Player Matchup

Serqet
Serqet
R1CH4RDAU
Serqet
Level 69
God Stats
0W - 1L
1,508 SR
Queue Stats
11W - 11L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taxiinha
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,570 SR
Queue Stats
11W - 12L
1,457 Elo+
Party 1
Hercules
Hercules
TirkNovitzki
Hercules
Level 78
God Stats
3W - 1L
1,868 SR
Queue Stats
29W - 20L
1,539 Elo+
Party 2
Yu Huang
Yu Huang
isibs5
Yu Huang
Level 85
God Stats
0W - 2L
1,293 SR
Queue Stats
155W - 167L
1,442 Elo+
Solo
Artemis
Artemis
zac32123
Artemis
Level 136
God Stats
1W - 1L
1,751 SR
Queue Stats
27W - 27L
1,446 Elo+
Party 2
Team Averages
Level 87
1,598 SR
1,469 Elo+

VS

Team Averages
Level 103
1,437 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GrowGangRigg
Surtr
Level 149
God Stats
3W - 4L
1,386 SR
Queue Stats
313W - 306L
1,447 Elo+
Solo
Skadi
Skadi
KariNGameR
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,469 Elo+
Solo
Ah Puch
Ah Puch
MrNdustructo
Ah Puch
Level 129
God Stats
15W - 10L
1,562 SR
Queue Stats
415W - 413L
1,469 Elo+
Solo
Jormungandr
Jormungandr
odmutiny
Jormungandr
Level 20
God Stats
1W - 1L
1,238 SR
Queue Stats
14W - 31L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
R1CH4RDAU
Serqet
9
2 / 2 / 2
7,593
506
743
3,793
1,848
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Taxiinha
Morgan Le Fay
11
0 / 3 / 7
7,976
532
8,021
6,226
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
TirkNovitzki
Hercules
18
1 / 4 / 7
10,126
675
12,386
21,062
28,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
isibs5
Yu Huang
18
7 / 6 / 6
10,330
689
13,873
15,295
10,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
zac32123
Artemis
20
9 / 3 / 8
11,839
789
23,766
13,709
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 4 / 8
10,372
691
7,176
9,487
4,601
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 9
11,699
780
13,918
26,890
19,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
16
1 / 5 / 8
10,155
677
8,241
11,198
4,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
MrNdustructo
Ah Puch
18
4 / 4 / 7
10,738
716
13,690
11,865
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
odmutiny
Jormungandr
19
5 / 5 / 9
11,671
778
12,635
21,639
27,453
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
19
Kills
18
18
Deaths
19
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
4
8
1.5
W
6
1
9
10.5
W
Skadi
1
5
8
1
W
Ah Puch
MrNdustructo
Ah Puch
4
4
7
1.88
L
Serqet
R1CH4RDAU
Serqet
2
2
2
1.5
L
Morgan Le Fay
Taxiinha
Morgan Le Fay
0
3
7
1.17
L
Hercules
TirkNovitzki
Hercules
1
4
7
1.13
L
Yu Huang
isibs5
Yu Huang
7
6
6
1.67
W
Jormungandr
odmutiny
Jormungandr
5
5
9
1.9
L
Artemis
zac32123
Artemis
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
55,660
60,085
Taken
81,079
51,832
Mitigated
61,545
21,113
Healing
31,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,176
334
1,192
1,225
9,487
4,601
2,064
3,555
5,932
17,639
0
W
13,918
3,778
4,044
13,538
26,890
19,554
1,135
6,486
20,404
1,012
28,177
W
Skadi
8,241
2,922
815
1,288
11,198
4,612
1,200
2,531
8,567
0
19,091
W
Ah Puch
MrNdustructo
Ah Puch
13,690
146
1,721
3,721
11,865
5,325
1,555
4,651
7,214
29,717
0
L
Serqet
R1CH4RDAU
Serqet
743
46
104
423
3,793
1,848
0
2,675
1,118
0
1,229
L
Morgan Le Fay
Taxiinha
Morgan Le Fay
8,021
1,687
0
1,415
6,226
2,627
0
3,306
2,920
14,562
0
L
Hercules
TirkNovitzki
Hercules
12,386
1,668
828
8,959
21,062
28,264
0
10,333
10,729
122
26,427
L
Yu Huang
isibs5
Yu Huang
13,873
1,292
1,468
3,476
15,295
10,861
0
8,113
7,182
33,456
0
W
Jormungandr
odmutiny
Jormungandr
12,635
1,159
1,804
1,839
21,639
27,453
566
4,752
16,887
28,346
2,098
L
Artemis
zac32123
Artemis
23,766
8,548
1,318
3,122
13,709
8,232
0
7,496
6,213
0
48,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,864
Gold Earned
54,635
172
Minions Killed
153
0
Camps Cleared
0
978,242
Distance Traveled
1,307,611
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,372
691
29
2
0
258,159
0
W
Surtr
11,699
780
32
2
0
316,627
0
W
Skadi
10,155
677
25
2
0
235,948
0
W
Ah Puch
10,738
716
41
3
0
233,537
0
L
Serqet
7,593
506
4
0
0
107,896
0
L
Morgan Le Fay
7,976
532
22
1
0
112,561
0
L
Hercules
10,126
675
29
2
0
282,580
0
L
Yu Huang
10,330
689
47
3
0
229,801
2
W
Jormungandr
11,671
778
26
2
0
263,340
0
L
Artemis
11,839
789
70
5
0
245,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role