
Queue Stats
840W - 808L
1,510 Elo+
Solo
Danzaburou
Danzaburou
nickalo
Danzaburou
Level 135
God Stats
8W - 4L
1,534 SR
Queue Stats
212W - 211L
1,530 Elo+
Solo
Anubis
Anubis
vGFreakshow
Anubis
Level 110
God Stats
3W - 2L
1,281 SR
Queue Stats
22W - 17L
1,163 Elo+
Solo
Freya
Freya
xXJeffereyXx
Freya
Level 126
God Stats
2W - 0L
1,493 SR
Queue Stats
29W - 29L
1,488 Elo+
Solo
Team Averages
Level 131
1,455 SR
1,453 Elo+

VS

Team Averages
Level 110
1,536 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
CayJayWings
Morgan Le Fay
Level 106
God Stats
0W - 3L
1,467 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hades
Hades
Elmangos6936
Hades
Level 88
God Stats
1W - 4L
1,464 SR
Queue Stats
157W - 145L
1,479 Elo+
Party 1
Fenrir
Fenrir
FauxFernando
Fenrir
Level 148
God Stats
16W - 11L
1,650 SR
Queue Stats
355W - 349L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Mickeyyaboi
Hou Yi
Level 148
God Stats
2W - 5L
1,416 SR
Queue Stats
389W - 386L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
PANDEQUESO9429
Baron Samedi
Level 62
God Stats
2W - 1L
1,685 SR
Queue Stats
67W - 80L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,669
667
3,712
6,629
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
deadxscene
Charon
10
2 / 1 / 3
5,681
568
4,130
5,359
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
nickalo
Danzaburou
12
7 / 1 / 2
7,319
732
4,538
7,284
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
1 / 3 / 5
6,022
602
4,774
5,410
2,671
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 1
6,211
621
6,254
6,123
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CayJayWings
Morgan Le Fay
8
1 / 4 / 1
4,884
488
3,031
6,787
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,132
513
2,990
8,055
4,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
3 / 2 / 2
6,199
620
3,868
6,697
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
9
2 / 1 / 0
5,255
526
1,758
6,282
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PANDEQUESO9429
Baron Samedi
9
1 / 5 / 2
5,493
549
3,760
6,908
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
7
7
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CayJayWings
Morgan Le Fay
1
4
1
0.38
L
0
4
0
0
L
Fenrir
3
2
2
2
L
Hou Yi
2
1
0
2
L
Baron Samedi
PANDEQUESO9429
Baron Samedi
1
5
2
0.4
W
2
0
1
2.5
W
Charon
deadxscene
Charon
2
1
3
3.5
W
Danzaburou
nickalo
Danzaburou
7
1
2
8
W
Anubis
1
3
5
1.17
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,408
Damage
15,407
30,805
Taken
34,729
16,514
Mitigated
14,425
9,152
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CayJayWings
Morgan Le Fay
3,031
412
0
283
6,787
2,403
0
3,816
2,971
23,180
0
L
2,990
942
80
2,695
8,055
4,656
0
323
7,270
27,127
0
L
Fenrir
3,868
1,094
0
1,362
6,697
2,745
0
2,168
4,529
0
40,251
L
Hou Yi
1,758
477
0
2,511
6,282
2,302
0
4,101
2,181
0
24,443
L
Baron Samedi
PANDEQUESO9429
Baron Samedi
3,760
378
88
862
6,908
2,319
0
4,617
2,291
28,871
0
W
3,712
720
0
3,339
6,629
5,007
0
2,226
4,403
0
40,767
W
Charon
deadxscene
Charon
4,130
660
0
627
5,359
3,650
0
2,827
2,532
22,616
2,954
W
Danzaburou
nickalo
Danzaburou
4,538
1,942
0
1,556
7,284
2,689
0
1,376
5,908
0
59,848
W
Anubis
4,774
250
14
2,052
5,410
2,671
0
2,094
3,316
41,888
0
W
6,254
2,359
0
1,564
6,123
2,497
0
1,258
4,865
29,935
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
26,963
337
Minions Killed
274
0
Camps Cleared
0
978,125
Distance Traveled
932,766
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,884
488
40
4
0
181,582
0
L
Hades
5,132
513
62
6
0
175,784
0
L
Fenrir
6,199
620
62
6
0
226,212
2
L
Hou Yi
5,255
526
56
6
0
173,146
0
L
Baron Samedi
5,493
549
54
5
0
176,042
0
W
Tyr
6,669
667
82
8
0
199,150
2
W
Charon
5,681
568
20
2
0
183,849
4
W
Danzaburou
7,319
732
103
10
0
212,570
0
W
Anubis
6,022
602
70
7
0
180,386
2
W
Freya
6,211
621
62
6
0
202,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role