Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DadaZay
Vamana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 2
Bastet
Bastet
LittleAkuma9504
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,418 Elo+
Solo
Hera
Hera
SgMattyIce
Hera
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
mikbaela
Nu Wa
Level 113
God Stats
1W - 3L
1,572 SR
Queue Stats
35W - 58L
1,422 Elo+
Party 2
Team Averages
Level 110
1,514 SR
1,490 Elo+

VS

Team Averages
Level 130
1,464 SR
1,475 Elo+
Ishtar
Ishtar
 
Ishtar
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dr3admaster
Terra
Level 127
God Stats
1W - 2L
1,138 SR
Queue Stats
162W - 179L
1,466 Elo+
Party 1
Zeus
Zeus
GraduatingLife
Zeus
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 51L
1,475 Elo+
Solo
Merlin
Merlin
Nerdific
Merlin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 71L
1,446 Elo+
Party 1
Anubis
Anubis
existentialvoid
Anubis
Level 147
God Stats
6W - 2L
1,684 SR
Queue Stats
250W - 259L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 0 / 0
4,340
868
0
0
0
Vamana
DadaZay
Vamana
11
2 / 3 / 2
5,923
1,185
5,010
8,042
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

1
0 / 0 / 0
1,340
268
0
0
0
12
4 / 3 / 2
6,196
1,239
7,521
4,888
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
mikbaela
Nu Wa
11
0 / 2 / 3
5,426
1,085
3,968
3,426
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 1 / 6
5,659
1,132
2,954
4,300
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 5
5,597
1,119
1,285
5,612
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 1 / 3
6,112
1,222
4,947
3,167
1,324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Nerdific
Merlin
10
2 / 2 / 3
6,146
1,229
1,861
3,697
1,487
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 4
6,774
1,355
3,117
2,709
1,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
8
8
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Ishtar
 
Ishtar
0
1
6
3
L
Vamana
DadaZay
Vamana
2
3
2
1
W
0
1
5
2.5
W
3
1
3
4.5
L
0
0
0
0
W
Merlin
Nerdific
Merlin
2
2
3
1.75
L
4
3
2
1.67
W
3
1
4
5
L
Nu Wa
mikbaela
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
14,164
16,356
Taken
19,485
6,824
Mitigated
10,162
1,897
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
 
Ishtar
2,954
1,677
585
560
4,300
1,875
671
3,241
935
0
12,055
L
Vamana
DadaZay
Vamana
5,010
2,356
25
1,412
8,042
4,040
0
5,206
2,836
0
7,291
W
1,285
269
1,103
1,473
5,612
3,687
386
2,240
3,129
2,315
129
W
4,947
851
321
481
3,167
1,324
180
1,795
1,172
11,389
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Nerdific
Merlin
1,861
187
874
275
3,697
1,487
0
2,500
1,021
3,532
0
L
7,521
1,179
0
50
4,888
1,678
0
2,926
1,962
14,119
0
W
3,117
99
0
542
2,709
1,789
407
1,291
1,352
13,017
0
L
Nu Wa
mikbaela
Nu Wa
3,968
353
91
319
3,426
1,106
0
3,040
386
11,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,225
Gold Earned
30,288
38
Minions Killed
63
0
Camps Cleared
0
299,460
Distance Traveled
503,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,340
868
0
0
0
0
0
W
Ishtar
5,659
1,132
19
4
0
93,445
0
L
Vamana
5,923
1,185
5
1
0
104,453
0
W
Terra
5,597
1,119
5
1
0
119,059
0
W
Zeus
6,112
1,222
11
2
0
98,800
0
L
Bastet
1,340
268
0
0
0
0
0
W
Merlin
6,146
1,229
11
2
0
88,209
0
L
Hera
6,196
1,239
15
3
0
103,464
0
W
Anubis
6,774
1,355
17
3
0
103,510
0
L
Nu Wa
5,426
1,085
18
4
0
91,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role