Player Matchup

Hachiman
Hachiman
Ghost_Samurai311
Hachiman
Level 86
God Stats
62W - 62L
1,453 SR
Queue Stats
141W - 136L
1,432 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ratilla08
Maman Brigitte
Level 109
God Stats
21W - 21L
1,470 SR
Queue Stats
139W - 136L
1,481 Elo+
Solo
Bellona
Bellona
RelaxYourJANUS
Bellona
Level 67
God Stats
13W - 1L
1,757 SR
Queue Stats
51W - 40L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Skorrexc
Baron Samedi
Level 68
God Stats
1W - 0L
1,413 SR
Queue Stats
3W - 9L
1,150 Elo+
Party 1
Fafnir
Fafnir
TateTopG
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,077 Elo+
Party 1
Team Averages
Level 79
1,519 SR
1,319 Elo+

VS

Team Averages
Level 103
1,571 SR
1,454 Elo+
Gilgamesh
Gilgamesh
Chingiza
Gilgamesh
Level 128
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo
Cthulhu
Cthulhu
Gautama1990
Cthulhu
Level 137
God Stats
13W - 9L
1,596 SR
Queue Stats
498W - 500L
1,440 Elo+
Solo
Chang'e
Chang'e
Majkell
Chang'e
Level 124
God Stats
0W - 1L
1,743 SR
Queue Stats
163W - 139L
1,508 Elo+
Solo
Medusa
Medusa
Marcen4ik
Medusa
Level 63
God Stats
0W - 1L
1,509 SR
Queue Stats
13W - 7L
1,612 Elo+
Solo
Ra
Ra
Molakoff
Ra
Level 61
God Stats
31W - 40L
1,473 SR
Queue Stats
92W - 100L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,826
552
10,382
11,129
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
Ratilla08
Maman Brigitte
14
4 / 4 / 2
8,631
539
7,441
15,101
6,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 0
8,990
562
9,185
16,852
20,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Skorrexc
Baron Samedi
12
1 / 2 / 6
7,490
468
8,223
8,193
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
TateTopG
Fafnir
12
1 / 2 / 6
7,487
468
3,662
13,297
15,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chingiza
Gilgamesh
16
2 / 0 / 0
9,320
583
11,736
15,931
19,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Gautama1990
Cthulhu
13
1 / 0 / 3
7,785
487
11,020
13,204
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Majkell
Chang'e
13
2 / 4 / 2
7,751
484
4,645
13,164
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Marcen4ik
Medusa
13
6 / 2 / 1
8,535
533
10,558
12,497
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 1
6,191
387
5,120
9,141
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
11
11
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chingiza
Gilgamesh
2
0
0
2
L
Cthulhu
Gautama1990
Cthulhu
1
0
3
2.5
W
5
2
1
2.75
L
Chang'e
Majkell
Chang'e
2
4
2
0.75
L
Medusa
Marcen4ik
Medusa
6
2
1
3.25
L
0
5
1
0.1
W
Maman Brigitte
Ratilla08
Maman Brigitte
4
4
2
1.25
W
0
1
0
0
W
Baron Samedi
Skorrexc
Baron Samedi
1
2
6
2
W
Fafnir
TateTopG
Fafnir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
43,079
64,572
Taken
63,937
51,641
Mitigated
45,635
16,719
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chingiza
Gilgamesh
11,736
3,621
0
1,033
15,931
19,291
396
665
15,266
182
81,327
L
Cthulhu
Gautama1990
Cthulhu
11,020
305
320
2,900
13,204
12,299
0
4,498
8,706
54,943
0
W
10,382
5,625
186
4,471
11,129
4,804
972
5,590
5,194
0
67,238
L
Chang'e
Majkell
Chang'e
4,645
212
480
3,724
13,164
5,129
755
5,224
7,940
52,235
818
L
Medusa
Marcen4ik
Medusa
10,558
5,830
0
1,312
12,497
5,562
750
5,130
7,367
0
54,901
L
5,120
290
85
2,022
9,141
3,354
0
3,454
5,687
32,918
0
W
Maman Brigitte
Ratilla08
Maman Brigitte
7,441
419
0
721
15,101
6,913
0
4,318
10,563
73,371
1,775
W
9,185
3,231
0
6,388
16,852
20,484
0
346
16,506
0
79,874
W
Baron Samedi
Skorrexc
Baron Samedi
8,223
1,145
637
2,203
8,193
4,141
184
3,690
4,416
45,236
0
W
Fafnir
TateTopG
Fafnir
3,662
765
0
2,113
13,297
15,299
79
5,410
7,157
20,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
39,582
441
Minions Killed
420
0
Camps Cleared
0
1,603,655
Distance Traveled
1,463,051
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,320
583
124
8
0
312,565
5
L
Cthulhu
7,785
487
82
5
0
312,765
0
W
Hachiman
8,826
552
114
7
0
290,687
0
L
Chang'e
7,751
484
76
5
0
302,435
0
L
Medusa
8,535
533
87
5
0
298,736
0
L
Ra
6,191
387
51
3
0
236,550
0
W
Maman Brigitte
8,631
539
114
7
0
326,837
0
W
Bellona
8,990
562
139
9
0
332,289
0
W
Baron Samedi
7,490
468
51
3
0
318,689
2
W
Fafnir
7,487
468
23
1
0
335,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role