Player Matchup

Ah Puch
Ah Puch
NannikasBoy
Ah Puch
Level 6
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 2L
1,130 Elo+
Solo
Arachne
Arachne
Sempai shark
Arachne
Level 22
God Stats
4W - 2L
1,766 SR
Queue Stats
11W - 8L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
SleepiTae
Nu Wa
Level 98
God Stats
2W - 2L
1,407 SR
Queue Stats
16W - 16L
1,390 Elo+
Solo
Discordia
Discordia
chillbones5854
Discordia
Level 64
God Stats
2W - 3L
1,318 SR
Queue Stats
187W - 185L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
qscqo
Cu Chulainn
Level 127
God Stats
2W - 0L
1,739 SR
Queue Stats
90W - 61L
1,587 Elo+
Party 2
Team Averages
Level 63
1,484 SR
1,409 Elo+

VS

Team Averages
Level 100
1,463 SR
1,475 Elo+
Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
A Retir3d Ninja
Mulan
Level 175
God Stats
3W - 4L
1,570 SR
Queue Stats
122W - 128L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
DillW33D_666
Nu Wa
Level 148
God Stats
61W - 70L
1,462 SR
Queue Stats
200W - 225L
1,435 Elo+
Solo
Jing Wei
Jing Wei
XNEPHSAVAGEX
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,468 Elo+
Party 1
Athena
Athena
p14y3r009
Athena
Level 43
God Stats
0W - 1L
1,283 SR
Queue Stats
24W - 24L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NannikasBoy
Ah Puch
13
0 / 3 / 0
7,364
736
1,583
10,310
7,366
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Sempai shark
Arachne
14
1 / 3 / 5
7,714
771
3,573
10,671
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
SleepiTae
Nu Wa
15
3 / 0 / 3
8,404
840
9,143
5,685
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
chillbones5854
Discordia
15
3 / 0 / 5
8,420
842
13,993
4,653
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
qscqo
Cu Chulainn
15
3 / 2 / 2
8,362
836
13,951
10,307
8,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 3 / 4
7,427
743
4,137
14,073
8,278
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 2
8,525
853
9,154
13,234
10,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 1
7,386
739
5,976
3,173
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
XNEPHSAVAGEX
Jing Wei
15
1 / 3 / 6
7,968
797
4,924
8,832
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
p14y3r009
Athena
13
2 / 0 / 4
7,370
737
4,906
8,385
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
8
8
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
4
0.67
L
4
3
2
1.67
L
1
1
1
1.5
W
Ah Puch
NannikasBoy
Ah Puch
0
3
0
0
W
Arachne
Sempai shark
Arachne
1
3
5
1.17
W
Nu Wa
SleepiTae
Nu Wa
3
0
3
4.5
L
Jing Wei
XNEPHSAVAGEX
Jing Wei
1
3
6
1.33
W
Discordia
chillbones5854
Discordia
3
0
5
5.5
L
Athena
p14y3r009
Athena
2
0
4
4
W
Cu Chulainn
qscqo
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
29,097
41,626
Taken
47,697
25,435
Mitigated
30,017
2,076
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,137
880
1,063
1,025
14,073
8,278
0
8,688
5,385
16,135
0
L
9,154
354
0
2,382
13,234
10,215
0
5,850
7,384
0
28,243
L
5,976
3,373
319
316
3,173
1,317
26
1,955
1,218
24,065
0
W
Ah Puch
NannikasBoy
Ah Puch
1,583
597
0
152
10,310
7,366
0
3,582
6,428
10,844
0
W
Arachne
Sempai shark
Arachne
3,573
2,171
0
654
10,671
5,743
936
3,247
7,113
0
16,295
W
Nu Wa
SleepiTae
Nu Wa
9,143
1,799
0
0
5,685
2,144
1,724
2,132
3,420
35,405
0
L
Jing Wei
XNEPHSAVAGEX
Jing Wei
4,924
3,404
0
409
8,832
3,552
0
3,405
5,427
0
24,304
W
Discordia
chillbones5854
Discordia
13,993
74
0
250
4,653
1,824
697
1,488
3,076
31,071
0
L
Athena
p14y3r009
Athena
4,906
454
0
0
8,385
6,655
0
4,821
3,564
13,443
373
W
Cu Chulainn
qscqo
Cu Chulainn
13,951
2,482
0
1,020
10,307
8,358
0
3,581
6,333
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
38,676
214
Minions Killed
190
0
Camps Cleared
0
992,945
Distance Traveled
884,426
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,427
743
27
3
0
179,073
0
L
Mulan
8,525
853
52
5
0
200,595
0
L
Nu Wa
7,386
739
34
3
0
137,502
0
W
Ah Puch
7,364
736
23
2
0
137,078
0
W
Arachne
7,714
771
28
3
0
208,506
0
W
Nu Wa
8,404
840
57
6
0
187,053
0
L
Jing Wei
7,968
797
52
5
0
197,821
1
W
Discordia
8,420
842
39
4
0
230,208
0
L
Athena
7,370
737
25
3
0
169,435
0
W
Cu Chulainn
8,362
836
67
7
0
230,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role