Player Matchup

Serqet
Serqet
AquaNep
Serqet
Level 146
God Stats
7W - 7L
1,503 SR
Queue Stats
96W - 94L
1,583 Elo+
Party 1
King Arthur
King Arthur
Poogway
King Arthur
Level 126
God Stats
29W - 13L
1,654 SR
Queue Stats
294W - 254L
1,594 Elo+
Solo
Nox
Nox
Psylorise
Nox
Level 136
God Stats
2W - 0L
1,926 SR
Queue Stats
9W - 10L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
killroy131313
Jormungandr
Level 107
God Stats
1W - 0L
1,629 SR
Queue Stats
6W - 9L
1,334 Elo+
Solo
Ullr
Ullr
yaboimark
Ullr
Level 155
God Stats
9W - 16L
1,403 SR
Queue Stats
592W - 580L
1,602 Elo+
Solo
Team Averages
Level 134
1,623 SR
1,535 Elo+

VS

Team Averages
Level 135
1,517 SR
1,510 Elo+
Erlang Shen
Erlang Shen
A4qn1
Erlang Shen
Level 106
God Stats
3W - 2L
1,699 SR
Queue Stats
228W - 238L
1,532 Elo+
Party 3
Thoth
Thoth
OrangeJeewce
Thoth
Level 148
God Stats
4W - 10L
1,435 SR
Queue Stats
626W - 632L
1,481 Elo+
Party 2
Chaac
Chaac
PepperoniusJeff
Chaac
Level 214
God Stats
3W - 2L
1,602 SR
Queue Stats
231W - 247L
1,550 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ornotyaknow
Kumbhakarna
Level 57
God Stats
0W - 2L
1,474 SR
Queue Stats
15W - 18L
1,476 Elo+
Party 2
Ishtar
Ishtar
ttv2Stanky
Ishtar
Level 148
God Stats
3W - 6L
1,374 SR
Queue Stats
61W - 56L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AquaNep
Serqet
17
10 / 3 / 3
10,346
609
13,652
13,636
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Poogway
King Arthur
16
0 / 1 / 5
10,080
593
14,505
21,281
25,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 6
9,805
577
6,666
8,248
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
killroy131313
Jormungandr
13
3 / 2 / 5
8,745
514
5,230
8,768
7,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
17
2 / 0 / 0
9,887
582
8,436
10,570
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A4qn1
Erlang Shen
15
1 / 3 / 3
8,743
514
7,579
17,327
11,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 8 / 1
7,921
466
5,304
11,128
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
9,014
530
15,738
20,031
25,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
ornotyaknow
Kumbhakarna
11
1 / 2 / 2
7,479
440
2,650
13,150
13,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
ttv2Stanky
Ishtar
14
1 / 3 / 0
8,598
506
6,204
13,883
5,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
6
6
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A4qn1
Erlang Shen
1
3
3
0.83
W
Serqet
AquaNep
Serqet
10
3
3
3.83
L
1
8
1
0.19
L
2
3
2
1
W
King Arthur
Poogway
King Arthur
0
1
5
2.5
W
3
0
6
6
W
Jormungandr
killroy131313
Jormungandr
3
2
5
2.75
L
Kumbhakarna
ornotyaknow
Kumbhakarna
1
2
2
1
L
Ishtar
ttv2Stanky
Ishtar
1
3
0
0.33
W
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,489
Damage
37,475
62,503
Taken
75,519
49,282
Mitigated
60,055
8,571
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A4qn1
Erlang Shen
7,579
3,699
0
7,664
17,327
11,728
53
1,407
15,857
0
85,075
W
Serqet
AquaNep
Serqet
13,652
3,945
0
725
13,636
7,049
0
1,355
12,190
0
86,080
L
5,304
211
0
500
11,128
3,420
0
4,173
6,810
67,417
0
L
15,738
1,357
0
6,773
20,031
25,848
0
1,367
17,993
0
74,478
W
King Arthur
Poogway
King Arthur
14,505
1,981
0
3,819
21,281
25,851
0
562
19,294
855
93,753
W
6,666
733
0
730
8,248
3,334
222
4,145
4,103
73,767
0
W
Jormungandr
killroy131313
Jormungandr
5,230
1,888
0
1,108
8,768
7,721
0
1,621
7,099
29,005
0
L
Kumbhakarna
ornotyaknow
Kumbhakarna
2,650
527
0
1,816
13,150
13,522
0
4,620
8,414
16,303
0
L
Ishtar
ttv2Stanky
Ishtar
6,204
3,117
0
3,849
13,883
5,537
395
807
12,918
0
78,290
W
Ullr
8,436
2,905
0
2,189
10,570
5,327
826
271
10,299
0
97,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
41,755
594
Minions Killed
498
0
Camps Cleared
0
1,747,677
Distance Traveled
1,650,387
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,743
514
115
7
0
351,189
0
W
Serqet
10,346
609
113
7
0
389,108
0
L
Thoth
7,921
466
121
7
0
317,534
2
L
Chaac
9,014
530
100
6
0
319,668
0
W
King Arthur
10,080
593
148
9
0
346,267
2
W
Nox
9,805
577
142
8
0
339,841
0
W
Jormungandr
8,745
514
36
2
0
358,124
4
L
Kumbhakarna
7,479
440
24
1
0
350,986
4
L
Ishtar
8,598
506
138
8
0
311,010
1
W
Ullr
9,887
582
155
9
0
314,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role