Player Matchup

Morgan Le Fay
Morgan Le Fay
CynSinSyn
Morgan Le Fay
Level 139
God Stats
7W - 8L
1,561 SR
Queue Stats
274W - 261L
1,530 Elo+
Party 1
Fafnir
Fafnir
SaltySanders1717
Fafnir
Level 122
God Stats
3W - 2L
1,478 SR
Queue Stats
19W - 10L
1,497 Elo+
Party 2
Charybdis
Charybdis
Solidbeast46377
Charybdis
Level 108
God Stats
17W - 9L
1,486 SR
Queue Stats
18W - 10L
1,469 Elo+
Party 2
King Arthur
King Arthur
ToxicVoiD31
King Arthur
Level 129
God Stats
8W - 8L
1,490 SR
Queue Stats
309W - 300L
1,496 Elo+
Party 1
Lancelot
Lancelot
Xxelitenova420xX
Lancelot
Level 64
God Stats
14W - 4L
1,749 SR
Queue Stats
219W - 200L
1,538 Elo+
Solo
Team Averages
Level 112
1,553 SR
1,506 Elo+

VS

Team Averages
Level 102
1,621 SR
1,525 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ripitried
Hachiman
Level 108
God Stats
8W - 7L
1,561 SR
Queue Stats
107W - 84L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
UberKatzchen
Tsukuyomi
Level 83
God Stats
12W - 4L
1,776 SR
Queue Stats
84W - 66L
1,514 Elo+
Solo
Bellona
Bellona
WhiteWolf8195
Bellona
Level 111
God Stats
8W - 5L
1,770 SR
Queue Stats
70W - 59L
1,554 Elo+
Solo
Chang'e
Chang'e
mannymart1210
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CynSinSyn
Morgan Le Fay
12
3 / 1 / 6
7,577
541
8,978
7,539
2,991
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 11
7,473
534
6,312
8,791
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Solidbeast46377
Charybdis
12
7 / 5 / 3
7,949
568
13,035
13,757
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ToxicVoiD31
King Arthur
13
0 / 2 / 2
7,719
551
9,155
15,578
15,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
9 / 1 / 3
8,457
604
9,563
9,572
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
0 / 3 / 1
6,374
455
1,914
8,605
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ripitried
Hachiman
11
3 / 3 / 3
7,293
521
7,926
11,511
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
UberKatzchen
Tsukuyomi
13
4 / 6 / 2
7,852
561
8,849
13,642
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
14
2 / 1 / 0
8,499
607
10,882
16,426
18,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
10
1 / 7 / 3
6,716
480
7,987
16,729
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
10
10
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
3
1
0.17
W
Morgan Le Fay
CynSinSyn
Morgan Le Fay
3
1
6
6
L
Hachiman
Ripitried
Hachiman
3
3
3
1.5
W
1
1
11
6.5
W
Charybdis
Solidbeast46377
Charybdis
7
5
3
1.7
W
King Arthur
ToxicVoiD31
King Arthur
0
2
2
0.5
L
Tsukuyomi
UberKatzchen
Tsukuyomi
4
6
2
0.83
L
Bellona
2
1
0
2
W
9
1
3
10.5
L
Chang'e
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,043
Damage
37,558
55,237
Taken
66,913
37,416
Mitigated
34,497
9,185
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
1,914
16
0
1,682
8,605
2,729
0
3,094
5,347
29,121
0
W
Morgan Le Fay
CynSinSyn
Morgan Le Fay
8,978
663
0
168
7,539
2,991
433
1,183
6,356
44,922
0
L
Hachiman
Ripitried
Hachiman
7,926
5,131
0
2,151
11,511
3,639
0
4,325
7,064
0
24,941
W
6,312
1,585
0
2,448
8,791
9,868
0
3,438
5,353
14,765
0
W
Charybdis
Solidbeast46377
Charybdis
13,035
6,528
0
4,860
13,757
5,190
1,008
4,808
8,949
0
58,111
W
King Arthur
ToxicVoiD31
King Arthur
9,155
1,458
0
641
15,578
15,102
0
0
15,578
0
57,868
L
Tsukuyomi
UberKatzchen
Tsukuyomi
8,849
1,745
0
3,805
13,642
4,994
0
2,252
11,256
0
58,121
L
Bellona
10,882
5,538
0
10,568
16,426
18,019
563
0
16,426
0
67,417
W
9,563
1,822
0
1,068
9,572
4,265
345
472
9,100
0
55,162
L
Chang'e
7,987
652
1,239
5,824
16,729
5,116
0
5,075
11,530
36,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
36,734
324
Minions Killed
322
0
Camps Cleared
0
1,473,430
Distance Traveled
1,386,744
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,374
455
57
4
0
312,302
8
W
Morgan Le Fay
7,577
541
65
5
0
296,485
0
L
Hachiman
7,293
521
33
2
0
257,647
1
W
Fafnir
7,473
534
11
1
0
303,512
2
W
Charybdis
7,949
568
78
6
0
263,620
1
W
King Arthur
7,719
551
92
7
0
274,206
0
L
Tsukuyomi
7,852
561
88
6
0
317,291
5
L
Bellona
8,499
607
90
6
0
222,313
0
W
Lancelot
8,457
604
78
6
0
335,607
0
L
Chang'e
6,716
480
54
4
0
277,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role