Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PressingNugsBoi
Chaac
Level 147
God Stats
5W - 5L
1,476 SR
Queue Stats
402W - 389L
1,473 Elo+
Party 1
Cupid
Cupid
TempTouch
Cupid
Level 133
God Stats
6W - 5L
1,509 SR
Queue Stats
343W - 342L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
jooseRP
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,510 Elo+
Solo
Loki
Loki
qcGervais
Loki
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,351 Elo+
Solo
Team Averages
Level 129
1,497 SR
1,472 Elo+

VS

Team Averages
Level 108
1,482 SR
1,447 Elo+
Artemis
Artemis
 
Artemis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
IrishGold2402
Maui
Level 69
God Stats
1W - 2L
1,289 SR
Queue Stats
182W - 188L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
SoupierEel241
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Merlin
Merlin
Yeiken
Merlin
Level 115
God Stats
0W - 3L
1,158 SR
Queue Stats
168W - 162L
1,476 Elo+
Solo
Charon
Charon
rgm123009
Charon
Level 139
God Stats
6W - 1L
1,964 SR
Queue Stats
306W - 336L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
12 / 2 / 4
11,232
936
16,622
13,481
6,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
6 / 1 / 13
10,916
910
19,905
19,779
27,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
TempTouch
Cupid
15
1 / 3 / 10
9,393
783
8,003
11,507
5,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
jooseRP
Nu Wa
17
3 / 1 / 11
10,231
853
12,980
6,389
2,843
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
13
0 / 5 / 7
8,321
693
3,845
10,188
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 5 / 5
9,653
804
10,083
13,204
6,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 7
7,766
647
6,379
14,586
16,223
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SoupierEel241
Baron Samedi
13
0 / 7 / 4
7,497
625
2,344
12,282
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Yeiken
Merlin
10
0 / 3 / 5
7,027
586
3,361
5,847
1,862
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
rgm123009
Charon
18
6 / 3 / 3
9,694
808
14,551
19,541
25,042
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
22
Kills
10
12
Deaths
22
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
2
4
7
L
Artemis
 
Artemis
3
5
5
1.1
L
1
4
7
1.13
W
6
1
13
12.5
L
Baron Samedi
SoupierEel241
Baron Samedi
0
7
4
0.29
W
Cupid
TempTouch
Cupid
1
3
10
2
L
Merlin
Yeiken
Merlin
0
3
5
0.83
W
Nu Wa
jooseRP
Nu Wa
3
1
11
8.5
W
Loki
0
5
7
0.7
L
Charon
rgm123009
Charon
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,355
Damage
36,718
61,344
Taken
65,460
45,578
Mitigated
56,661
32,418
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,622
5,188
2,226
4,023
13,481
6,305
1,945
7,475
6,006
0
29,853
L
Artemis
 
Artemis
10,083
2,355
445
1,928
13,204
6,909
0
2,152
10,770
0
38,248
L
6,379
1,247
508
1,399
14,586
16,223
0
3,657
10,638
11,412
0
W
19,905
660
1,458
9,392
19,779
27,631
148
6,030
13,749
0
36,085
L
Baron Samedi
SoupierEel241
Baron Samedi
2,344
516
517
357
12,282
6,625
0
2,404
9,296
10,526
0
W
Cupid
TempTouch
Cupid
8,003
2,663
5,701
4,716
11,507
5,201
2,275
5,885
5,622
0
15,519
L
Merlin
Yeiken
Merlin
3,361
210
156
475
5,847
1,862
0
1,019
4,689
7,247
0
W
Nu Wa
jooseRP
Nu Wa
12,980
3,603
3,010
1,892
6,389
2,843
2,642
3,909
2,480
27,944
0
W
Loki
3,845
822
0
0
10,188
3,598
697
2,193
6,396
0
12,479
L
Charon
rgm123009
Charon
14,551
1,596
659
5,067
19,541
25,042
0
3,748
15,339
32,534
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
41,637
142
Minions Killed
120
0
Camps Cleared
0
1,205,294
Distance Traveled
879,562
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,232
936
40
3
0
220,978
0
L
Artemis
9,653
804
47
4
0
229,418
0
L
Maui
7,766
647
10
1
0
200,534
0
W
Chaac
10,916
910
31
3
0
287,606
5
L
Baron Samedi
7,497
625
25
2
0
165,551
0
W
Cupid
9,393
783
20
2
0
229,928
0
L
Merlin
7,027
586
9
1
0
75,015
0
W
Nu Wa
10,231
853
40
3
0
243,006
0
W
Loki
8,321
693
11
1
0
223,776
0
L
Charon
9,694
808
29
2
0
209,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role