Player Matchup

Janus
Janus
Hackivelocigolo
Janus
Level 24
God Stats
1W - 2L
1,496 SR
Queue Stats
29W - 40L
1,439 Elo+
Party 1
Charon
Charon
Overlord8478
Charon
Level 105
God Stats
2W - 5L
1,272 SR
Queue Stats
330W - 312L
1,565 Elo+
Solo
Ullr
Ullr
RaulP10
Ullr
Level 129
God Stats
5W - 7L
1,580 SR
Queue Stats
114W - 78L
1,681 Elo+
Solo
Bacchus
Bacchus
SnippierCross8
Bacchus
Level 149
God Stats
16W - 23L
1,474 SR
Queue Stats
438W - 424L
1,518 Elo+
Solo
Mercury
Mercury
xdicescualx
Mercury
Level 125
God Stats
9W - 9L
1,600 SR
Queue Stats
114W - 112L
1,522 Elo+
Party 1
Team Averages
Level 106
1,484 SR
1,545 Elo+

VS

Team Averages
Level 133
1,616 SR
1,574 Elo+
Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aang3L
Jing Wei
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,693 Elo+
Party 2
Ymir
Ymir
XxXxScOpIcZXxXx
Ymir
Level 124
God Stats
11W - 12L
1,524 SR
Queue Stats
194W - 182L
1,563 Elo+
Solo
The Morrigan
The Morrigan
Youlose8797
The Morrigan
Level 145
God Stats
2W - 4L
1,743 SR
Queue Stats
232W - 223L
1,570 Elo+
Solo
Fenrir
Fenrir
hozukîmaru
Fenrir
Level 142
God Stats
3W - 0L
1,812 SR
Queue Stats
195W - 171L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,641
564
3,303
7,039
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
10
2 / 3 / 0
5,812
581
5,391
9,574
2,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
RaulP10
Ullr
10
0 / 1 / 0
5,462
546
4,531
7,044
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 1 / 0
5,051
505
2,347
4,941
3,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
xdicescualx
Mercury
10
0 / 3 / 0
5,359
536
2,200
7,923
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 2 / 2
6,360
636
7,352
10,262
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Aang3L
Jing Wei
9
0 / 0 / 1
5,207
521
3,110
4,784
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 2
5,280
528
2,439
6,103
4,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Youlose8797
The Morrigan
12
2 / 0 / 5
7,158
716
5,156
3,236
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
5 / 1 / 3
6,664
666
6,064
8,014
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
2
2
W
Jing Wei
Aang3L
Jing Wei
0
0
1
0.5
L
0
3
1
0.17
L
Charon
2
3
0
0.67
L
Ullr
RaulP10
Ullr
0
1
0
0
L
0
1
0
0
W
1
0
2
2
W
The Morrigan
Youlose8797
The Morrigan
2
0
5
4.5
W
Fenrir
5
1
3
6.5
L
Mercury
xdicescualx
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
24,121
36,521
Taken
32,399
13,471
Mitigated
16,347
8,319
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,352
1,699
0
5,338
10,262
5,896
0
5,587
4,657
0
35,713
W
Jing Wei
Aang3L
Jing Wei
3,110
2,385
0
1,498
4,784
1,571
0
401
4,383
0
32,624
L
3,303
536
0
2,456
7,039
2,196
0
2,724
4,315
48,784
0
L
Charon
5,391
1,095
0
2,530
9,574
2,733
0
413
8,418
31,849
0
L
Ullr
RaulP10
Ullr
4,531
2,055
0
1,227
7,044
2,397
0
685
6,359
0
45,133
L
2,347
398
184
1,250
4,941
3,528
0
2,067
2,816
11,668
0
W
2,439
462
0
1,983
6,103
4,413
0
2,436
3,620
16,620
0
W
The Morrigan
Youlose8797
The Morrigan
5,156
1,034
0
750
3,236
1,064
0
988
2,138
60,399
857
W
Fenrir
6,064
1,942
0
1,495
8,014
3,403
0
1,352
6,560
0
48,173
L
Mercury
xdicescualx
Mercury
2,200
1,362
0
672
7,923
2,617
0
832
7,047
0
46,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
30,669
325
Minions Killed
338
0
Camps Cleared
0
1,040,828
Distance Traveled
1,061,281
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,360
636
51
5
0
214,637
2
W
Jing Wei
5,207
521
62
6
0
195,738
0
L
Janus
5,641
564
95
10
0
197,153
0
L
Charon
5,812
581
56
6
0
182,994
0
L
Ullr
5,462
546
77
8
0
199,063
3
L
Bacchus
5,051
505
20
2
0
219,500
0
W
Ymir
5,280
528
27
3
0
197,042
0
W
The Morrigan
7,158
716
110
11
0
208,073
1
W
Fenrir
6,664
666
88
9
0
245,791
0
L
Mercury
5,359
536
77
8
0
242,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role