Player Matchup

Sun Wukong
Sun Wukong
Night People633
Sun Wukong
Level 125
God Stats
2W - 1L
1,870 SR
Queue Stats
20W - 14L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Swishyy5906
Aphrodite
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
xDani_415
Danzaburou
Level 69
God Stats
44W - 34L
1,595 SR
Queue Stats
408W - 398L
1,453 Elo+
Solo
Team Averages
Level 113
1,655 SR
1,510 Elo+

VS

Team Averages
Level 98
1,460 SR
1,443 Elo+
Cthulhu
Cthulhu
Allkh
Cthulhu
Level 49
God Stats
13W - 18L
1,356 SR
Queue Stats
38W - 35L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DEMON414141
Morgan Le Fay
Level 139
God Stats
5W - 1L
1,524 SR
Queue Stats
31W - 32L
1,390 Elo+
Solo
Chernobog
Chernobog
Edgar-RAS
Chernobog
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 153L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Night People633
Sun Wukong
15
2 / 4 / 6
12,014
707
12,536
27,959
26,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Swishyy5906
Aphrodite
15
3 / 5 / 4
12,459
733
11,203
21,264
10,877
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xDani_415
Danzaburou
13
4 / 9 / 4
12,384
728
13,452
21,424
9,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Allkh
Cthulhu
16
7 / 2 / 10
14,110
830
19,525
22,554
22,668
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
DEMON414141
Morgan Le Fay
15
5 / 6 / 10
13,746
809
19,994
15,203
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Edgar-RAS
Chernobog
18
6 / 1 / 10
14,701
865
23,357
12,899
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
18
18
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Allkh
Cthulhu
7
2
10
6
W
Morgan Le Fay
DEMON414141
Morgan Le Fay
5
6
10
1.67
W
Chernobog
Edgar-RAS
Chernobog
6
1
10
11
L
Sun Wukong
Night People633
Sun Wukong
2
4
6
1.25
L
Aphrodite
Swishyy5906
Aphrodite
3
5
4
1
L
Danzaburou
xDani_415
Danzaburou
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
62,876
70,647
Taken
50,656
46,395
Mitigated
35,114
19,570
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Allkh
Cthulhu
19,525
1,445
290
3,529
22,554
22,668
140
7,602
14,952
39,645
1,369
W
Morgan Le Fay
DEMON414141
Morgan Le Fay
19,994
1,986
0
2,633
15,203
6,373
1,043
3,174
12,029
50,492
0
W
Chernobog
Edgar-RAS
Chernobog
23,357
19,169
0
5,476
12,899
6,073
1,876
2,454
10,292
0
101,604
L
Sun Wukong
Night People633
Sun Wukong
12,536
1,714
0
3,676
27,959
26,113
0
16,273
11,686
2,683
40,707
L
Aphrodite
Swishyy5906
Aphrodite
11,203
648
5,248
7,432
21,264
10,877
0
11,560
9,704
49,979
0
L
Danzaburou
xDani_415
Danzaburou
13,452
4,757
0
3,214
21,424
9,405
0
10,591
10,833
0
48,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
42,557
182
Minions Killed
205
0
Camps Cleared
0
884,463
Distance Traveled
912,237
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,110
830
32
2
0
324,347
3
W
Morgan Le Fay
13,746
809
66
4
0
282,359
0
W
Chernobog
14,701
865
107
6
0
305,531
3
L
Sun Wukong
12,014
707
34
2
0
330,884
0
L
Aphrodite
12,459
733
66
4
0
290,331
1
L
Danzaburou
12,384
728
82
5
0
263,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role