Player Matchup

Fenrir
Fenrir
SPY Juan x
Fenrir
Level 120
God Stats
0W - 2L
1,355 SR
Queue Stats
21W - 32L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
ZipLocMan
Xing Tian
Level 108
God Stats
1W - 3L
1,534 SR
Queue Stats
59W - 74L
1,477 Elo+
Solo
Ix Chel
Ix Chel
expertweevil40
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
kaula2595
Kukulkan
Level 124
God Stats
0W - 1L
1,724 SR
Queue Stats
11W - 13L
1,514 Elo+
Party 1
Merlin
Merlin
unclebigbuns
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,608 Elo+
Party 2
Team Averages
Level 125
1,522 SR
1,509 Elo+

VS

Team Averages
Level 145
1,523 SR
1,445 Elo+
Bacchus
Bacchus
CatMofh
Bacchus
Level 159
God Stats
4W - 0L
1,729 SR
Queue Stats
124W - 146L
1,389 Elo+
Solo
Xbalanque
Xbalanque
Sisco-_-Montes
Xbalanque
Level 108
God Stats
7W - 12L
1,423 SR
Queue Stats
306W - 326L
1,437 Elo+
Party 3
Martichoras
Martichoras
betiux15
Martichoras
Level 149
God Stats
5W - 1L
1,617 SR
Queue Stats
314W - 312L
1,437 Elo+
Party 3
Ra
Ra
crackspls
Ra
Level 125
God Stats
1W - 1L
1,336 SR
Queue Stats
113W - 116L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
nenoboywonder
Sun Wukong
Level 186
God Stats
2W - 1L
1,509 SR
Queue Stats
932W - 963L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SPY Juan x
Fenrir
16
3 / 6 / 6
10,707
714
9,378
17,935
11,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
ZipLocMan
Xing Tian
18
5 / 2 / 6
11,333
756
10,755
24,321
27,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 7 / 10
10,617
708
10,664
14,238
8,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
kaula2595
Kukulkan
20
5 / 3 / 10
12,643
843
13,569
11,476
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
18
3 / 3 / 13
11,031
735
19,119
8,241
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CatMofh
Bacchus
20
4 / 5 / 13
12,605
840
15,121
24,242
38,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Sisco-_-Montes
Xbalanque
20
7 / 5 / 7
11,676
778
15,843
15,962
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
betiux15
Martichoras
18
2 / 6 / 10
11,142
743
14,929
15,300
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 2 / 10
13,011
867
15,164
18,773
12,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
nenoboywonder
Sun Wukong
2
0 / 0 / 0
4,530
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
18
Kills
20
21
Deaths
18
45
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CatMofh
Bacchus
4
5
13
2.1
L
Fenrir
SPY Juan x
Fenrir
3
6
6
1
W
Xbalanque
Sisco-_-Montes
Xbalanque
7
5
7
2.1
L
Xing Tian
ZipLocMan
Xing Tian
5
2
6
4
W
Martichoras
betiux15
Martichoras
2
6
10
1.17
W
7
2
10
6
L
2
7
10
1
L
Kukulkan
kaula2595
Kukulkan
5
3
10
3.33
W
Sun Wukong
nenoboywonder
Sun Wukong
0
0
0
0
L
Merlin
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,485
Damage
61,057
76,211
Taken
74,277
58,551
Mitigated
69,779
23,860
Healing
30,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CatMofh
Bacchus
15,121
1,731
785
4,742
24,242
38,849
792
14,283
9,307
18,594
1,506
L
Fenrir
SPY Juan x
Fenrir
9,378
2,264
2,356
2,851
17,935
11,227
779
7,502
10,253
0
17,343
W
Xbalanque
Sisco-_-Montes
Xbalanque
15,843
8,106
656
2,392
15,962
8,769
4,287
9,937
5,758
0
32,884
L
Xing Tian
ZipLocMan
Xing Tian
10,755
614
0
8,073
24,321
27,791
463
6,561
17,760
17,753
409
W
Martichoras
betiux15
Martichoras
14,929
4,624
1,377
1,168
15,300
9,400
1,681
13,294
1,588
0
38,902
W
15,164
542
8,029
11,752
18,773
12,761
1,031
14,248
3,926
55,020
0
L
10,664
190
2,333
1,150
14,238
8,354
770
5,975
8,116
21,315
0
L
Kukulkan
kaula2595
Kukulkan
13,569
621
1,291
2,842
11,476
6,407
1,069
5,191
6,183
40,742
0
W
Sun Wukong
nenoboywonder
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
19,119
1,341
1,540
1,424
8,241
4,772
1,309
3,121
5,120
39,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,331
Gold Earned
52,964
170
Minions Killed
172
0
Camps Cleared
0
1,250,226
Distance Traveled
1,103,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,605
840
7
0
0
260,394
0
L
Fenrir
10,707
714
20
1
0
256,649
0
W
Xbalanque
11,676
778
21
1
0
271,910
0
L
Xing Tian
11,333
756
19
1
0
267,420
0
W
Martichoras
11,142
743
51
3
0
238,696
0
W
Ra
13,011
867
93
6
0
332,518
0
L
Ix Chel
10,617
708
23
2
0
237,106
0
L
Kukulkan
12,643
843
63
4
0
262,598
0
W
Sun Wukong
4,530
302
0
0
0
0
0
L
Merlin
11,031
735
45
3
0
226,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role