Player Matchup

Hera
Hera
DeathRock8907
Hera
Level 66
God Stats
0W - 3L
1,234 SR
Queue Stats
65W - 74L
1,453 Elo+
Solo
King Arthur
King Arthur
DreadChief591
King Arthur
Level 96
God Stats
33W - 38L
1,500 SR
Queue Stats
139W - 121L
1,521 Elo+
Party 1
Ares
Ares
JustRabin
Ares
Level 83
God Stats
1W - 4L
1,234 SR
Queue Stats
62W - 59L
1,513 Elo+
Party 1
Chiron
Chiron
McL I Pino
Chiron
Level 101
God Stats
1W - 4L
1,352 SR
Queue Stats
122W - 128L
1,520 Elo+
Solo
Bakasura
Bakasura
PraisedLink
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,729 Elo+
Solo
Team Averages
Level 90
1,364 SR
1,547 Elo+

VS

Team Averages
Level 98
1,568 SR
1,445 Elo+
Neith
Neith
Hichiroh
Neith
Level 117
God Stats
2W - 1L
1,323 SR
Queue Stats
8W - 8L
1,510 Elo+
Solo
Aphrodite
Aphrodite
I_Created_Tacos
Aphrodite
Level 87
God Stats
4W - 0L
1,882 SR
Queue Stats
274W - 259L
1,471 Elo+
Solo
King Arthur
King Arthur
Xx_69ers_xX
King Arthur
Level 104
God Stats
4W - 3L
1,486 SR
Queue Stats
26W - 45L
1,371 Elo+
Solo
Pele
Pele
kynvaris
Pele
Level 131
God Stats
5W - 5L
1,400 SR
Queue Stats
225W - 218L
1,486 Elo+
Solo
Sol
Sol
zunito
Sol
Level 52
God Stats
1W - 0L
1,751 SR
Queue Stats
11W - 18L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,238
476
4,516
5,601
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DreadChief591
King Arthur
10
1 / 1 / 2
5,909
537
9,733
12,753
10,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
8
0 / 3 / 1
5,208
473
2,009
8,887
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
McL I Pino
Chiron
5
0 / 1 / 0
4,209
383
2,701
3,084
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
PraisedLink
Bakasura
12
1 / 2 / 1
6,347
577
3,452
12,062
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hichiroh
Neith
11
1 / 0 / 2
5,907
537
2,703
6,031
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
I_Created_Tacos
Aphrodite
10
1 / 0 / 3
6,218
565
4,544
5,557
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Xx_69ers_xX
King Arthur
10
1 / 3 / 1
6,132
557
6,305
11,337
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
13
5 / 0 / 3
7,415
674
8,268
9,556
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
zunito
Sol
11
3 / 0 / 3
6,796
618
5,507
5,477
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
King Arthur
DreadChief591
King Arthur
1
1
2
2
W
Neith
Hichiroh
Neith
1
0
2
2
W
Aphrodite
I_Created_Tacos
Aphrodite
1
0
3
2.5
L
Ares
0
3
1
0.17
L
Chiron
McL I Pino
Chiron
0
1
0
0
L
Bakasura
PraisedLink
Bakasura
1
2
1
0.75
W
King Arthur
Xx_69ers_xX
King Arthur
1
3
1
0.5
W
Pele
5
0
3
6.5
W
Sol
zunito
Sol
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
27,327
42,387
Taken
37,958
25,162
Mitigated
18,393
11,228
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
857
0
0
5,601
1,825
0
2,511
3,090
31,557
0
L
King Arthur
DreadChief591
King Arthur
9,733
968
0
2,210
12,753
10,200
0
2,064
10,689
0
46,026
W
Neith
Hichiroh
Neith
2,703
1,116
0
1,275
6,031
2,161
1,736
555
5,476
0
38,802
W
Aphrodite
I_Created_Tacos
Aphrodite
4,544
785
3,703
4,582
5,557
2,931
114
1,502
4,055
30,380
0
L
Ares
2,009
179
0
2,302
8,887
6,731
0
2,533
6,354
15,955
0
L
Chiron
McL I Pino
Chiron
2,701
794
140
982
3,084
756
0
416
2,668
0
17,393
L
Bakasura
PraisedLink
Bakasura
3,452
2,158
0
5,594
12,062
5,650
0
2,527
9,535
0
45,723
W
King Arthur
Xx_69ers_xX
King Arthur
6,305
881
0
1,956
11,337
8,061
92
470
10,817
0
42,661
W
Pele
8,268
2,333
0
1,077
9,556
3,467
138
1,376
7,845
0
63,558
W
Sol
zunito
Sol
5,507
2,089
0
2,314
5,477
1,773
1,450
2,622
2,735
43,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
32,468
248
Minions Killed
347
0
Camps Cleared
0
1,003,856
Distance Traveled
1,041,871
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,238
476
35
3
0
183,927
2
L
King Arthur
5,909
537
68
6
0
226,018
0
W
Neith
5,907
537
61
6
0
180,594
1
W
Aphrodite
6,218
565
51
5
0
187,441
2
L
Ares
5,208
473
17
2
0
224,686
2
L
Chiron
4,209
383
24
2
0
95,265
1
L
Bakasura
6,347
577
104
9
0
273,960
0
W
King Arthur
6,132
557
63
6
0
217,422
0
W
Pele
7,415
674
100
9
0
248,202
0
W
Sol
6,796
618
72
7
0
208,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role