Player Matchup

Neith
Neith
JUSTAKO22
Neith
Level 108
God Stats
2W - 3L
1,448 SR
Queue Stats
6W - 8L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Joosh96
Kukulkan
Level 77
God Stats
6W - 5L
1,623 SR
Queue Stats
190W - 166L
1,481 Elo+
Solo
Arachne
Arachne
Phzyk
Arachne
Level 106
God Stats
3W - 1L
1,761 SR
Queue Stats
145W - 143L
1,513 Elo+
Solo
Sobek
Sobek
einstein2203
Sobek
Level 64
God Stats
2W - 2L
1,338 SR
Queue Stats
28W - 15L
1,477 Elo+
Solo
Bellona
Bellona
odst72
Bellona
Level 59
God Stats
5W - 2L
1,520 SR
Queue Stats
22W - 18L
1,377 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,446 Elo+

VS

Team Averages
Level 97
1,470 SR
1,458 Elo+
Mercury
Mercury
AngelL8Pika
Mercury
Level 127
God Stats
4W - 5L
1,490 SR
Queue Stats
212W - 233L
1,419 Elo+
Solo
Bacchus
Bacchus
Gunthabad
Bacchus
Level 86
God Stats
6W - 6L
1,474 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo
Chronos
Chronos
Mhdi99
Chronos
Level 78
God Stats
23W - 12L
1,688 SR
Queue Stats
293W - 349L
1,523 Elo+
Solo
Bellona
Bellona
PaZe x Don
Bellona
Level 107
God Stats
3W - 4L
1,524 SR
Queue Stats
271W - 249L
1,480 Elo+
Party 1
Hachiman
Hachiman
daanieboy16
Hachiman
Level 88
God Stats
0W - 3L
1,173 SR
Queue Stats
214W - 208L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JUSTAKO22
Neith
10
0 / 0 / 0
5,748
442
6,102
4,126
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Joosh96
Kukulkan
15
1 / 0 / 0
7,882
606
3,848
5,542
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Phzyk
Arachne
13
1 / 2 / 2
7,027
541
6,822
11,018
5,797
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
6,386
491
2,100
10,169
8,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
odst72
Bellona
12
2 / 2 / 1
7,258
558
5,685
11,459
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngelL8Pika
Mercury
8
1 / 2 / 0
5,593
430
1,310
6,817
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Gunthabad
Bacchus
9
0 / 0 / 0
6,089
468
3,242
8,885
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chronos
Mhdi99
Chronos
14
0 / 1 / 1
7,904
608
2,517
7,617
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PaZe x Don
Bellona
13
3 / 2 / 0
8,293
638
10,045
11,965
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
daanieboy16
Hachiman
12
0 / 0 / 0
6,879
529
6,388
5,711
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngelL8Pika
Mercury
1
2
0
0.5
L
Bacchus
Gunthabad
Bacchus
0
0
0
0
W
Neith
JUSTAKO22
Neith
0
0
0
0
W
Kukulkan
Joosh96
Kukulkan
1
0
0
1
L
Chronos
Mhdi99
Chronos
0
1
1
0.5
L
Bellona
PaZe x Don
Bellona
3
2
0
1.5
W
Arachne
Phzyk
Arachne
1
2
2
1
L
Hachiman
daanieboy16
Hachiman
0
0
0
0
W
0
0
0
0
W
Bellona
odst72
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
23,502
42,314
Taken
40,995
30,447
Mitigated
22,669
13,380
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngelL8Pika
Mercury
1,310
242
0
430
6,817
2,126
0
689
6,048
0
25,026
L
Bacchus
Gunthabad
Bacchus
3,242
487
89
2,412
8,885
7,415
0
1,803
7,040
15,711
0
W
Neith
JUSTAKO22
Neith
6,102
1,467
0
1,341
4,126
1,414
0
490
3,636
0
47,997
W
Kukulkan
Joosh96
Kukulkan
3,848
431
0
1,639
5,542
2,409
0
1,713
3,829
72,625
0
L
Chronos
Mhdi99
Chronos
2,517
688
0
3,146
7,617
2,940
0
2,992
4,625
69,625
0
L
Bellona
PaZe x Don
Bellona
10,045
3,756
0
6,108
11,965
8,113
0
0
11,217
0
62,359
W
Arachne
Phzyk
Arachne
6,822
4,858
0
3,879
11,018
5,797
0
924
10,094
0
51,196
L
Hachiman
daanieboy16
Hachiman
6,388
3,179
0
2,529
5,711
2,075
1,027
464
5,247
0
59,263
W
2,100
203
0
3,636
10,169
8,430
0
2,377
7,792
15,480
0
W
Bellona
odst72
Bellona
5,685
2,539
0
2,885
11,459
12,397
0
255
11,204
0
49,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
34,758
410
Minions Killed
405
0
Camps Cleared
0
1,340,912
Distance Traveled
1,240,263
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,593
430
51
4
0
185,746
0
L
Bacchus
6,089
468
12
1
0
288,085
4
W
Neith
5,748
442
87
7
0
256,603
0
W
Kukulkan
7,882
606
136
10
0
253,070
3
L
Chronos
7,904
608
134
10
0
261,725
0
L
Bellona
8,293
638
104
8
0
269,510
0
W
Arachne
7,027
541
76
6
0
284,545
0
L
Hachiman
6,879
529
104
8
0
235,197
3
W
Sobek
6,386
491
26
2
0
276,804
1
W
Bellona
7,258
558
85
7
0
269,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role