Player Matchup

Agni
Agni
Pandorasbox4859
Agni
Level 24
God Stats
0W - 2L
1,303 SR
Queue Stats
30W - 63L
1,347 Elo+
Solo
Chang'e
Chang'e
Random_guy2342
Chang'e
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 43L
1,347 Elo+
Solo
Loki
Loki
crimson_sloth
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
jak-ogrady21
Tsukuyomi
Level 28
God Stats
2W - 1L
1,827 SR
Queue Stats
35W - 61L
1,357 Elo+
Solo
Freya
Freya
johnathansmit10
Freya
Level 121
God Stats
0W - 1L
1,193 SR
Queue Stats
9W - 10L
1,528 Elo+
Solo
Team Averages
Level 56
1,464 SR
1,406 Elo+

VS

Team Averages
Level 56
1,522 SR
1,433 Elo+
Sylvanus
Sylvanus
Emitech
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,391 Elo+
Solo
Ullr
Ullr
PostCalzone416
Ullr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 175L
1,484 Elo+
Solo
Tiamat
Tiamat
SI1VER GORI11A
Tiamat
Level 57
God Stats
4W - 1L
1,610 SR
Queue Stats
55W - 60L
1,439 Elo+
Party 1
Ishtar
Ishtar
SupposedBuckle3
Ishtar
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,466 Elo+
Party 1
Lancelot
Lancelot
ZootBird Gborg
Lancelot
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 51L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,008
819
10,769
9,010
3,654
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 7
9,274
843
10,243
10,692
4,197
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 5 / 7
8,324
757
5,560
8,395
3,211
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
jak-ogrady21
Tsukuyomi
13
1 / 6 / 9
7,494
681
7,573
11,904
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 8
8,536
776
15,301
12,211
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Emitech
Sylvanus
15
5 / 4 / 13
9,609
874
8,554
14,694
11,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
3 / 4 / 9
8,365
760
7,282
12,045
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 12
9,328
848
13,789
9,251
8,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 10
9,480
862
9,642
8,968
3,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
15
5 / 7 / 11
9,087
826
7,046
14,592
8,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
19
Kills
21
21
Deaths
19
38
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Emitech
Sylvanus
5
4
13
2.88
L
2
5
7
1.1
W
3
4
9
1.88
L
5
2
7
4.25
W
4
2
12
5
W
4
2
10
4.5
W
Lancelot
5
7
11
1.5
L
5
5
7
1.7
L
Tsukuyomi
jak-ogrady21
Tsukuyomi
1
6
9
0.92
L
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,446
Damage
46,313
52,212
Taken
59,550
21,191
Mitigated
37,011
15,255
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Emitech
Sylvanus
8,554
2,198
5,267
5,255
14,694
11,997
113
10,939
3,755
12,613
0
L
10,769
914
192
904
9,010
3,654
0
4,773
4,237
27,360
0
W
7,282
2,659
682
1,457
12,045
4,761
1,486
6,068
5,977
0
14,338
L
10,243
1,618
4,120
4,720
10,692
4,197
0
4,353
6,339
20,631
0
W
13,789
1,440
550
2,857
9,251
8,088
317
5,689
3,562
31,207
0
W
9,642
5,743
651
2,314
8,968
3,780
1,576
4,007
4,961
0
27,478
W
Lancelot
7,046
886
139
1,075
14,592
8,385
0
9,610
4,982
0
9,974
L
5,560
253
261
121
8,395
3,211
0
4,031
4,364
0
8,359
L
Tsukuyomi
jak-ogrady21
Tsukuyomi
7,573
1,071
446
1,309
11,904
4,880
53
4,185
7,719
0
15,440
L
15,301
4,843
215
2,967
12,211
5,249
132
5,001
7,210
21,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
45,869
119
Minions Killed
113
0
Camps Cleared
0
937,703
Distance Traveled
991,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,609
874
9
1
0
180,789
0
L
Agni
9,008
819
33
3
0
183,271
0
W
Ullr
8,365
760
15
1
0
187,637
0
L
Chang'e
9,274
843
33
3
0
187,374
0
W
Tiamat
9,328
848
47
4
0
188,228
0
W
Ishtar
9,480
862
39
4
0
213,773
0
W
Lancelot
9,087
826
3
0
0
221,126
0
L
Loki
8,324
757
8
1
0
191,626
0
L
Tsukuyomi
7,494
681
22
2
0
194,190
0
L
Freya
8,536
776
23
2
0
181,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role