Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FlexOnYouHaters
Osiris
Level 152
God Stats
2W - 5L
1,212 SR
Queue Stats
449W - 468L
1,523 Elo+
Solo
Bastet
Bastet
Ghizmo
Bastet
Level 81
God Stats
5W - 3L
1,659 SR
Queue Stats
76W - 77L
1,473 Elo+
Solo
Thoth
Thoth
Ingigo
Thoth
Level 134
God Stats
0W - 3L
1,332 SR
Queue Stats
53W - 51L
1,506 Elo+
Solo
Terra
Terra
XxPascualXx24
Terra
Level 158
God Stats
9W - 13L
1,479 SR
Queue Stats
386W - 417L
1,499 Elo+
Solo
Team Averages
Level 121
1,436 SR
1,500 Elo+

VS

Team Averages
Level 123
1,524 SR
1,558 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Inhahdrim
Hachiman
Level 111
God Stats
12W - 6L
1,700 SR
Queue Stats
163W - 169L
1,494 Elo+
Solo
Thanatos
Thanatos
NotMat
Thanatos
Level 99
God Stats
2W - 2L
1,149 SR
Queue Stats
266W - 285L
1,462 Elo+
Solo
Ix Chel
Ix Chel
kknnss
Ix Chel
Level 104
God Stats
1W - 0L
1,769 SR
Queue Stats
11W - 1L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 0 / 0
6,655
1,109
5,152
2,726
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
6,804
1,134
2,727
3,530
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Ghizmo
Bastet
11
0 / 3 / 1
6,549
1,092
4,735
7,156
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
Ingigo
Thoth
12
2 / 3 / 1
7,669
1,278
6,795
6,025
1,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,643
1,107
5,108
7,972
5,106
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 1 / 5
7,728
1,288
7,446
5,729
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
12
2 / 1 / 5
7,540
1,257
3,218
5,658
5,243
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Inhahdrim
Hachiman
13
4 / 0 / 5
8,366
1,394
5,740
5,387
1,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
NotMat
Thanatos
12
2 / 1 / 6
7,222
1,204
4,094
5,026
3,620
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
kknnss
Ix Chel
13
0 / 0 / 9
7,569
1,262
4,366
4,590
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
11
11
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Anhur
 
Anhur
3
1
5
5.5
W
Ymir
 
Ymir
2
1
5
4.5
L
1
2
2
1
L
Bastet
Ghizmo
Bastet
0
3
1
0.17
L
Thoth
Ingigo
Thoth
2
3
1
0.83
W
Hachiman
Inhahdrim
Hachiman
4
0
5
6.5
W
Thanatos
NotMat
Thanatos
2
1
6
5
L
0
3
2
0.33
W
Ix Chel
kknnss
Ix Chel
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
24,864
27,409
Taken
26,390
13,095
Mitigated
14,503
1,646
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,152
405
0
556
2,726
942
0
612
2,114
0
21,558
W
Anhur
 
Anhur
7,446
5,471
0
1,518
5,729
1,981
0
4,153
1,541
0
18,266
W
Ymir
 
Ymir
3,218
685
0
168
5,658
5,243
0
1,971
3,653
5,862
0
L
2,727
951
0
188
3,530
3,115
0
933
2,597
0
4,125
L
Bastet
Ghizmo
Bastet
4,735
1,036
0
330
7,156
2,317
0
2,965
4,191
0
10,593
L
Thoth
Ingigo
Thoth
6,795
356
0
0
6,025
1,615
0
1,186
4,839
24,176
0
W
Hachiman
Inhahdrim
Hachiman
5,740
3,216
0
1,236
5,387
1,841
0
1,938
3,449
0
27,538
W
Thanatos
NotMat
Thanatos
4,094
183
0
1,908
5,026
3,620
0
1,978
2,931
116
8,156
L
5,108
570
146
426
7,972
5,106
0
2,004
5,968
11,570
0
W
Ix Chel
kknnss
Ix Chel
4,366
395
1,191
921
4,590
1,818
0
1,863
2,618
19,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
38,425
111
Minions Killed
135
4
Camps Cleared
8
584,540
Distance Traveled
655,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,655
1,109
27
5
3
161,960
0
W
Anhur
7,728
1,288
27
5
0
114,700
0
W
Ymir
7,540
1,257
5
1
1
108,220
0
L
Osiris
6,804
1,134
2
0
0
72,054
0
L
Bastet
6,549
1,092
14
2
0
144,038
0
L
Thoth
7,669
1,278
58
10
1
132,007
0
W
Hachiman
8,366
1,394
64
11
4
136,890
0
W
Thanatos
7,222
1,204
7
1
0
159,135
0
L
Terra
6,643
1,107
10
2
0
74,481
0
W
Ix Chel
7,569
1,262
32
5
3
136,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role