Player Matchup

Maui
Maui
Herο
Maui
Level 190
God Stats
144W - 7L
2,276 SR
Queue Stats
945W - 44L
2,285 Elo+
Party 1
Izanami
Izanami
Unsuccess
Izanami
Level 122
God Stats
5W - 1L
1,664 SR
Queue Stats
870W - 112L
2,005 Elo+
Party 1
Thor
Thor
Viisiionzz
Thor
Level 227
God Stats
5W - 0L
1,985 SR
Queue Stats
258W - 21L
2,191 Elo+
Party 1
Odin
Odin
Ŧrill
Odin
Level 193
God Stats
5W - 0L
2,094 SR
Queue Stats
136W - 35L
1,942 Elo+
Party 1
Vulcan
Vulcan
Ѕukuna
Vulcan
Level 183
God Stats
12W - 0L
1,835 SR
Queue Stats
194W - 47L
1,900 Elo+
Party 1
Team Averages
Level 183
1,971 SR
2,065 Elo+

VS

Team Averages
Level 136
1,614 SR
1,604 Elo+
Heimdallr
Heimdallr
John8778
Heimdallr
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Vamana
Vamana
LordBrontes
Vamana
Level 158
God Stats
49W - 26L
1,760 SR
Queue Stats
86W - 55L
1,693 Elo+
Solo
Hel
Hel
MumbBJumbO
Hel
Level 149
God Stats
1W - 1L
1,703 SR
Queue Stats
165W - 141L
1,637 Elo+
Solo
Sobek
Sobek
Shadowblaster201
Sobek
Level 157
God Stats
0W - 1L
1,516 SR
Queue Stats
224W - 178L
1,633 Elo+
Solo
Maman Brigitte
Maman Brigitte
xlo4l--
Maman Brigitte
Level 116
God Stats
8W - 10L
1,593 SR
Queue Stats
679W - 626L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Herο
Maui
15
1 / 1 / 19
9,299
930
5,453
14,596
16,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Unsuccess
Izanami
17
12 / 1 / 5
10,089
1,009
16,126
10,497
7,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 11
8,686
869
10,813
7,561
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
Ŧrill
Odin
14
1 / 2 / 12
8,611
861
4,781
13,217
12,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
Ѕukuna
Vulcan
17
4 / 0 / 7
9,570
957
16,656
7,474
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
John8778
Heimdallr
14
0 / 4 / 3
7,390
739
7,510
9,322
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
14
0 / 3 / 2
7,992
799
9,197
14,582
15,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 0
8,969
897
9,287
12,157
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
7,745
775
5,043
17,059
14,783
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
xlo4l--
Maman Brigitte
13
1 / 5 / 1
7,602
760
5,445
10,976
3,930
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
21
Kills
4
4
Deaths
21
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
Herο
Maui
1
1
19
10.5
L
Heimdallr
John8778
Heimdallr
0
4
3
0.38
L
Vamana
0
3
2
0.33
L
3
5
0
0.6
L
0
4
1
0.13
W
Izanami
Unsuccess
Izanami
12
1
5
14.5
W
3
0
11
8.5
L
Maman Brigitte
xlo4l--
Maman Brigitte
1
5
1
0.3
W
Odin
Ŧrill
Odin
1
2
12
3.5
W
Vulcan
Ѕukuna
Vulcan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,829
Damage
36,482
53,345
Taken
64,096
43,985
Mitigated
44,358
9,726
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Herο
Maui
5,453
1,176
0
1,583
14,596
16,383
288
4,006
10,372
9,226
0
L
Heimdallr
John8778
Heimdallr
7,510
2,488
0
874
9,322
4,575
0
2,359
6,963
0
24,636
L
Vamana
9,197
2,398
0
2,776
14,582
15,681
0
4,556
10,026
0
34,096
L
9,287
638
2,491
3,716
12,157
5,389
0
5,137
7,020
29,274
0
L
5,043
488
1,143
4,437
17,059
14,783
0
7,622
9,437
14,147
0
W
Izanami
Unsuccess
Izanami
16,126
11,887
0
4,925
10,497
7,720
3,675
4,567
5,724
0
48,601
W
10,813
2,775
0
220
7,561
3,801
0
4,008
3,429
0
22,700
L
Maman Brigitte
xlo4l--
Maman Brigitte
5,445
221
0
972
10,976
3,930
0
2,435
8,541
16,424
0
W
Odin
Ŧrill
Odin
4,781
1,081
0
2,532
13,217
12,364
652
4,008
8,973
0
10,473
W
Vulcan
Ѕukuna
Vulcan
16,656
6,859
0
466
7,474
3,717
0
2,294
5,072
47,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
39,698
212
Minions Killed
199
0
Camps Cleared
0
1,200,465
Distance Traveled
1,019,806
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,299
930
10
1
0
255,731
3
L
Heimdallr
7,390
739
39
4
0
173,720
0
L
Vamana
7,992
799
64
6
0
211,367
0
L
Hel
8,969
897
69
7
0
220,141
0
L
Sobek
7,745
775
12
1
0
211,571
0
W
Izanami
10,089
1,009
85
9
0
203,116
1
W
Thor
8,686
869
30
3
0
258,733
0
L
Maman Brigitte
7,602
760
15
2
0
203,007
0
W
Odin
8,611
861
6
1
0
225,904
0
W
Vulcan
9,570
957
81
8
0
256,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role