Player Matchup

Charon
Charon
Megadev
Charon
Level 108
God Stats
5W - 1L
1,718 SR
Queue Stats
53W - 47L
1,529 Elo+
Solo
Scylla
Scylla
MrCramps
Scylla
Level 102
God Stats
4W - 2L
1,706 SR
Queue Stats
20W - 18L
1,566 Elo+
Solo
Odin
Odin
Tavery1922
Odin
Level 140
God Stats
4W - 5L
1,568 SR
Queue Stats
134W - 119L
1,518 Elo+
Party 1
Bacchus
Bacchus
TeamMatesAreBad
Bacchus
Level 79
God Stats
2W - 3L
1,464 SR
Queue Stats
190W - 188L
1,579 Elo+
Solo
Hachiman
Hachiman
xxkillakillo2
Hachiman
Level 143
God Stats
7W - 5L
1,748 SR
Queue Stats
196W - 170L
1,529 Elo+
Party 1
Team Averages
Level 114
1,641 SR
1,544 Elo+

VS

Team Averages
Level 127
1,665 SR
1,541 Elo+
Atlas
Atlas
JBran3
Atlas
Level 109
God Stats
17W - 9L
1,625 SR
Queue Stats
385W - 340L
1,565 Elo+
Solo
Camazotz
Camazotz
KodaDB
Camazotz
Level 98
God Stats
4W - 2L
1,798 SR
Queue Stats
346W - 322L
1,480 Elo+
Solo
Bellona
Bellona
RE4L Dubs
Bellona
Level 146
God Stats
0W - 3L
1,719 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo
Merlin
Merlin
lord_Spooky78
Merlin
Level 155
God Stats
20W - 22L
1,547 SR
Queue Stats
340W - 287L
1,581 Elo+
Solo
Chernobog
Chernobog
yugibrawn
Chernobog
Level 127
God Stats
1W - 1L
1,634 SR
Queue Stats
42W - 37L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Megadev
Charon
12
2 / 0 / 4
7,671
548
4,504
9,511
8,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
MrCramps
Scylla
12
1 / 2 / 2
7,353
525
7,225
7,140
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 0
8,040
574
5,807
8,146
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 1 / 1
8,128
581
11,583
14,650
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
xxkillakillo2
Hachiman
14
3 / 3 / 2
8,379
599
8,694
11,073
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JBran3
Atlas
13
3 / 3 / 2
7,650
546
7,371
12,984
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
KodaDB
Camazotz
11
1 / 2 / 3
6,813
487
4,721
11,642
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
RE4L Dubs
Bellona
12
0 / 1 / 1
7,030
502
4,872
11,636
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 2
7,718
551
6,800
6,046
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
yugibrawn
Chernobog
13
0 / 5 / 2
7,282
520
5,064
12,258
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
7
7
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
JBran3
Atlas
3
3
2
1.33
L
Camazotz
KodaDB
Camazotz
1
2
3
1.25
W
Charon
Megadev
Charon
2
0
4
4
W
Scylla
MrCramps
Scylla
1
2
2
1
L
Bellona
RE4L Dubs
Bellona
0
1
1
0.5
W
1
1
0
1
W
4
1
1
4.5
L
3
0
2
4
W
Hachiman
xxkillakillo2
Hachiman
3
3
2
1.33
L
Chernobog
yugibrawn
Chernobog
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
28,828
50,520
Taken
54,566
30,518
Mitigated
37,540
17,826
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
JBran3
Atlas
7,371
2,749
254
2,567
12,984
12,120
0
7,636
5,348
23,482
0
L
Camazotz
KodaDB
Camazotz
4,721
1,946
0
4,028
11,642
4,537
0
5,513
6,093
0
47,101
W
Charon
Megadev
Charon
4,504
889
206
2,612
9,511
8,106
424
3,762
5,749
25,538
0
W
Scylla
MrCramps
Scylla
7,225
879
0
1,052
7,140
2,691
766
4,445
2,695
61,125
0
L
Bellona
RE4L Dubs
Bellona
4,872
1,221
0
3,092
11,636
12,241
0
2,304
8,422
0
40,794
W
5,807
902
0
2,246
8,146
6,427
0
0
7,651
0
50,953
W
11,583
1,611
0
7,428
14,650
9,267
0
4,463
9,937
72,665
478
L
6,800
691
0
798
6,046
2,945
0
5,081
965
64,686
0
W
Hachiman
xxkillakillo2
Hachiman
8,694
5,217
0
4,282
11,073
4,027
101
1,501
9,572
0
68,268
L
Chernobog
yugibrawn
Chernobog
5,064
2,700
0
2,207
12,258
5,697
0
2,768
9,490
0
61,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
36,493
464
Minions Killed
395
0
Camps Cleared
0
1,419,751
Distance Traveled
1,457,806
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,650
546
19
1
0
301,879
2
L
Camazotz
6,813
487
73
5
0
297,652
1
W
Charon
7,671
548
31
2
0
289,028
4
W
Scylla
7,353
525
105
8
0
301,168
0
L
Bellona
7,030
502
69
5
0
301,580
0
W
Odin
8,040
574
104
7
0
246,018
0
W
Bacchus
8,128
581
102
7
0
328,267
2
L
Merlin
7,718
551
123
9
0
281,947
4
W
Hachiman
8,379
599
122
9
0
255,270
0
L
Chernobog
7,282
520
111
8
0
274,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role