Player Matchup

Scylla
Scylla
Gothredir
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
978 Elo+
Party 1
Ishtar
Ishtar
Hentaliaa
Ishtar
Level 28
God Stats
1W - 8L
1,194 SR
Queue Stats
1W - 16L
936 Elo+
Party 1
Bake Kujira
Bake Kujira
WolfieBloodpaws
Bake Kujira
Level 107
God Stats
0W - 3L
1,239 SR
Queue Stats
1W - 20L
915 Elo+
Party 1
Team Averages
Level 68
1,311 SR
943 Elo+

VS

Team Averages
Level 56
1,444 SR
1,338 Elo+
Loki
Loki
Bl1xxx
Loki
Level 24
God Stats
14W - 15L
1,433 SR
Queue Stats
36W - 37L
1,338 Elo+
Party 2
Chaac
Chaac
DJREX290
Chaac
Level 79
God Stats
4W - 2L
1,588 SR
Queue Stats
274W - 341L
1,338 Elo+
Party 2
Agni
Agni
Ujhhhjhhzu
Agni
Level 65
God Stats
2W - 3L
1,311 SR
Queue Stats
130W - 145L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gothredir
Scylla
13
4 / 5 / 3
11,508
767
10,545
11,698
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Hentaliaa
Ishtar
12
2 / 6 / 5
10,385
692
8,006
12,558
4,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
WolfieBloodpaws
Bake Kujira
14
5 / 5 / 6
12,041
803
14,228
17,592
20,476
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bl1xxx
Loki
12
1 / 6 / 10
10,594
706
6,274
12,743
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
DJREX290
Chaac
15
4 / 3 / 9
12,367
824
10,237
14,036
14,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 2 / 5
13,291
886
18,991
12,080
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
15
16
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
Bl1xxx
Loki
1
6
10
1
W
Chaac
DJREX290
Chaac
4
3
9
2.83
L
Scylla
Gothredir
Scylla
4
5
3
1.1
L
Ishtar
Hentaliaa
Ishtar
2
6
5
0.75
W
10
2
5
6.25
L
Bake Kujira
WolfieBloodpaws
Bake Kujira
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,779
Damage
35,502
41,848
Taken
38,859
28,611
Mitigated
25,338
1,114
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bl1xxx
Loki
6,274
1,619
0
772
12,743
5,253
0
8,311
4,432
0
19,290
W
Chaac
DJREX290
Chaac
10,237
1,410
0
5,733
14,036
14,539
264
8,311
5,725
0
41,305
L
Scylla
Gothredir
Scylla
10,545
756
0
362
11,698
3,966
0
3,629
8,069
45,333
0
L
Ishtar
Hentaliaa
Ishtar
8,006
5,524
0
598
12,558
4,169
0
7,816
4,742
0
21,361
W
18,991
2,131
0
2,609
12,080
5,546
932
7,131
4,949
60,910
0
L
Bake Kujira
WolfieBloodpaws
Bake Kujira
14,228
7,273
0
154
17,592
20,476
627
7,737
9,855
44,441
1,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
36,252
120
Minions Killed
130
0
Camps Cleared
0
772,349
Distance Traveled
831,375
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,594
706
23
2
0
268,051
0
W
Chaac
12,367
824
35
2
0
287,669
0
L
Scylla
11,508
767
45
3
0
260,317
9
L
Ishtar
10,385
692
22
1
0
252,692
0
W
Agni
13,291
886
72
5
0
275,655
0
L
Bake Kujira
12,041
803
53
4
0
259,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role